
TTRPG Pickup Con Games Schedule
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Pickup Con Schedule
*All times listed in the US Central Time Zone.*
Friday
Saturday
Sunday
Upcoming Cons!

Gertrude's Birthday, a Living World One Shot, in the Yazeba's Bed & Breakfast system, led by Nona
Welcome to Yazeba's Bed & Breakfast, a sprawling old house outside time and space, where it’s always September 15th and there’s always room for a new visitor. The unusual blend of premade characters, modular rules, and legacy mechanics makes this TTRPG perfect for pick-up play: busy players can drop in and out without ever feeling lost, and anyone who wants to jump in can make a long-term impact without a long-term commitment. Yazeba's is yours to change. Perhaps Residents will leave or change, Guests will become far more important than you expected, or Journeys will take unexpected twists. Take control of one of the 7 long-term residents of the B&B or choose from a cast of 50 quirky guests, each of whom has their own ongoing storylines. Chapters can be played in any order and include things like lazy afternoons, frightful nights, insurmountable chores, and zany competitions, so every adventure is full of surprises. When we were little, we were taught that a story is a sequence of events with a beginning, middle and end. But that’s not how all stories work: some loop around on themselves, some are told out of sequence, and some never end. After we play one Chapter, we can play another without worrying too much about whether it came before or after the Chapter we just played, or how much time has passed. Think back on that prolific paperback series you may have once read: you might have missed a few issues, or read them out of order, but you were always able to figure out what was going on. That's what Yazeba's is going for! While I've planned out the first Chapter for each session, they are short and we may play more than one adventure during our session, swapping characters in between! If you've played Yazeba's before, feel free to tell me the chapters you've played, it's really easy to switch to a different new-to-you chapter instead
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

I Wanna Be The Very Best, a Standard Oneshot in the Pokeymanz system, led by Nona
Pokeymanz is a Pokémon system based off Savage Worlds (no familiarity needed). It captures the cinematic feel of the anime and manga more than trying to emulate the videogames. This means you can expect to use your Pokémon not just for battles, but also for other types of adventures and creative problem solving! Become a Pokémon trainer and set out to experience all sorts of adventures with your Pokémon by your side. There will be options to customize your Trainer and starter Pokémon ahead of time, but you can also opt for pregenerated options offered by your GM.
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Portal Hopping, Standard Oneshot in the Adorablins system, led by Nona
This is a lighthearted family-friendly RPG with very few rules. You play as an Adorablin, a tiny goblin-like creature. You may think Goblins are monsters, but Adorablins are cute little critters who aren't so different from us! They love adventure, games and snacks! Their world is full of color, fun and magic. They love festivals and celeberations and their birthday parties are legendary! Adorablins are curious by nature, and many tend to experiment with foods, physical feats and magic. Some experiments have opened portals from their world to other places! This is where your adventure begins.. Pick from 11 Adorablin types and 11 Companion pets and join the fun!
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

The Azure Claw, a Standard Oneshot in the Beakwood Bay system, led by Nona.
About the game system
Beakwood Bay is a PbtA/Carved from Brindlewood roleplaying game for 2-4 ducks and a Keeper (GM), but not just any ducks. Inspired by Donald Duck and Uncle Scrooge comics, in this hack of Brindlewood Bay you play as bipedal Mallards hired to hunt down treasure instead of solving mysteries. Beakwood Bay is a thriving port city inhabited by all sorts of anthropomorphic animals, where anything can happen and adventure is always on the agenda. The city’s aesthetics are rooted in the early 20th Century, but there are all manner of scientific advancements, such as an experimental rocketpad, a bustling university, and many factories. The oligarchs who control these technology-focused businesses often act as patrons for working ducks and adventurous mallards. No one comes to Beakwood Bay without a plan of how to leave richer. But there’s a curse that comes with this pursuit, and many fall victim to the so-called Coin Fever. Ducks who are sitting on vaults of gold are frequently cruel and miserly in later years, pushing away family and friends to slavishly protect the gold they’ve acquired.
But for now, you are just a Middle Class Mallard who dreams of adventure with your friends. Your ducks work in service of the city’s wealthy benefactors, trying to make a fortune to call their own all while working to avoid the crippling greed and exploitation that is rampant among the city’s elite. Hindered by NPCs after the same treasure, players do their best to gather clues (represented as helpful information and tools that can be used to recover the treasure) before finally trying to retrieve it. There is no prewritten canon path or method, instead, it's up to you to cleverly combine all that you've found to obtain the treasure! Will you succeed? Play to find out!
Session pitch:
Three years ago, famed pilot Bedelia Featherheart and her husband Beauford set flight in their iconic biplane, taking the Azure Claw, a priceless gem intended to be shown at a museum, with them on the journey from Beakwood Bay to Cairo, crossing the Atlantic Ocean. However, the couple never arrived and was feared lost in a storm at sea. Just three weeks ago, a steamer passed through a thick storm and spotted an incredible sight, an unknown island teeming with life revealed in the parting fog. Even more shocking, a part of the Featherheart's plane could be seen! But finding the Azure Claw won't be so easy... There aren't just fellow Seekers but also native tribes and even dinosaurs to contend with! Can your Mallards secure the treasure?
This game will be great if you like Ducktales, Indiana Jones, cartoons, comic books, Brindlewood Bay, PbtA games, collaborative storytelling
Players should build characters ahead.
New characters (this system has no levels) Character creation is a really quick multiple-choice process. The game runner will contact players in advance to share handouts (rules reference & character sheets) and make your selections.
New players are welcome., Players need to have played some RPGs.
The game runner has run this game a few times now.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: greed, capitalism, social class differences
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

