
TTRPG Pickup Con Games Schedule
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Pickup Con Schedule
*All times listed in the US Central Time Zone.*
Friday
Saturday
Sunday
Monday
Upcoming Cons!

“The Fight for the Seat of Power” is a Standard One Shot in the Beak, Feather, & Bone system, led by Lise
Beak, Feather, & Bone is a lightly competitive map-labeling RPG. Starting with an unlabeled city map, players are assigned community roles before taking turns claiming and describing locations. Draw from a standard 52-card deck to determine a building's purpose and then describe its beak (reputation), feather (appearance), and bone (interior). As buildings are claimed, a narrative for the town and its inhabitants emerges, including major NPCs and shifting power dynamics.
This game will be great if you like collaborative world-building and birds
We will build characters in the session.
This session will be especially good for new players.
The game runner has run this game a few times now.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚬⚬⚬
Exploration: ⚪⚪⚪⚪⚬
This game will be hosted in room #1 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: Harm to Animals
Lise Mych’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/lise-mych

“Seat of Power” a Standard One Shot in the Beak, Feather & Bone system. Led by Nona de Koning.
Beak, Feather, & Bone is a collaborative worldbuilding tool as well as a competitive map-labeling RPG. It's original setting comes from Ravenfolk myth, but works with any setting. For this oneshot we'll skip past the lore and play as humans in a medieval type of town (which may absolutely include mythical/fantasy/magical elements), to keep the game the most accessible to everyone. In this game we are all a player; there is no GM. You do not control a single character, but speak as the voice of an entire faction within the city. Starting with an unlabeled city map, players are assigned community roles before taking turns claiming and describing locations. We draw from a standard 52-card deck to determine a building's purpose and then describe its beak (reputation), feather (appearance), and bone (interior). As buildings are claimed, a narrative for the town and its inhabitants emerges, including major NPCs and shifting power dynamics. Will your faction take the seat of power at the end? Play to find out!
This game will be great if you like collaborative storytelling, character creation, and worldbuilding.
New players welcome. Players should have played some RPGs before.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Role Play: ⚪⚪⚪⚪⚪
This game will be hosted in room #4 of the TTRPG Pickup Con Discord server. The game runner will use Miro whiteboards for mapping. https://miro.com/ Spectators are welcome.
Tags: worldbuilding, storytelling, faction play
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

Beak, Feather & Bone: Map of Society
A game in the Beak, Feather & Bone, led by Nona.
Beak, Feather, & Bone is a collaborative worldbuilding tool and a competitive map-labeling RPG. Its original setting comes from the Ravenfolk myth but works with any environment.
For this one shot, we'll skip past the lore and play as humans in a medieval type of town (which may include mythical/fantasy/magical elements) to keep the game the most accessible to everyone. In this game, we are all a player; there is no GM. You do not control a single character but speak as the voice of an entire faction within the city.
Starting with an unlabeled city map, players are assigned community roles before taking turns claiming and describing locations. They draw from a standard 52-card deck to determine a building's purpose and then tell its beak (reputation), feather (appearance), and bone (interior).
As buildings are claimed, a narrative for the town and its inhabitants emerges, including major NPCs and shifting power dynamics. Will your faction take the seat of power at the end? Play to find out!
This game will be great if you like A Quiet Year RPG, Game of Thrones (but less deadly), worldbuilding, and collaborative storytelling.
There are no individual characters, but everyone can claim a faction/community role (10 options). Please figure out which faction(s) appeal to you most in advance. Ideally, submit to be a top 3 ahead of time. Choices are Clerics, Elders, Farmers, Mages, Merchants, Miners, Ranchers, Soldiers, Strangers, and Thieves.
This game will be great for new players.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚪⚪⚬
This game will be hosted in room #1 of the con’s Discord server. Spectators are welcome.
CW: none