About the game system: Beakwood Bay is a PbtA/Carved from Brindlewood roleplaying game for 2-4 ducks and a Keeper (GM), but not just any ducks. Inspired by Donald Duck and Uncle Scrooge comics, in this hack of Brindlewood Bay, you play as bipedal Mallards hired to hunt down treasure instead of solving mysteries. Beakwood Bay is a thriving port city inhabited by all sorts of anthropomorphic animals, where anything can happen and adventure is always on the agenda. The city’s aesthetics are rooted in the early 20th Century, but there are all manner of scientific advancements, such as an experimental rocketpad, a bustling university, and many factories. The oligarchs who control these technology-focused businesses often act as patrons for working ducks and adventurous mallards. No one comes to Beakwood Bay without a plan of how to leave richer. But there’s a curse that comes with this pursuit, and many fall victim to the so-called Coin Fever. Ducks who are sitting on vaults of gold are frequently cruel and miserly in later years, pushing away family and friends to slavishly protect the gold they’ve acquired. But for now, you are just a Middle Class Mallard who dreams of adventure with your friends. Your ducks work in the service of the city’s wealthy benefactors, trying to make a fortune to call their own, all while working to avoid the crippling greed and exploitation that is rampant among the city’s elite. Hindered by NPCs after the same treasure, players do their best to gather clues (represented as helpful information and tools that can be used to recover the treasure) before finally trying to retrieve it. There is no prewritten canon path or method; instead, it's up to you to cleverly combine all that you've found to obtain the treasure! Will you succeed? Play to find out!
Waddle Manor has long been a source of spooky rumors and adolescent dares. Wilbur Waddle, the owner of the manor, died just two weeks ago, and his decrepit home is stuffed with the artifacts he acquired on adventures in life, with nearly every square foot filled with artifacts, bric-a-brac, books, or photos. It is a dark and stormy night, the kind no duck in their right mind would walk in the middle of. You, however, have been called. Each of you received a personalized letter, asking you to come to Waddle Manor up on Greenfeather Hill as soon as possible and be prepared to spend the night. You arrive to find others already there, and a short while later, the doors suddenly lock, seemingly by themselves. What is going on here and can you escape from Waddle Manor? Come find out in this spooky oneshot, if you dare! This game will be great if you like Ducktales, Scooby Doo, ghost stories, cartoons, comic books, Brindlewood Bay, PbtA games, and collaborative storytelling. Players should build characters ahead. Character creation is a quick and easy multiple-choice process. The game runner will contact players in advance to share handouts (rules reference & character sheets) and make your selections.
New players are welcome.
Players should have experience with some RPGs.
The GM is very familiar with this system.
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.