A Bonded Pair, a Standard Oneshot in the Animon Story system, led by Nona.
Animon Story is inspired by media like Digimon and uses a D6 dicepool system. You'll take on the role of Kids who get whisked into another universe, where they team up with their very own monster buddies called Animon. Together you'll go on adventures, grow as friends, and maybe even save the world! Pick your Kid type from various options, are you more of a Jock or perhaps a Bookworm? There are Animon Partners of all 9 Elements and different Natures waiting to become your new best friend, with more Animon to discover during your adventure! You can customize your Kid and pick your Animon Partner ahead of time, so we can dive right into our adventure!
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Trick or Treat, a Living World One Shot, Yazeba's Bed & Breakfast system, led by Nona.
Welcome to Yazeba's Bed & Breakfast, a sprawling old house outside time and space, where it’s always September 15th and there’s always room for a new visitor. The unusual blend of premade characters, modular rules, and legacy mechanics makes this TTRPG perfect for pick-up play: busy players can drop in and out without ever feeling lost, and anyone who wants to jump in can make a long-term impact without a long-term commitment. Yazeba's is yours to change. Perhaps Residents will leave or change, Guests will become far more important than you expected, or Journeys will take unexpected twists. Take control of one of the 7 long-term residents of the B&B or choose from a cast of 50 quirky guests, each of whom has their own ongoing storylines. Chapters can be played in any order and include things like lazy afternoons, frightful nights, insurmountable chores, and zany competitions, so every adventure is full of surprises. When we were little, we were taught that a story is a sequence of events with a beginning, middle and end. But that’s not how all stories work: some loop around on themselves, some are told out of sequence, and some never end. After we play one Chapter, we can play another without worrying too much about whether it came before or after the Chapter we just played, or how much time has passed.
Think back on that prolific paperback series you may have once read: you might have missed a few issues, or read them out of order, but you were always able to figure out what was going on. That's what Yazeba's is going for! While I've planned out the first Chapter for each session, they are short and we may play more than one adventure during our session, swapping characters in between! If you've played Yazeba's before, feel free to let me know the chapters you've played, it's really easy to switch to a different new-to-you chapter instead.
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Meddlesome Kids, a Standard Oneshot in the Pine Shallows system, led by Nona.
Welcome to Pine Shallows, a small coastal town. A sunny and cheery tourist destination in summer, Pine Shallows empties when autumn’s chill comes. Strange things keep happening in the town’s off season, but local adults are so focused on preparing for next summer that they simply ignore or write off these strange occurrences. That’s why it's up to you kids to get to the bottom of things! This game has great Saturday Morning Cartoon vibes where you play as meddlesome smalltown kids going on adventures and solving mysteries. Pick from several archetypes like the Bookworm, Athlete or even the Teenage Babysitter! It's a light system inspired by several middlegrade novels and media like The Goonies, Stranger Things and Gravity Falls. The mechanics are based off Tunnel Goons using 2d6 and PbtA-like succes tiers at its roots. You'll get to customize your character ahead of time.
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Hide & Seek, a Living World One Shot, in the Yazeba's Bed & Breakfast system, led by Nona.
Welcome to Yazeba's Bed & Breakfast, a sprawling old house outside time and space, where it’s always September 15th and there’s always room for a new visitor. The unusual blend of premade characters, modular rules, and legacy mechanics makes this TTRPG perfect for pick-up play: busy players can drop in and out without ever feeling lost, and anyone who wants to jump in can make a long-term impact without a long-term commitment. Yazeba's is yours to change. Perhaps Residents will leave or change, Guests will become far more important than you expected, or Journeys will take unexpected twists. Take control of one of the 7 long-term residents of the B&B or choose from a cast of 50 quirky guests, each of whom has their own ongoing storylines. Chapters can be played in any order and include things like lazy afternoons, frightful nights, insurmountable chores, and zany competitions, so every adventure is full of surprises. When we were little, we were taught that a story is a sequence of events with a beginning, middle and end. But that’s not how all stories work: some loop around on themselves, some are told out of sequence, and some never end. After we play one Chapter, we can play another without worrying too much about whether it came before or after the Chapter we just played, or how much time has passed. Think back on that prolific paperback series you may have once read: you might have missed a few issues, or read them out of order, but you were always able to figure out what was going on. That's what Yazeba's is going for! While I've planned out the first Chapter for each session, they are short and we may play more than one adventure during our session, swapping characters in between! If you've played Yazeba's before, feel free to let me know the chapters you've played, it's really easy to switch to a different new-to-you chapter instead.
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Scavenger Hunt, a Standard Oneshot in the Questlings system.
Questlings is a rules-light family-friendly RPG. In the real world, you're just a regular kid. You're hanging out with your friends, moving around town, trying to collect items for your school's scavenger hunt. But when you're about to grab the first item, your universe shifts to the fantasy world! Here, you get to bring out your inner hero! Who will you become? Maybe you're a brave Paladin or a loud and musical Bard? Questlings allows you to take on the dual roles of a kid and their inner hero, as your town keeps alternating between your real world and a fantasy one. Build a story together and tackle the threats that face their heroic avatars and the challenges that everyday life brings! We'll pick from a few different character types and let you put your own custom touches on them.
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Hanging Out, a Standard Oneshot in the BFF! Best Friends Forever system led by Nona.
BFF! Best Friends Forever is a very rules-light, heartwarming tabletop roleplaying game for all ages. Take on the roles of a group of tween girls hanging out, having adventures, and exploring how friendships grow and change. With its beautiful artwork, clever card prompts, and emphasis on collaboration, BFF! is a good choice for anyone who wants to have fun and connect with old friends or make some new ones. The mechanics are mainly freeform roleplaying but guided by various card prompts and illustrated hangout locations. Pick from a colorful cast of characters and collect new charms for your bracelet as you hangout all across town. What do your gifted charms say about you? And what do you appreciate about your friends? Come hang out in this wholesome game where you can just relax and unwind for a bit.
This game will be hosted in room #1 of the TTRPG Pickup Con Discord Server using screentop.gg as VTT
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Nancy Druid, a Standard Oneshot in the Polymorph system, led by Nona.
In Nancy Druid, you will play as a druid scout who solves mysteries along with a trusty animal companion! Your magic is drawn from the natural world, the day-night cycle, and the turning of the seasons. Will you be a sun druid, who brings brightness and a warm glow to all, with the help of your scout troop's companion critter? Or will you be a moon druid, versed in all things celestial and able to transform into an animal yourself? Nancy Druid runs on the Polymorph system, where each player only ever uses ONE polyhedral die: a d4, a d6, a d8, or a d10. Each die represents a different character “role” in the group, making you better or worse at certain types of actions. It helps characters feel unique and encourages teamwork! Do you wanna join a troop of scout kids and come solve a mystery?
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Getting Away with Murder” is a Standard One Shot in the Getting Away with Murder system. Led by Andrew Pontious
Baron von Hippleworph invited you all for a lavish weekend retreat at his secluded castle in the countryside, but then called in to say he couldn't come himself — just enjoy! Is this just a rich person's eccentricity...or something more sinister?
This game will be great if you like murder mysteries! Improvisation and creativity! The story is improvised by the players, there's no GM!
We will build characters in session.
This session will be especially good for new players.
Players will be learning this system together with the game runner.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room # 1 on The TTRPG Pickup Con Discord server
Check out the Rules: https://gawm.link
CW: There will be a murder during the game, but it will not be graphic

“While the Alchemist is Away” is a standard One Shot in the Mausritter system. Led by Nona de Koning.
The mouse kingdoms survive on the edge of collapse. A harsh winter or heartless cat could spell the end for all. The settled mice huddle together, hidden in their settlements in trees and burrows and walls, scraping and saving. A tenuous existence.
But you are not like those settled mice. By choice or by necessity you are an adventurer.
You live by your luck, your smarts, your bravery. With your friends by your side, you will abandon the warmth and safety of the mouse settlements and venture forth into the dark and dangerous places where other mice do not dare to tread. There is great wealth to be found by those who are willing to take it.
It's a huge and dangerous world out there. It does not look kindly on a small mouse. But if you are very brave and very clever and just a bit lucky, you might be able to survive. And if you survive long enough, you might even become a hero amongst mice. This time the adventure takes your mice to the once warm and lively home of an alchemist, which is now attended to by his familiar, Fluffy the cat... uh-oh!"
This game will be great if you like Redwall, The Rescuers, The Hobbit, Over The Hedge, Thumbelina, and style RPGs
We will build level 1 characters in the session.
Character creation is lightning-quick and involves just a few random rolls. We'll do this together at the start of the session. If you've played Mausritter before and want to bring an existing character, contact me upfront to discuss.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚪⚪⚬
This game will be hosted in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room. The game runner uses Miro whiteboards for visual aids (free). https://miro.com/app/dashboard/
Spectators are welcome in the Discord room.
CW: as you play as animals, there may be harm/death to anthropomorphic animals involved
Check out the rules!- https://losing-games.itch.io/mausritter
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Powers: Awakenings” is a Playtest session in a Modified Kids on Bikes/MisMag 2 Homebrew Hack. Led by Maui Jones
"The city never sleeps, its streets teeming with the Villians and henchmen exploiting the powerless. We need heroes. those who can throw fire, defy gravity, or command the shadows.
Welcome to Powers, A superhero-themed ttrpg. you’ll take on the roles of heroes trying to balance saving the world and managing their personal lives. every action ripples outward, every choice matters and your greatest strengths could also be your deepest flaws. remember...
Power comes with responsibility"
This game will be great if you like Young Justice, Justice League Unlimited, Ultimate Spider-man
We will build characters in the session.
Will provide this weekend
This session will be especially good for new players.
This system was written by the game runner.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: Peril, Teens in Danger
Maui’s Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/maui

“The Lost Recipe” is a Standard One Shot in the Beakwood Bay system. Led by Nona de Koning
<b><u>About the game system:</u></b>
Beakwood Bay is a PbtA/Carved from Brindlewood roleplaying game for 2-4 ducks and a Keeper (GM), but not just any ducks. Inspired by Donald Duck and Uncle Scrooge comics, in this hack of Brindlewood Bay you play as bipedal Mallards hired to hunt down treasure instead of solving mysteries. Beakwood Bay is a thriving port city inhabited by all sorts of anthropomorphic animals, where anything can happen and adventure is always on the agenda. The city’s aesthetics are rooted in the early 20th Century, but there are all manner of scientific advancements, such as an experimental rocketpad, a bustling university, and many factories. The oligarchs who control these technology-focused businesses often act as patrons for working ducks and adventurous mallards. No one comes to Beakwood Bay without a plan of how to leave richer. But there’s a curse that comes with this pursuit and many fall victim to the so-called Coin Fever. Ducks who are sitting on vaults of gold are frequently cruel and miserly in later years, pushing away family and friends to slavishly protect the gold they’ve acquired.
But for now, you are just a Middle Class Mallard who dreams of adventure with your friends. Your ducks work in service of the city’s wealthy benefactors, trying to make a fortune to call their own all while working to avoid the crippling greed and exploitation that is rampant among the city’s elite. Hindered by NPCs after the same treasure, players do their best to gather clues (represented as helpful information and tools that can be used to recover the treasure) before finally trying to retrieve it. There is no prewritten canon path or method, instead it's up to you to cleverly combine all that you've found to obtain the treasure! Will you succeed? Play to find out!
<b><u>Session pitch:</u></b>
Not a sound has been heard from Frederick Foie’s Fanciful Factory for more than three decades. The conveyor belts haven’t moved, not a spot of smoke has come from the chimneys, and no truck packed with candy has left the loading dock. The factory loomed over Beakwood Bay for nearly forty years when the eponymous candy maker and his assistant, a young duck named Quincy Quackling, left the building behind in pursuit of something they couldn’t find in their whimsical factory. Ever since, the building has been abandoned and a subject of enduring fascination for nearly every duck in Beakwood Bay. While many have tried to recreate the lost sweets, no one has come close to making any “Never Melt Sticky Stacky”. Rumor has it the lost recipe can still be found at the factory... Come find out if your Mallards can succeed in this adventure inspired by Charlie & The Chocolate Factory and Willy Wonka!
This game will be great if you like Ducktales, Indiana Jones, cartoons, comic books, Brindlewood Bay, PbtA games, collaborative storytelling
Players should build characters ahead.
New characters (this system has no levels) Character creation is a really quick multiple-choice process. The game runner will contact players in advance to share handouts (rules reference & character sheets) and make your selections.
New players are welcome., Players need to have played some RPGs.
The game runner has run this game a few times now.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: greed, capitalism, social class differences
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
Check out the Rules:
https://jackson-adams-rpg.itch.io/beakwood-bay
(free download of character sheet)

“The Gods Beneath the Hill” a Standard One Shot/ Playtest session in the Mork Borg system. Led by Kody Raslawski
You arrive by happenstance, choice, or against your own will at the town of Hobb's End. A festival is in full swing, a rare sight in the Dying Lands. Treats, games, and competitions offered at every corner. There are prizes to the victors, and to the lucky chosen, or the brave volunteers, a chance at something far greater. Claim your prizes, and perhaps you will get to prove your worth to the Gods Beneath the Hill.
This game will be great if you like Morbid humor, dark fantasy, weird fiction, The Witcher, and Gothic horror.
https://scvmbirther.makedatanotlore.dev/ Please make your characters using this character generator. Enable MBC content, and click Kill This One until you find one you like, then hit Save This One.
Base power level characters.
The character generator is fairly self-explanatory. However, if you want to make your own character instead the rules are in the free rulebook linked above.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW- Blood & gore, religious themes, potential animal death, self harm, extremely morbid humor, post apocalypse

“Parsely: Kringle Krisis” is a standard one shot in the Parsely system led by Nona de Koning
It’s the most wonderful time of the year and Jolly Old St. Nick is in a bit of a jam. Explore the North Pole, make some new friends, and give Kringle back his jingle.
Before the first 3D video game came out, all video games were text-based adventures. These were simple scenarios with limited interactions. The player would type their actions into the game, and if it was a valid command, the game would respond with new content.
Players will take control of a character together and the GM will play as the parser and control the computer processing your commands. Players will alternate giving commands like GO NORTH, LIGHT LAMP or GET SWORD, which the GM will follow to the best of the imaginary computer's ability. There’s no limit to the number of people that can play and no limit to the fun. So what are you waiting for? It’s time to unplug from your computer and plug into Parsely! Don't forget to hit SAVE and be mindful, because 3 deaths means GAME OVER! ;-) "
This game will be great if you like choose-your-own-adventure books, 80s computer RPGs, and Super Mario.
Players will control a single nameless player character together as a group
This session will be especially good for new players. New players are welcome.
The game runner is very familiar with this system
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: lack of control, character death (but without any gore or explicit details)
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Monster of the Week - Punch the Elf off that Shelf” is a standard oneshot led by Nona.
There Are Monsters Out There Most people don't believe in monsters, but they're real. When someone finds out monsters are real, it's usually just before they get eaten. But some people are mean enough, smart enough, crazy enough, or hurt enough, that they live. And some of those survivors go on a crusade against the monsters. That's you. It could be that you make a stand and defend your hometown from everything evil that comes there. It could be that you take to the road and go hunt them down, wherever you can find them. It could be that you have magic powers to put you on an even footing. It could be that your name came up in prophecies thousands of years ago. No matter how or why, the one sure thing is that you aren't gonna go back to your old safe life. You and your fellow hunters aren't normal people; not even normal for monster hunters. You are the ones who stand out, larger than life and twice as badass. You can change the world – save it, destroy it, or alter it forever. One way or another, you will make a difference. Today's Monster of the Week mystery takes place around Christmas time! The premise: Elfon T. Shalf is pissed. He looks just like the Elf on the Shelf that parents use to scare children into behaving around Christmas time. That’s because he is the original. Someone saw him and used his likeness without his consent and they then sold the idea to make millions! Elfon has spent years tracking them across the country as they have fled from him but he believes he has finally found them. Now he’s going to exact his revenge in the middle of Santa’s Grotto at the local Christmas market. Can you stop him?
Great for people who like PbtA games, mysteries, monster hunting, and Christmas/seasonal games.
Playbooks are provided upfront, we can quickly make characters through some multiple choices found in those playbooks.
Players should have played some RPGs before
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.

“The Murder Mavens” a Standard One Shot in the Brindlewood Bay. Led by Nona de Koning
BRINDLEWOOD BAY is a roleplaying game about a group of elderly women—members of the local Murder Mavens mystery book club—who find themselves solving actual murder mysteries in their quaint New England town. There is no canon solution to the mysteries, instead, players must collect and piece together many different clues and come up with a convincing theory, then play to find out if they are right! The specific mystery will be one not played at TTRPG Pickup Con before and is selected based on submitted lines & veils :)
The Mavens themselves are all elderly women whose partners have passed away and whose children have long flown the nest. Now, they’re enjoying their golden years in the picturesque town of Brindlewood Bay, keeping their homes the way they like, pursuing their hobbies, and finding comfort and companionship in each other. Their mystery book club has been meeting on the top floor of The Candlelight Booksellers every Saturday evening for the last ten years. The Mavens are particularly fond of The Gold Crown Mysteries series by Robin Masterson, featuring the globe-trotting super-sleuth, Amanda Delacourt (which only exists in-universe and not in our world).
The Mavens' special interest in these books has resulted in them becoming amateur detectives themselves, and by the time the game starts, they have helped local police solve several high profile crimes. Sometimes people approach them to get their help on a case, but usually, the Mavens just stumble onto it—much to the chagrin of the authorities, who almost always resent their meddling.
There are some supernatural elements in play in the background, but those will need to be uncovered through repeated plays and aren't a part of this oneshot. There is also a meta-level to the setting, where the Mavens are actually characters in a TV show that the players are watching. If there is enough interest in it, the gamerunner is willing to offer this system at future cons in a West-Marches approach where both of these elements will feature more prominently.
This game will be great if you like cozy murder mysteries, PbtA games, collaborative storytelling, improv, Murder She Wrote, Riverdale, Pretty Little Liars, One Of Us Is Lying Players should build characters ahead.
Characters who played 0-2 sessions (this system has no levels). Character creation is a really quick multiple choice process. The gamerunner will contact players in advance to share handouts (rules reference & character sheets) and make your selections
New players are welcome., Players need to have played some RPGs.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚬⚬⚬
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: Murder will be featured (but without gory details) and all mysteries may contain hints of cults and the supernatural. The mystery will be selected based on everyone's submitted lines & veils. Examples of potentially triggering content could include terminal illness, mental illness including mentions of attempted suicide or other self harm, bullying, substance abuse (alcohol/drugs), abandonment, kidnapping of humans or pets, imprisonment and infidelity. Not all of these are part of the same mystery, so I will work around your boundaries to provide a great game for everyone.
CW:
The handouts (rules reference & character sheet) will be messaged to players on Discord ahead of time
Nona de Koning’s Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/Nona-de-Koning

“Sentinel Comics RPG - Urban Infestation” is a standard one shot led by Nona
Did you ever want to be a superhero? Today's your day! Join the young teenage superheroes known as Team Daybreak Play as decisive Headlong, ambitious Rockstar, supportive Muse, cosmic Aeon Girl or ghostly Muerto in the Sentinel Comics RPG! In this system, you creatively combine your superpowers with your ordinary qualities to try and be the best heroes you can be while living up to your principles. The Sentinel Comics RPG uses its own GYRO system, which focuses on quick comic book-style action, where teamwork is key and where your hero becomes more powerful as the situation gets more dire and twists get thrown your way! Today's adventure is called Urban Infestation, where our team is called in to help the hero team Dark Watch over in Rook City. In the wake of the global destruction from the OblivAeon event, Rook City is worse than ever, rocked with rifts of chaos magic causing all kinds of havoc (and let’s be honest, Rook City–the capital of crime and urban decay–wasn’t in great shape to begin with). Myriad, a villain composed entirely of crawling insects whose origin is linked to members of Daybreak, is taking advantage of these magical rifts to cause even more carnage. Being a new team of young inexperienced heroes, victory is not guaranteed! The Sentinel Comics RPG is its own superhero universe with a board game and podcast as well. But this features a team made just for the RPG so no familiarity with any lore is needed. Just be excited to play a teenage superhero and jump right in
This game will be great if you like comics, superheroes, shenanigans, cinematic action, and creative roleplaying.
Pregenerated characters provided.
Rules will be taught, so no preparation is needed, but a rules reference will be provided ahead of time for those who prefer not to go in blind.
This game is especially good for new players
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Content warning: creepy-crawlies (bugs/insects)
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“For The Dungeon - Minions and Mayhem” is a standard one-shot led by Nona
For the Dungeon! is a short comedy role-playing game that takes inspiration from PbtA and Fate. You play as minions protecting their dungeon. They serve without question and seek to accomplish their leader’s goals to the best of their abilities. Often this means venturing out beyond the dungeon to spread their agenda. Charging into danger with reckless abandon and causing mayhem is all in a day’s work. Characters are quite freeform and have no stats, but instead have traits. These Traits should be short phrases that describe your character’s Talent, Tool, and Motivation. You also get Shiny to buy any sort of item you can imagine may be useful and a special Perk to make you stand out from the pack. Players should attempt to embody what it means to be a minion. Feel free to explore wild and crazy ideas when it comes to your character. This game is designed to lean into the ridiculous. It has a strong emphasis on improvisation, but offers plenty of tools to help you with that!
This game will be great if you like PbtA, Fate, comedy, improv, minions and mayhem.
Players should figure out their character concepts ahead of time, the game runner will prompt you a day or two ahead of time to do so.
This game is especially good for new players
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Wilderfeast - You Are What You Eat
Hunter. Ranger. Keeper. Chef. In Wilderfeast you are a wild-eater, better known as a wilder. You are human, though you might not look like it, as with every hunt you incorporate part of another monster into yourself. The first among your kind dedicated their lives to containing the frenzy, the incurable curse that amplifies hunger, pain, and rage in a vicious cycle. But despite their best efforts, the frenzy now circulates with virulent speed across the One Land. Hope remains that you can save the monsters threatened by the supernatural disease, but it is a hope that requires diligence and sacrifice. Wilders travel in packs, but they are not a formal order. No central authority or hierarchy governs them, and each is free to decide both what harmony with nature means and also how they hope to achieve it. Some wilders live like cave-dwelling beasts, clad in rugged furs and eschewing all polite company. Others act like wandering knights, adored by some and hated by others, their artful mutations forever separating them from those who have not sworn their oaths. But though they follow no orders, all wilders still perform the same duties. They spend their time between hunting monsters that cannot be saved and helping those that can. As the curse-virus called the frenzy spreads, the wilders fight to maintain harmony between humanity and nature. They kill the creatures they must nurture the ones they can, and consume the ones they fail to save. In doing so, wilders transform into half-human chimeras, for like all monsters, they derive their power from the One Law of the One Land: You are what you eat.
pre-generated characters provided.
This game will be great for people who like cooking, exploration, nature, animals, and monsters.
Players should have played some RPGs before
New players welcome
Content warning: harm to animal-like monsters.
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.

“Parsely: Pumpkin Town” a Standard One Shot in the Parsely system. Led by Nona de Koning
Before the first 3D video game came out, all video games were text-based adventures. These were simple scenarios with limited interactions. The player would type their actions into the game, and if it was a valid command, the game would respond with new content.
Players will take control of a character together and the GM will play as the parser and control the computer processing your commands. Players will alternate giving commands like GO NORTH, LIGHT LAMP or GET SWORD, which the GM will follow to the best of the imaginary computer's ability. There’s no limit to the number of people that can play and no limit to the fun. So what are you waiting for? It’s time to unplug from your computer and plug into Parsely! Don't forget to hit SAVE and be mindful, because 3 deaths means GAME OVER! ;-) "
This game will be great if you like choose-your-own-adventure books, 80s computer RPGs, and Super Mario.
Players will control a single nameless player character together as a group
This session will be especially good for new players. New players are welcome.
The game runner is very familiar with this system
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: lack of control, character death (but without any gore or explicit details)

“The Sunken Lampooned” a Standard One Shot in the Beakwood Bay system. Led by Nona de Koning
<b><u>About the game system:</u></b>
Beakwood Bay is a PbtA/Carved from Brindlewood roleplaying game for 2-4 ducks and a Keeper (GM), but not just any ducks. Inspired by Donald Duck and Uncle Scrooge comics, in this hack of Brindlewood Bay you play as bipedal Mallards hired to hunt down treasure instead of solving mysteries. Beakwood Bay is a thriving port city inhabited by all sorts of anthropomorphic animals, where anything can happen and adventure is always on the agenda. The city’s aesthetics are rooted in the early 20th Century, but there are all manner of scientific advancements, such as an experimental rocketpad, a bustling university, and many factories. The oligarchs who control these technology-focused businesses often act as patrons for working ducks and adventurous mallards. No one comes to Beakwood Bay without a plan of how to leave richer. But there’s a curse that comes with this pursuit and many fall victim to the so-called Coin Fever. Ducks who are sitting on vaults of gold are frequently cruel and miserly in later years, pushing away family and friends to slavishly protect the gold they’ve acquired.
But for now, you are just a Middle Class Mallard who dreams of adventure with your friends. Your ducks work in service of the city’s wealthy benefactors, trying to make a fortune to call their own all while working to avoid the crippling greed and exploitation that is rampant among the city’s elite. Hindered by NPCs after the same treasure, players do their best to gather clues (represented as helpful information and tools that can be used to recover the treasure) before finally trying to retrieve it. There is no prewritten canon path or method, instead it's up to you to cleverly combine all that you've found to obtain the treasure! Will you succeed? Play to find out!
<b><u>Session pitch:</u></b>
New-money billionaire Silas Pepperbeek has had just about enough of trying to ingratiate himself in Beakwood Bay society. But he has a plan that will make him a fortune and get him in good with the other oligarchs! He decides to sent the Mallards off to uncover the remains of the recently sunk so-called unsinkable freighter, the Lampooned, hoping to find the Shining Beak, a stunningly-detailed diamond bust of the legendary Morganna le Duck. The ship went down while crossing the North Atlantic, supposedly striking an iceberg and sinking in inhospitable frigid waters. He offers to pay handsomely if the Mallards recover it."
This game will be great if you like Ducktales, Indiana Jones, cartoons, comic books, Brindlewood Bay, PbtA games, collaborative storytelling
Players should build characters ahead.
New characters (this system has no levels) Character creation is a really quick multiple-choice process. The game runner will contact players in advance to share handouts (rules reference & character sheets) and make your selections.
New players are welcome., Players need to have played some RPGs.
The game runner has run this game a few times now.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: greed, capitalism, social class differences
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
Check out the Rules:
(free download of character sheet)

“The Clean-up Crew” a Standard One Shot / West Marches (Roughly Connected) session in he D&D 5E system. Led by Rayne Bakcheious
"In this one-shot, you’ll play as members of The Red Hand Adventuring League. Your guild is frequently contracted to kill various beasts or bring back treasures from treacherous dungeons—it’s nice work if you can get it.
But being an adventurer is a hard life, and sometimes a short one. Sometimes the jobs break bad, and that’s where you come in. A member of the guild’s Clean-up Crew, you’re being sent into a long abandoned, and most assuredly haunted, castle to finish what another party has started and bring them home….if there’s anything left. "
This game will be great if you like The Mummy, Supernatural, Pitch Black, etc....
Players should build level 8 characters ahead.
D&D 5E | Level 8
Use point-buy or standard array for stat generation.
Any officially published content for classes, feats, ancestries, etc is fine. Material from established third-party sources is encouraged, but will need to be submitted to review at least 1 day before play.
Players need to be familiar with this system.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚪⚪ Serious
Combat: ⚪⚪⚪⚪⚪
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #2 of the TTRPG Pickup Con Discord Server. The game runner will use Shmeppy whiteboards for mapping. https://shmeppy.com/ Spectators are welcome in the Discord room.
CW: death, undeath, hauntings, mild/moderate gore and body horror
Rayne Bakcheious’ Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious

“The Clean-up Crew” a Standard One Shot / West Marches (Roughly Connected) session in he D&D 5E system. Led by Rayne Bakcheious
"In this one-shot, you’ll play as members of The Red Hand Adventuring League. Your guild is frequently contracted to kill various beasts or bring back treasures from treacherous dungeons—it’s nice work if you can get it.
But being an adventurer is a hard life, and sometimes a short one. Sometimes the jobs break bad, and that’s where you come in. A member of the guild’s Clean-up Crew, you’re being sent into a long abandoned, and most assuredly haunted, castle to finish what another party has started and bring them home….if there’s anything left. "
This game will be great if you like The Mummy, Supernatural, Pitch Black, etc....
Players should build level 8 characters ahead.
D&D 5E | Level 8
Use point-buy or standard array for stat generation.
Any officially published content for classes, feats, ancestries, etc is fine. Material from established third-party sources is encouraged, but will need to be submitted to review at least 1 day before play.
Players need to be familiar with this system.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚪⚪ Serious
Combat: ⚪⚪⚪⚪⚪
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #2 of the TTRPG Pickup Con Discord Server. The game runner will use Shmeppy whiteboards for mapping. https://shmeppy.com/ Spectators are welcome in the Discord room.
CW: death, undeath, hauntings, mild/moderate gore and body horror
Rayne Bakcheious’ Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/rayne-bakcheious

“Whiskercliff Cemetery” is a Standard One Shot in the Mausritter system. Led by Nona de Koning
“Whiskercliff Cemetery” is a Standard One Shot in the Mausritter system. Led by Nona de Koning
"<b><u>Session pitch - Whiskercliff Cemetery:</u></b>
A cemetery sits perched on the edge of a cliff, smothered by an ominous mist. A haunted crypt stands alone. The undead crypt keeper roams the graveyard fiercely guarding those buried within. What has drawn adventurers to this foreboding place? Do they seek treasure? Will they rescue the souls trapped in this mortal realm? What dangers will they uncover? Play to find out!
<b><u>About Mausritter:</u></b>
The settled mice huddle together, hidden in their settlements in trees and burrows and walls, scraping and saving. A tenuous existence. You are not like those settled mice. By choice or by necessity you are an adventurer. You live by your luck, your smarts, your bravery. With your friends by your side, you will abandon the warmth and safety of the mouse settlements and venture forth into the dark and dangerous places where other mice do not dare to tread. There is great wealth to be found by those who are willing to take it.
It's a huge and dangerous world out there. It does not look kindly on a small mouse. But if you are very brave and very clever and just a bit lucky, you might be able to survive. And if you survive long enough, you might even become a hero amongst mice."
This game will be great if you like spooky season, Redwall, The Rescuers, The Hobbit, Over The Hedge, Thumbelina, OSR style RPGs
We will build level 1 characters in session.
Character creation is lightning quick and involves just a few random rolls. We'll do this together at the start of the session. If you've played Mausritter before and want to bring an existing character, contact me upfront to discuss.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚪⚬⚬
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room. The game runner will use Miro whiteboards for mapping. https://miro.com/
CW: undead, ghosts, possible PC death (you can continue with a new PC if that happens)
Check out the Rules: https://losing-games.itch.io/mausritter
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Parsely: Spooky Manor” a Standard One Shot in the Parsely system. Led by Nona de Koning
The job was simple: deliver a package to the reclusive resident of a mysterious mansion. But all is not as it seems…. Lord Spooky’s mansion is full of mystery and danger and who knows what else?!
Before the first 3D video game came out, all video games were text-based adventures. These were simple scenarios with limited interactions. The player would type their actions into the game, and if it was a valid command, the game would respond with new content.
Players will take control of a character together and the GM will play as the parser and control the computer processing your commands. Players will alternate giving commands like GO NORTH, LIGHT LAMP or GET SWORD, which the GM will follow to the best of the imaginary computer's ability. There’s no limit to the number of people that can play and no limit to the fun. So what are you waiting for? It’s time to unplug from your computer and plug into Parsely! Don't forget to hit SAVE and be mindful, because 3 deaths means GAME OVER! ;-) "
This game will be great if you like choose-your-own-adventure books, 80s computer RPGs, and Super Mario.
Players will control a single nameless player character together as a group
This session will be especially good for new players. New players are welcome.
The game runner is very familiar with this system
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: lack of control, character death (but without any gore or explicit details)

“Parsely: Action Castle I” a Standard One Shot in the Parsely system. Led by Nona de Koning
"Welcome to Action Castle, the original Parsely scenario that spawned all the others! In just 90-120 minutes, explore the lands of Action Castle, brave its dangers and try to claim the throne!
Come play this party game parlor style RPG that's a love letter to the old text-based computer adventures. With all the laughs, frustrated groans and story paths that you remember :D Can you unlock the best ending? A whole game takes less than 2 hours! Relive the glory days of floppy disks, dot-matrix printers and 128K RAM with this collection of party games inspired by the text adventures of the 1980s.
Before the first 3D video game came out, all video games were text-based adventures. These were simple scenarios with limited interactions. The player would type their actions into the game, and if it was a valid command, the game would respond with new content.
Players will take control of a character together and the GM will play as the parser and control the computer processing your commands. Players will alternate giving commands like GO NORTH, LIGHT LAMP or GET SWORD, which the GM will follow to the best of the imaginary computer's ability. There’s no limit to the number of people that can play and no limit to the fun. So what are you waiting for? It’s time to unplug from your computer and plug into Parsely! Don't forget to hit SAVE and be mindful, because 3 deaths means GAME OVER! ;-) "
This game will be great if you like choose-your-own-adventure books, 80s computer RPGs, and Super Mario.
Players will control a single nameless player character together as a group
This session will be especially good for new players. New players are welcome.
The game runner is very familiar with this system
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: lack of control, character death (but without any gore or explicit details)
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
Check out the Rules:
https://jaredsorensen.itch.io/parsely-preview-n-play-edition
(warning: the second part of this preview edition contains the scenario we'll be playing and is thus full of spoilers!)

“Gift of the Sea” a Standard One Shot in the Trophy Dark system. Led by Nona de Koning.
"Trophy is a strongly collaborative storytelling game with horror themes throughout. It is about a group of treasure-hunters on a doomed expedition into a natural biome that doesn’t want them there. The game tells the story of the physical and mental descent of the treasure-hunters as they move deeper and deeper into their location. Their journey will ultimately bring them to ancient ruins that hold the treasure they seek, and the monstrous entities which now dwell there. This is not, however, a hopeful story of brave and daring adventurers slaying dragons and dragging bags of gold with them back to town. This is a horror story of entitled pillagers meeting tragic ends. It is very likely that all the treasure-hunters will die or — at best — be permanently scarred and haunted by their expedition. Can you trust your friends? Can you even still trust yourself? In this game, Trophy isn't the treasure you seek, but nature trying to take you as its trophy instead.
Trophy Dark is designed to be played as a oneshot with small groups of 2-3 player characters. Single oneshot adventures are called Incursions. Today's incursion is called Gift of the Sea, where the following lures in your characters...
Beyond the forest lies a jagged rocky coast where, for generations now, a small seaside village has observed the rites of Greentide. Each spring, as the first green shoots emerge, village elders weave sapling branches and seaweed into an effigy in the likeness of a young woman. The sculpture is filled with gifts before it is cast into the waves as an offering to the Queen of Tides, along with prayers for a bountiful catch and protection from storms.
This ancient tradition harkens back to an age when the ancestors would crown a young woman as the Tide Queen and offer her to the sea in sacrifice. Chieftains and princes would travel far to attend the ceremony, pledging gold, jewels, and the finest of crafts. To this day, local fisherman never leave shore without paying her their respects—for the tide, they say, must have its due.
Strange as the customs of an isolated village may be, it has not escaped the notice of keen treasure hunters such as yourselves that centuries of offerings and shipwrecks have left a great hoard of untouched riches beneath the waves. You know of the island offshore where the offerings are tipped overboard. You have heard rumors of a cove there, just visible at low tide. Superstitious villagers avoid it, but you know better than to believe their tales."
This game will be great if you like collaborative storytelling, horror We will build characters in session.
Characters will be created together. This can be done in mere minutes, assisted by random tables and dice rolls. As for gameplay, you don't need to know the system, but you do need to be comfortable with roleplaying, thinking on the spot/improv, and contributing to collaborative setting elements instead of just playing your character.
Players need to have played some RPGs.
Players will be learning this system together with the game runner.
Tone: Silly⚪⚪⚪⚪⚪ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: This specific incursion can include Body Horror, Drowning, Human Sacrifice, Religion, Sharks, Shipwrecks, and Storms. In general: fear, paranoia, character death, high chances of other player characters betraying yours
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
Check out the Rules: