TTRPG Pickup Con Games Schedule

Please contact me with any questions or concerns about registration.


Pickup Con Schedule

*All times listed in the US Central Time Zone.*


Friday

Saturday

Sunday

Upcoming Cons!


Filtering by: “Spectators Welcome”
“The Bramble Gamble Scramble” is a Standard One Shot in the Daggerheart system led by Ley
Feb
20

“The Bramble Gamble Scramble” is a Standard One Shot in the Daggerheart system led by Ley

You’ve made it!  Your team and the other finalists have made it to the final event of the Bramble Gamble Scramble!  It’s been the first one held in years since the unfortunate ending of the last Scramble, and you’re determined to put your town on the map.  You’ve trained in every situation you can think of, you passed every prelim with flying colors.  You just have to make it to the end before the other teams, and the glory is yours!  At least, it could be yours…if you don’t run out of time.

This game is great if you like the diverse challenges, mystery, and creativity.

We will build level 2 characters in session.

https://www.youtube.com/watch?v=cC0lKn9gT1w

New players are welcome., Players need to have played some RPGs.

The game runner has run this game a few times now.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚪

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #1 The TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: possible death, entrapment or restraint, gore, severe weather

Check out the Rules: https://www.daggerheart.com/srd 


Ley’s Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ley

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“The Eternal Ball” a Standard One Shot in the Perils & Princesses system, led by Nona
Feb
20

“The Eternal Ball” a Standard One Shot in the Perils & Princesses system, led by Nona

Perils & Princesses is a game of gritty & pretty fairy tale adventure. Steel your resolve, gather your grace and sharpen your wits, and you might just live…Happily Ever After. Play as Princesses who don't need saving, they'll be their own heroes! With magical Gifts from their Fairy Godmothers to aid them in their quest through the enchanted forest, they set out. With a bright sword in hand, they faced threats and saved the realm time and time again. Can they do it once more?

Today's adventure pitch is for The Eternal Ball:

Your skin tingles with magic, and you find yourself stepping out of an intricately decorated mirror. You’re in a grand foyer filled with fae dressed in the most elaborate, sumptuous fashion you’ve ever seen. They form a line that leads to a set of open double doors manned by a lone fae. Though the doors are open, beyond it you see only a colorful, hazy sheen. You have arrived at The Eternal Ball, an endless party that has been in full swing for decades, guests arriving and leaving as they please. It is split into three sections, each representing a different time of day: dawn, noon, and twilight. You are here to obtain a ring from the imperious Erlking, a key component in stopping a terrible curse that has befallen your lands. When time is of the essence in a place where time seems to be eternal, what will happen? Play to find out!

This game will be great if you like whimsical settings, fairytales, OSR/NSR games, and creative problem-solving.

New players are welcome. The game runner is very familiar with this system.

The game runner will provide pre-generated characters to pick from.

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server, and spectators are welcome. Using Miro whiteboards. https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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240 Seconds to Kill is a Standard One Shot in the Blades in the Dark, led by Ansel Burch
Feb
20

240 Seconds to Kill is a Standard One Shot in the Blades in the Dark, led by Ansel Burch

The crew has already made all of the preparations for the biggest heist of our lives. The lines are in place, gear secured, information wrangled and maps studied. Now, it's between the rogues and the clock. 240 seconds are all we have to get in and get out with minimal need for violence or getting recognized. Can we pull it off?

This game will be great if you like being up against a clock, flashbacks, Honey Heist.

We will build characters in session.

Your crew will be pre-made. 

You only need to choose a playbook and make some selections within it. 

New players are welcome. The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: High stress, deadlines, likelihood of failure


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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Trial of the Slime Lord, a Standard One Shot in the Shadowdark system led by Nona
Feb
21

Trial of the Slime Lord, a Standard One Shot in the Shadowdark system led by Nona

Shadowdark is a OSR/NSR style game where the world is dangerous, you are no big hero and both your character's supplies and your own creative problem-solving are an important part of survival rather than abilities on a character sheet. It pitches itself as modernized oldschool gaming, fast, familiar, intuitive, and deadly. Built for sword-and-sorcery adventures where fell monsters slither in darkness and ancient gems glint upon forgotten thrones, waiting to be discovered. A unique feature is that torches flame out in real-time, making adventures full of tension! Balance staying on the move with taking your time to plan ahead, all to stay alive.

You may have heard of DCC funnels, where each player runs several 0-level characters through an adventure, hoping at least 1 survives and becomes a full-fledged Level 1 Character. Shadowdark's Gauntlets use the same principle, but each turn you pick only 1 of your characters to act with instead of all at once, less multitasking! Once one perishes, the next one will show up to take their place! 

Today's Gauntlet is called Trial of the Slime Lord. This cursed dungeon serves as a sort of crucible for an ooze-worshiping cult. Those who survive are granted a boon from the Slime Lord. Those who do not, wander the halls as the unquiet dead, doomed to serve the ooze for eternity. The player characters have just been kidnapped from their village and thrown in a pit to face the Trial of the Slime Lord. The adventure begins as the cultists slide a heavy stone lid over an opening in the ceiling. With nothing more than their wits and the clothes on their backs, they must escape or die! Are you brave enough to attempt it?

This game will be great if you like OSR/NSR style RPGs, creative problem-solving, dungeon crawls. 

You'll be handed a set of four pregenerated 0-level characters.

New players are welcome. The GM is new to this system, but very familiar with NSR games.

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server, and spectators are welcome. Using https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“Welcome to Hekaton” a Standard One Shot in the Legacy: Life Among Ruins system. Led by Nona de Koning.
Feb
21

“Welcome to Hekaton” a Standard One Shot in the Legacy: Life Among Ruins system. Led by Nona de Koning.

System Pitch Legacy: Life Among the Ruins is a PbtA game about the survivors of a reality-twisting apocalypse, and how they adapt to and rebuild their new world. Unique is the shift between a zoomed-out overview of your setting across multiple generations and a zoomed-in play of individual scenes. Every player gets two different playbooks, one for their family and one for their character. When your own character isn't in a scene, you can grab one of the quick characters and guest-star in someone else's family! As you play, you’ll move between the family and character levels, zooming in to play through a short adventure with a group of characters and then zooming out to show the broad strokes of your family pursuing their agenda. Your family (i.e., faction) is a collection of survivors brought together by blood, loyalty, or ideology, each with their own strange powers, hard-earned through surviving the apocalypse. They have their own needs, strengths, and doctrine, and you will use their forces to conduct diplomacy, claim resources, and use subterfuge on other factions. Families act slowly, taking days or weeks to take action. You’ll also have an individual character - a particular member of your family who is your story’s focus. They’re in a position to change the course of the family’s history, whether the family intended to give them that power or not. They’ll have their own skills and powers, as well as the ability to command the family’s forces and resources. They’re more flexible than a family, able to act in a matter of moments and call on their friends from other factions for aid. If you play beyond a one-shot, your character's choices can even impact their family for many generations to come!

Session Pitch: Welcome to Hekaton. This world was meant to be paradise. From the first probe flyby, we heard incredible tales of lush jungles, pristine oceans, and fantastic beasts. Our ancestors landed, and there were some teething problems, for sure. The space elevator took longer than expected to build, and the ambient spores caused widespread illness before we worked out the source. Solutions were found, and the colony was prospering. Then the titans came. Maybe they were always there, slumbering in the jungle. Maybe they’re agents of the planet’s immune system, generated to wipe out our infestation. Maybe the research complexes out there in the jungle made something strange that they couldn’t control. They struck like a hammer blow. Towering beasts several stories tall surged out of the jungle, tearing apart our city. With a snap heard around the world, a titan shattered the diamond filaments of the space elevator. We fled into our bunkers or deep into the wild as its shards crashed down, gouging deep furrows in the land. With victory achieved, the beasts melted back into the jungle. We don’t know why nobody’s rescued us. Maybe they think the colony’s dead. Maybe they’ve fallen to their own apocalypse. All we know is that we’re stranded down here, finding homes in the ruins of our grandparents’ palaces. But still we look to the stars, and dream of a life free from the titans.

New players welcome.

Players should have played some RPGs before.

The game runner will provide pre-generated characters to pick from, with room for customization.

Tone: Silly⚪⚪⚪⚪⚬ Serious

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server, and spectators are welcome.

Content warnings: Kaiju monsters, apocalyptic keystones like resource scarcity and environmental threats, and chances of minor PvP

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“The Sinking Tower” is a Standard One-Shot in the Dragonbane system. Led by Nona de Koning.
Feb
21

“The Sinking Tower” is a Standard One-Shot in the Dragonbane system. Led by Nona de Koning.

Dragonbane is a classic fantasy TTRPG, OSR/NSR in spirit and full of magic, mystery, and adventure. Carefully explore, creatively solve problems, and treat combat like the dangerous thing it is! Dragonbane is designed from the ground up to facilitate fast and furious play, with room for laughs at the table, while still offering brutal challenges for the adventurers. The sea wind howls, and the smell of seaweed and decay stings your noses. You pull your cloaks tighter around you as the rowboat cuts through the restless sea towards your destination. Then the fog clears, revealing the sinking tower rising from the water. This is the moment you have all been waiting for, the day when the enchanted stone tower said to have been built by a mad mage rises from the sea once more. It only happens once every twenty years, according to the fishermen around the inn’s warming hearth, and only stays above water for two hours. Then it sinks back into the deep along with its treasures. There is a ghostly green light glowing ominously at the top of the tower. That is where the sorcerer’s emerald is said to be. Perhaps you will be the first to find it? Today, you'll play the Sunken Tower scenario, which Free League designed specifically for convention play. Players will need to work together to solve puzzles, win battles, and find valuable treasures. And all that in just two hours, given the IC part's strict time limit! The session is scheduled for 3 hours to allow for introducing characters, a brief teach, a midway break, and a short wrap-up at the end, where your score is revealed! The latter is just a fun nod to those old-school tournament-style games; as always, telling a good story together is more important than winning! Pre-generated characters are provided.

New players are welcome.

The game runner is new to this system, but has plenty of experience with similar games.

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server, and spectators are welcome. Using Miro whiteboards, https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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The Eye of the Raven is a Standard One Shot in the Through the Hedgerow system, led by NG Hughes
Feb
21

The Eye of the Raven is a Standard One Shot in the Through the Hedgerow system, led by NG Hughes

A group of children evacuated to the countryside in 1941 find themselves transported back to the dark ages, the Age of Swords, where Norsemen armies ravage the land, and old gods and older magics still roam. Falling in with an immortal champion of the light they must foil the plans of the Raven Margrave, and defeat the forces of Dark if they are ever to find their way home. 

This game will be great if you like classic children's fantasy books such as The Chronicles of Narnia, The Weirdstone of Brisingamen, or The Box of Delights.

The game runner will provide characters.

New players are welcome.

Players will be learning this system together with the game runner.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚪⚪⚬

This game will be hosted in room #1 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: Undead, occult, children in peril


NGs Game Runner Profile- www.indecisionist.com/ttrpg-pickup-con-game-runners/NGhughes

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Against the Clock West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
Feb
21

Against the Clock West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch

The Tock Tickler has long been a villain that the adult heroes did not think their teen counterparts should face, mostly because of the name. Everyone agrees that it's just a little too dicey to talk about with teens. Today, there is no choice. The Tock Tickler has taken time to track these teens and try to teach them to tangle temporally. 

This game will be good if you like Teen Titans, Marvel movies, sassy and emotionally vulnerable characters, and effects that occasionally come before cause.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: none


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“The Magistrate's Gambit”, a Standard One Shot in the Dragonbane system
Feb
22

“The Magistrate's Gambit”, a Standard One Shot in the Dragonbane system

Dragonbane is a classic fantasy TTRPG, OSR/NSR in spirit and full of magic, mystery, and adventure. Carefully explore, creatively solve problems, and treat combat like the dangerous thing it is! Dragonbane is designed from the ground up to facilitate fast and furious play, with room for laughs at the table, while still offering brutal challenges for the adventurers. 

Archmage Kalisial has a bet with Magistrate Stalomer. In their youth, the two of them came upon a magical necklace. To decide who gets to wear it, they meet once a year for a game of smickleboard. Kalisial always wins. For the first ten years, Stalomer thought he would be victorious. He practiced with masters and studied classic games, but still lost every time. Now Stalomer wants to win just once before he departs this life. In recent years, Stalomer has been studying the artifacts Kalisial wears during their games. She always wears a wig that hides her scalp, a pair of gilded spectacles, and carries an exquisite game board of onyx and silver with expertly carved, ruby-encrusted pieces. Stalomer believes these three artifacts are why Kalisial keeps winning. He has therefore had replicas made of these items, and you have been tasked with replacing the artifacts with the replicas before the party begins.

Today you'll play the Magistrate's Gambit scenario, designed specifically for convention play. Players will need to work together to complete their quest in just two hours, as the IC part has a strict time limit! The session is scheduled for 3 hours to allow for introducing characters, teaching, a midway break, and a short wrap-up revealing your score! The latter is just a fun nod to those old-school tournament-style games, as always, telling a good story together is more important 🙂


Pregen characters provided. New players welcome. The GM is very familiar with this system.

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server, and spectators are welcome. Using Miro whiteboards. https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“Hammer of the Earth” a Standard One Shot in The Ultimate Micro-RPG Book system. Led by Nona de Koning.
Feb
22

“Hammer of the Earth” a Standard One Shot in The Ultimate Micro-RPG Book system. Led by Nona de Koning.

For the city to survive, it must move. Hammer of the Earth is an adventure game about humans who worship the last machine in a world ruled by vines. You are Outriders, individuals who ensure the fuel supply for Hammer. It's the last bastion of civilization in the form of a gargantuan train, each carriage housing ten thousand souls, navigating an endless network of tracks. If the train stops, they are all doomed. The Navigator (GM) picked you from your various factions to keep the train moving. Presented with a limited clock and numerous obstacles, can you get back in time? Success or failure, you must all work together, even if in the end only one of you is held responsible for the outcome... Hammer of the Earth is part of The Ultimate Micro-RPG Book, an anthology of 2-page games. This means it's very rules-light and very easy to learn, but players should be comfortable using their own imagination without many rules to hold on to. This game will be great if you like rules-light adventures, countdown clocks, an impending sense of doom and trying desperately to be the hero when everything seems to be against you.

We'll create characters together at the start of the game, it only takes mere minutes.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #2 of the Pickup Con server. Spectators are welcome.

Content warnings: n/a

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“The Bramble Gamble Scramble” is a Standard One Shot in the Daggerheart system led by Ley
Feb
22

“The Bramble Gamble Scramble” is a Standard One Shot in the Daggerheart system led by Ley

You’ve made it!  Your team and the other finalists have made it to the final event of the Bramble Gamble Scramble!  It’s been the first one held in years since the unfortunate ending of the last Scramble, and you’re determined to put your town on the map.  You’ve trained in every situation you can think of, you passed every prelim with flying colors.  You just have to make it to the end before the other teams, and the glory is yours!  At least, it could be yours…if you don’t run out of time.

This game is great if you like the diverse challenges, mystery, and creativity.

We will build level 2 characters in session.

https://www.youtube.com/watch?v=cC0lKn9gT1w

New players are welcome., Players need to have played some RPGs.

The game runner has run this game a few times now.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚪

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #1 The TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: possible death, entrapment or restraint, gore, severe weather

Check out the Rules: https://www.daggerheart.com/srd 


Ley’s Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ley

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“Resort Island” is a Standard One Shot in the Deathmatch Island system led by Nona
Feb
22

“Resort Island” is a Standard One Shot in the Deathmatch Island system led by Nona

Deathmatch Island explores the idea of a cruel system that uses paranoia and competitiveness to turn competitors against one another, and whether those victims will ultimately destroy each other or build the solidarity needed to smash the system together. You are Competitors who have been dropped onto an island for this strange and scary game with only vague memories. You will forge relationships with your fellow teammates, negotiate alliances with other competitors, compete in deadly contests, earn rewards, and make your way towards a thrilling endgame. Along the way, you'll narrate flashbacks to your competitor's mysterious past, giving everyone insight into what motivates them in the present. Ultimately, the competitors will progress through the island until the final Stand Off. Will you play to win? Or will you try to break the game? While this is a brutal game about survival, you are mostly trying to work together for survival against rival groups. However, PvP is possible in the endgame. It is also important to know that it uses a zoomed-out single-roll resolution system and time skips. Be prepared to take turns narrating outcomes for group scenes, often switching between what happened in the scene and your character's private confessionals in front of a camera, recorded after the fact so the audience can see what happened. This all shows how reality TV shows only show certain interesting bits, along with montage sequences, rather than every single moment. Today, you'll play on Resort Island, an idyllic-looking island that was once a former resort for the rich and powerful. Complete with white sand beaches and peaceful-looking lagoons, theme park attractions, luxury entertainments, and even the usual bit of cultural appropriation. But this peaceful-looking island will soon reveal a whole array of deadly games. Ready or not, here you go!

This game will be great if you like Battle Royale, Squid Game, The Hunger Games, FantasticLand, Black Mirror, and/or reality TV.

New players to the system are welcome, but they need to have overall TTRPG experience and be comfortable narrating (parts of) a scene on their own.

You will get to roll up a character ahead of time, guided by the GM.

The game runner is familiar with this system.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚬

Tags: modern, dystopia, battle royale, game show

Content warnings: possible player-vs-player in the end game

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome. Possibly using Miro whiteboards. https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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Against the Clock West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
Feb
22

Against the Clock West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch

The Tock Tickler has long been a villain that the adult heroes did not think their teen counterparts should face, mostly because of the name. Everyone agrees that it's just a little too dicey to talk about with teens. Today, there is no choice. The Tock Tickler has taken time to track these teens and try to teach them to tangle temporally. 

This game will be good if you like Teen Titans, Marvel movies, sassy and emotionally vulnerable characters, and effects that occasionally come before cause.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: none


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“The Bramble Gamble Scramble” is a Standard One Shot in the Daggerheart system led by Ley
Feb
22
to Feb 23

“The Bramble Gamble Scramble” is a Standard One Shot in the Daggerheart system led by Ley

You’ve made it!  Your team and the other finalists have made it to the final event of the Bramble Gamble Scramble!  It’s been the first one held in years since the unfortunate ending of the last Scramble, and you’re determined to put your town on the map.  You’ve trained in every situation you can think of, you passed every prelim with flying colors.  You just have to make it to the end before the other teams, and the glory is yours!  At least, it could be yours…if you don’t run out of time.

This game is great if you like the diverse challenges, mystery, and creativity.

We will build level 2 characters in session.

https://www.youtube.com/watch?v=cC0lKn9gT1w

New players are welcome., Players need to have played some RPGs.

The game runner has run this game a few times now.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚪

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #1 The TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: possible death, entrapment or restraint, gore, severe weather

Check out the Rules: https://www.daggerheart.com/srd 


Ley’s Game Runner Profile: https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ley

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Jan
25

The Dungeon of Unreliable Doors is a Standard One-Shot in the Mazes system, led by Ansel Burch

Getting from one side of the stronghold to the other has become a rite of passage for adventurers of all stripes and origins. The challenge, of course, is navigating through the ever-changing corridors and chambers of what was once the most esteemed institution of magic in all the world. Now, it's just a lot of nonsense with occasional bursts of real peril. What more could an adventurer hope for?

This game will be great if you like random tables, classic crawls

We will build beginning characters in the session.

New players are welcome.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server

Spectators are welcome in the Discord room.

CW: None


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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Jan
25

Under Where? is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch

The Aegis Archives, housed underneath the headquarters building, have been blown open by the might of the ImMoleAtor, the flaming, half mole, half gator man made a royal mess of the whole thing, as well as exposing that there were some things best kept secret in those vaults. Will our heroes be able to help contain the threat and get things put back into dewy decimal order before the press finds out about THE FACILITY hidden beneath the floors, the imprisoned Atom Splitter, or your actual school transcripts? Better act fast, heroes!

This game will be great if you like variable stakes, teenagers solving adult problems, comic books. 

Players should build characters ahead.

‘New characters should come in unadvanced

New players are welcome.

The game runner is well-versed in this system.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server

Spectators are welcome in the Discord room.

CW: Your character's trauma.


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“Minions and Mayhem” is a standard one-shot in the For the Dungeon system, led by Nona
Jan
25

“Minions and Mayhem” is a standard one-shot in the For the Dungeon system, led by Nona

For the Dungeon! is a short comedy role-playing game that takes inspiration from PbtA and Fate. You play as minions protecting their dungeon. They serve without question and seek to accomplish their leader’s goals to the best of their abilities. Often, this means venturing out beyond the dungeon to spread their agenda. Charging into danger with reckless abandon and causing mayhem is all in a day’s work. Characters are quite freeform and have no stats, but instead have traits. These Traits should be short phrases that describe your character’s Talent, Tool, and Motivation. You also get Shiny to buy any sort of item you can imagine may be useful and a special Perk to make you stand out from the pack. Players should attempt to embody what it means to be a minion. Feel free to explore wild and crazy ideas when it comes to your character. This game is designed to lean into the ridiculous. It has a strong emphasis on improvisation, but offers plenty of tools to help you with that!

This game will be great if you like PbtA, Fate, comedy, improv, minions, and mayhem.

Players should figure out their character concepts ahead of time; the game runner will prompt you a day or two ahead of time to do so.

This game is especially good for new players

This game will be played in room #4 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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This Will Be Graded is a Standard One-Shot in the Daggerheart system. Led by Ley
Jan
25

This Will Be Graded is a Standard One-Shot in the Daggerheart system. Led by Ley

This is it!  The Demonstration Dungeon: the final test before you all get to call yourselves full fledged *trained* adventurers, licensed to go out and scour the notice boards for fame and fortune, and maybe even help some people along the way.  You’ve worked so hard for this.  But so have all the other teams, and the team with the highest grade gets the coveted Golden Key.  Except, you’re not really sure *how* they grade this, and you’ve only passed by some of your teammates in the hall sometimes.  You suppose the only thing to do is do your best!

This game is great if you like exploration, team strategy, and time-based challenges.

The game runner will provide level 1 characters

  • If players are familiar with the material, they can build their own characters with GM final approval

  • All players will be able to choose Ancestries, Communities, and Experiences.  GM will provide ancestry and community options and example experiences.

New players are welcome. Players need to have played some RPGs.

Players will be learning this system together with the game runner.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #3 on the TTRPG Pickup Con Discord server. 

Spectators are welcome in the Discord room.

CW: violence and tricks


Check out the Rules: https://www.daggerheart.com/srd/

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Drained Temple of the Brackish Basin is a Standard One-Shot in the Mausritter system, led by Nona.
Jan
25

Drained Temple of the Brackish Basin is a Standard One-Shot in the Mausritter system, led by Nona.

Brineford is a small settlement on the shore of a saltwater pond known as the Brackish Basin. Its inhabitants have built their buildings from river stones, woven reeds, and mud under the protective umbrella of a small cascade of water that feeds the pond from the freshwater Goldenfork river. 

When a group of beavers builds a dam upstream, the protective waterfall and the pond dry out, along with Brineford’s livelihood. As the citizens of Brineford try to negotiate with the beavers to restore the river, they discover something else: an ancient stone door at the bottom of the drained pond. What can be inside, and does it hold the secret of the saltwater? 

It's up to your group of brave adventurers to venture inside and find out!

This game will be great if you like Redwall, The Rescuers, The Hobbit, Over The Hedge, Thumbelina, OSR style RPGs.

We will build level 1 characters in the session. Character creation is lightning quick and involves just a few random rolls. We'll do this together at the start of the session. If you've played Mausritter before and want to bring an existing character, contact me upfront to discuss.

This game will be great for new players. 

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚪⚪⚬

This game will be played in room #4 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room. Using Miro whiteboards. 

CW: may contain PC death (which means roll a new character, you're not out of the game)

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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The Rosewood Crown
Jan
25

The Rosewood Crown

Perils & Princesses is a game of gritty & pretty fairy tale adventure. Steel your resolve, gather your grace and sharpen your wits, and you might just live…Happily Ever After.

Play as Princesses who don't need saving, they'll be their own heroes! With magical Gifts from their Fairy Godmothers to aid them in their quest through the enchanted forest, they set out. With bright sword in hand, they faced threats and saved the realm time and time again. Can they do it once more? Once upon a time, there was a Princess named Elysia, who ruled over the humble village of Willowbrook nestled amidst the lush embrace of the forest. The villagers of Willowbrook revered Princess Elysia. She was their guardian. Her Rosewood Crown, a gift from her Fairy Godmother, gave her the ability to channel the powers of nature and protect the villagers from harm. But even in the most enchanting of tales, darkness has a way of slithering into the hearts of the unsuspecting. A cruel conjurer, Velesar, preyed upon the Princess's kindness. He stole the Princess's crown for his own nefarious purposes and broke her heart. Vanishing into the depths of the forest, the sorcerer left no trace behind, leaving the Princess bereft, her heart heavy with sorrow. Ages passed, and the crown was forgotten. The only relic of Princess Elysia is a moss-covered statue in the town square, with Elysia's mournful likeness carved in stone. A Princess without a crown. Recently, strange occurrences have been frightening the villagers. Crops suddenly rot. Groups of deer and rabbits flee the nearby forest. Reports of strange sounds and mysterious disappearances put everyone on edge. Furthermore, each of you has plagued by the same dream—you see visions of Princess Elysia beckoning you to a giant tree in a clearing deep in the forest. It's time to find the Rosewood Crown.

This game will be great if you like whimsical settings, fairytales, OSR/NSR games and creative problem-solving.

New players are welcome.

The game runner is well-versed in this system.

The game runner will provide pre-generated characters to pick from.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚪⚬

This game will be hosted in room #4 of the Pickup Con server. Spectators are welcome. The con runner will be using Miro whiteboards for mapping. https://miro.com/

Content warnings: spiders/bugs/insects

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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Jan
24

The Dungeon Deck is a Standard One-Shot in the Mavericks system, led by Ansel Burch

In the deepest part of the city of Vjernigas festers the abandoned guild of dungeoneers. The ancient order once tunneled through the region, protecting the growing communities of the Hartwood from subterranean threats. It's been centuries since they disbanded, and the creatures of the wide caverns have overcome their old taboos and are beginning the scrabble at the underside of the city's foundations. The Sovereign has promised lavish funding to anyone who resurrects the old order and begins the process of clearing out the tunnels. It won't be easy, but it will be... exciting. 

This game will be great if you like dungeon crawls that are mostly about lore.

The game runner will provide characters.

New players are welcome.

This system was written by the game runner.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server

Spectators are welcome in the Discord room.

CW: Enclosed spaces, jump scares.

Check Out the Rules- https://the-indecisionist.itch.io/mavericks 


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“Sal Has Written A Play” is a Living World One Shot in the Yazeba's Bed & Breakfast system. Led by Nona de Koning
Jan
24

“Sal Has Written A Play” is a Living World One Shot in the Yazeba's Bed & Breakfast system. Led by Nona de Koning

Today we're going to start with a Chapter where Sal has written a play, likely about some dungeoneering to fit this month's Pickup Con theme About the system: Welcome to Yazeba's Bed & Breakfast, a sprawling old house outside time and space, where it’s always September 15th and there’s always room for a new visitor. The unusual blend of premade characters, modular rules, and legacy mechanics makes this TTRPG perfect for pick-up play: busy players can drop in and out without ever feeling lost, and anyone who wants to jump in can make a long-term impact without a long-term commitment. Yazeba's is yours to change. Perhaps Residents will leave or change, Guests will become far more important than you expected, or Journeys will take unexpected twists. Take control of one of the 7 long-term residents of the B&B or choose from a cast of 50 quirky guests, each of whom has their own ongoing storylines. Chapters can be played in any order and include things like lazy afternoons, frightful nights, insurmountable chores, and zany competitions, so every adventure is full of surprises. When we were little, we were taught that a story is a sequence of events with a beginning, middle and end. But that’s not how all stories work: some loop around on themselves, some are told out of sequence, and some never end. After we play one Chapter, we can play another without worrying too much about whether it came before or after the Chapter we just played, or how much time has passed. Think back on that prolific paperback series you may have once read: you might have missed a few issues, or read them out of order, but you were always able to figure out what was going on. That's what Yazeba's is going for! There are many different types of Chapters to suit different moods and player counts.

This game will be great if you like legacy board games, trying different things, and collaborative storytelling.

New players are welcome. Players need to have played some RPGs. The game runner is well-versed in this system.

The game includes pre-existing characters to choose from.

Tags: fantasy, cozy, living world

This game will be played in room #4 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room, using Miro whiteboards. https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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Jan
24

The Dungeon of Unreliable Doors is a Standard One-Shot in the Mazes system, led by Ansel Burch

Getting from one side of the stronghold to the other has become a rite of passage for adventurers of all stripes and origins. The challenge, of course, is navigating through the ever-changing corridors and chambers of what was once the most esteemed institution of magic in all the world. Now, it's just a lot of nonsense with occasional bursts of real peril. What more could an adventurer hope for?

This game will be great if you like random tables, classic crawls

We will build beginning characters in the session.

New players are welcome.

The game runner is very familiar with this system.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server

Spectators are welcome in the Discord room.

CW: None


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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Portal Into A Dungeon!, Standard Oneshot in the Adorablins system, led by Nona.
Jan
24

Portal Into A Dungeon!, Standard Oneshot in the Adorablins system, led by Nona.

This is a lighthearted family-friendly RPG with very few rules. You play as an Adorablin, a tiny goblin-like creature. You may think Goblins are monsters, but Adorablins are cute little critters who aren't so different from us! They love adventure, games and snacks! Their world is full of color, fun and magic. They love festivals and celeberations and their birthday parties are legendary! Adorablins are curious by nature, and many tend to experiment with foods, physical feats and magic. Some experiments have opened portals from their world to other places! This is where your adventure begins.

Pick from 11 Adorablin types and 11 Companion pets and join the fun!

This game will be played in room #4 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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Jan
24

Under Where? is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch

The Aegis Archives, housed underneath the headquarters building, have been blown open by the might of the ImMoleAtor, the flaming, half mole, half gator man made a royal mess of the whole thing, as well as exposing that there were some things best kept secret in those vaults. Will our heroes be able to help contain the threat and get things put back into dewy decimal order before the press finds out about THE FACILITY hidden beneath the floors, the imprisoned Atom Splitter, or your actual school transcripts? Better act fast, heroes!

This game will be great if you like variable stakes, teenagers solving adult problems, comic books. 

Players should build characters ahead.

‘New characters should come in unadvanced

New players are welcome.

The game runner is well-versed in this system.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server

Spectators are welcome in the Discord room.

CW: Your character's trauma.


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“Kobold Quest: Crazy Contraptions” a Standard One Shot in the Goblin Quest system, led by Nona.
Jan
24

“Kobold Quest: Crazy Contraptions” a Standard One Shot in the Goblin Quest system, led by Nona.

Goblin Quest is a TTRPG by Grant Howitt about slapstick violence, fatal ineptitude, and the greatest adventure of your life.. Doodle and play five goblins each (in sequence, not parallel) and watch them one by one meet hilarious ends. This time, we're playing a hack, but the goal is the same: You’ll steer them through (or, more commonly, directly into) adversity, and you’ll have a fun time doing it. Will they survive the dangerous world and complete all their silly quest? Probably not. But you'll have fun finding out! The pitch for Kobold Quest: You live in the Underdungeon, a sprawling network of disused mines, mysterious tunnels, natural caves, and underground seas. At the centre of it all is the Mighty Dragon King, sitting on his pile of gold, with legions of kobolds under his direct command. Your lord and master The Mighty Dragon King has called upon your collected gangs to fulfill his next whim. Of course, the best solution to any problem (as all kobolds know) is to build an over-complicated contraption to solve it for you. You’ll all work together to build a Contraption, then push the big red button(s) and watch everything go swimmingly horribly wrong. Come up with your components, set out to gather/steal them, assemble it and most likely lose many Kobolds in the process.

This game will be great if you like drawing, kobolds, Mouse Trap, weird inventions, shenanigans, harebrained schemes, saturday morning cartoons, Grant Howitt's games Note: drawing your Kobolds and random items for the contraption is a required part of gameplay. These will be quick doodles so not artistic skill needed, think crappy MS Paint levels and you are fine :P This can be done digitally or on paper. If drawing on paper, please be prepared to take photos (using a smartphone or similar device) and share/upload them in our game's thread on Discord. 

This system is especially great for new players. 

The game runner is well-versed in this system. 

We will build characters in session. 

This game will be played in room #4 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room, using Miro whiteboards. https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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Up Jumped the Reaper is a Standard One-Shot in the Call of Cthulhu system, led by Brucifer
Jan
23

Up Jumped the Reaper is a Standard One-Shot in the Call of Cthulhu system, led by Brucifer

A trip to the Appalachian woods leads to a crash course in the folklore of the region.

This game will be great if you like Horror, Investigation, and Folklore

The game runner will provide characters.

This session will be especially good for new players.

The game runner is well-versed in this system.

Tone: Silly⚪⚪⚪⚪⚪ Serious

Combat: ⚪⚬⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #1 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: This game features horror, violence, death, the occult other potentially disturbing subject matter.

Check out the Rules- https://www.chaosium.com/cthulhu-quickstart/

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Jan
23

The Dungeon Deck is a Standard One-Shot in the Mavericks system, led by Ansel Burch

In the deepest part of the city of Vjernigas festers the abandoned guild of dungeoneers. The ancient order once tunneled through the region, protecting the growing communities of the Hartwood from subterranean threats. It's been centuries since they disbanded, and the creatures of the wide caverns have overcome their old taboos and are beginning the scrabble at the underside of the city's foundations. The Sovereign has promised lavish funding to anyone who resurrects the old order and begins the process of clearing out the tunnels. It won't be easy, but it will be... exciting. 

This game will be great if you like dungeon crawls that are mostly about lore.

The game runner will provide characters.

New players are welcome.

This system was written by the game runner.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #2 of the TTRPG Pickup Con Discord server

Spectators are welcome in the Discord room.

CW: Enclosed spaces, jump scares.

Check Out the Rules- https://the-indecisionist.itch.io/mavericks 


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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This Will Be Graded is a Standard One-Shot in the Daggerheart system. Led by Ley
Jan
23

This Will Be Graded is a Standard One-Shot in the Daggerheart system. Led by Ley

This is it!  The Demonstration Dungeon: the final test before you all get to call yourselves full fledged *trained* adventurers, licensed to go out and scour the notice boards for fame and fortune, and maybe even help some people along the way.  You’ve worked so hard for this.  But so have all the other teams, and the team with the highest grade gets the coveted Golden Key.  Except, you’re not really sure *how* they grade this, and you’ve only passed by some of your teammates in the hall sometimes.  You suppose the only thing to do is do your best!

This game is great if you like exploration, team strategy, and time-based challenges.

The game runner will provide level 1 characters

  • If players are familiar with the material, they can build their own characters with GM final approval

  • All players will be able to choose Ancestries, Communities, and Experiences.  GM will provide ancestry and community options and example experiences.

New players are welcome. Players need to have played some RPGs.

Players will be learning this system together with the game runner.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #3 on the TTRPG Pickup Con Discord server. 

Spectators are welcome in the Discord room.

CW: violence and tricks


Check out the Rules: https://www.daggerheart.com/srd/

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Dec
7

“The Winter Formal” is West marches style game in the Masks system led by Ansel Burch

High school is hard enough with all the normal changes to your body, life, worldview, and ability to control your own life. With superpowers though, everything gets harder. So, the staff of Halcyon high try valiantly to keep a few normal touchstones of an American high school experience in place for the kids. And that means two hours in which the entire gymatorium is encased in a Faraday cage so that no distress call, beacon, warning, or extraterrestrial data wave will interrupt the festivities. That should be absolutely fine. It's been fine before.

This game will be great if you like teenage angst, well intentioned mistakes, and the threat of romance.

Players should build characters ahead.

The GM is very familiar with this game.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con server. Spectators are welcome.

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/a

nsel-burch

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“Recipe for Disaster” is a Standard one-shot in the Wilderfeast system led by Nona,
Dec
7

“Recipe for Disaster” is a Standard one-shot in the Wilderfeast system led by Nona,

Hunter. Ranger. Keeper. Chef.

In Wilderfeast, you are a Wilder. You are human, though you might not look like it, as with every hunt, you incorporate part of another monster into yourself. Once upon a time, the first Wilder dedicated their lives to containing the Frenzy, the incurable curse that amplifies hunger, pain, and rage in a vicious cycle. But despite their best efforts, it now circulates with virulent speed across the One Land. Wilders spend their time between hunting monsters that cannot be saved and helping those that can. As the Frenzy spreads, the Wilders fight to maintain harmony between humanity and nature. They kill the creatures they must, nurture the ones they can, and consume the ones they fail to save. In doing so, Wilders transform into half-human chimeras, for like all monsters, they derive their power from the One Law of the One Land: You are what you eat. 

The game offers a nice blend of exploration, roleplay, and combat in its gameplay loop: Travel and discover plants and monsters in the One Land. Forage and cook meals. Track and hunt down a frenzied monster. Honor its sacrifice with a feast that will forever change you (literally!) In today's adventure, poachers have captured the Wilders, along with several wild monsters they hope to sell to the Charter. But one caged monster has the frenzy and escapes! To secure their own freedom, to keep the infection from spreading, and to ensure no one else gets hurt, the Wilders must band together and hunt it down.

This game will be great if you like cooking, exploration, nature, animals, monsters, Dungeon Meshi, and Monster Hunter.

New players welcome. 

The GM is very familiar with this system.

Pre-generated characters provided. 

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚬⚬⚬

Exploration: ⚪⚪⚪⚬⚬⚬

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome.

Tags: animals, monsters, exploration, fantasy Content warnings: harm to animal-like monsters

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“Root and Branch” is a Standard One Shot in the Mappa Mundi system led by Nona
Dec
7

“Root and Branch” is a Standard One Shot in the Mappa Mundi system led by Nona

The Mappa Mundi Institute has dedicated itself and its Chroniclers to a single mission with three interconnected pillars. First, to travel the world, learning and writing the history of its peoples after the Flux. Second, to find, study, and protect the Monsters and Creatures that call the Wilds their home. And third, to go beyond the borders of the old and map the new. 

Mappa Mundi - An Exploration + Ecology RPG is a TTRPG about exploring a world recovering from a century of ecological disaster and cultural isolation, a world populated by fantastical Monsters and Creatures that roam the Wilds, a world shaped by Fate. Leave your sword at home, Chronicler! A sharp mind and a curious spirit are the only weapons you’ll need. You are Archivists, Diviners, Fixers, and Guardians. Having sworn an oath to Do No Harm, your main mission is to find and learn about Monsters and Creatures, enigmatic beings who usually inhabit the Wilds, lands beyond the bounds of human civilization. This is a game without combat and character death. Your actions include Traversal, Observation, Deduction, and Exploration. But just because Chroniclers won’t die from getting in a fight or venturing too close to a Monster or Creature doesn’t mean they cannot contract sickness, become injured, or fall unconscious, so explore with caution! Each adventure has three phases: Research, Journey, and Encounter. Research is marked by investigation, information gathering, and discovery. Journey focuses on exploration, overcoming obstacles, and Shaping the environment. Finally, there is the Encounter, marked by positioning, understanding, problem-solving, and close contact with Monsters. An important part of the game is its Shaping, a collaborative storytelling mechanic. It is the process of Chroniclers and Narrators giving form and substance to the environment around them, of adding details, minor or major, to the places, people, Monsters, and Creatures the Narrator introduces. It also allows players to introduce ideas and creations to a scene. Be prepared to immerse yourself into a world that is involves parts of your own creation! As you explore and play, you are encouraged to draw on the map, sketch, and journal. Today's introductory oneshot is called Root and Branch, and its hook reads: Barbecia is a kingdom of dense forests, rolling hills, and swirling rivers, located on the far western edge of the continent of Evasu. You and your fellow Chroniclers have been tasked with learning of a Monster hiding in the midst of a quiet enclave, a small rain-soaked village known as Gascar. You must go in search of a ‘moving forest’ – perhaps the source of the fog that has descended on Gascar. 

This game will be great if you like exploration, worldbuilding, mapmaking, sketching, journaling, and ecology. 

New players are welcome. 

The GM is also new to this. 

Pregens can be provided, but those who wish to build their own with the GM's guidance can do so as well. 

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚬⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome. using Miro whiteboards. https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“The Ghosts of Christmas” is a standard one-shot in the This Discord Has Ghosts In It system led by Ansel Burch.
Dec
6

“The Ghosts of Christmas” is a standard one-shot in the This Discord Has Ghosts In It system led by Ansel Burch.

There’s been a disturbance at old Scrooge’s house. There’s no telling what may have happened but woe betide the scrounger who comes second to the spoils of a wealthy house. So, it is that many investigative eyes peer through the dim gloaming of Scrooge’s frigid chambers. Who can tell what ghosts they may encounter on this Christmas Eve as they defy the commandments and law all at once? 

This game will be great if you like spooky stories, A Christmas Carol (especially the Muppet version). 

New players welcome

The GM has played this game before. 

Character generation is a short part of the session. 

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚬⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in a specially made Discord server. Spectators are welcome. 

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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Dec
6

“The Winter Formal” is West marches style game in the Masks system led by Ansel Burch (Copy)

High school is hard enough with all the normal changes to your body, life, worldview, and ability to control your own life. With superpowers though, everything gets harder. So, the staff of Halcyon high try valiantly to keep a few normal touchstones of an American high school experience in place for the kids. And that means two hours in which the entire gymatorium is encased in a Faraday cage so that no distress call, beacon, warning, or extraterrestrial data wave will interrupt the festivities. That should be absolutely fine. It's been fine before.

This game will be great if you like teenage angst, well intentioned mistakes, and the threat of romance.

Players should build characters ahead.

The GM is very familiar with this game.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con server. Spectators are welcome.

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/a

nsel-burch

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“Tiny Bugs In a Big World” is a Standard one-shot in the Pico system led by Nona.
Dec
6

“Tiny Bugs In a Big World” is a Standard one-shot in the Pico system led by Nona.

Let me tell you a story. There was a night, many, many years ago, when everything ended. Bugs aren’t that great at writing things down, so nobody really thought to record the particulars of the event, but the effects were lasting; no more pesticides, no more deforestation, no more fish hooks or bait boxes or flypaper. Pets ran free from newly-quiet houses, and roach motels showed nothing but vacancies. The biggest change that most bugs noticed that night was that it suddenly got a lot quieter, especially near those black stone ribbons they’d learned not to cross, and the immense above-ground warrens full of beeping machines and smells so succulent they were almost impossible to resist. So bugs, on the whole, flourished. And the world opened up to them in return. 

Welcome to Pico, a game of tiny bugs in a big world. The Mysteriocalypse has been termed, by some bugly historians, as the 'end of an age of order', and perhaps nowhere is this more evident than within the transparent confines of the Skyglass Dome. There are echoes of a less chaotic time - workbenches stacked with rusting tools, sacks of sand that would have dwarfed even a picotitan before they split and spilled, the remnants of a fine iron cage standing stark against the outer sky. But that old world is... Well, not gone, not entirely, but certainly thoroughly reclaimed.

The Skyglass Dome now stands as an ecological triumph, a contradiction, and a living chaos. Desert dunes stretch between lush, fertile flowerbeds,and cacti grow in the shade of fruiting vines. The glass panelling that once kept the outside world at bay is bloomcovered, stem-choked, and in some places missing entirely. Some denizens, the spiky sorts, revel in the spilled sands and the heat of a glass-focused sun and wish to keep things as they are. Others want to speed the spread of vegetative chaos, hatching elaborate schemes to break panes and twist metal, and sowing ever more seeds wherever they'll take. The Skyglass Dome is glorious, rowdy, tropical, colorful and above all, ready for you to come visit and explore. Pico is the newest release by Felix Isaacs, based off the same engine as his award-winning game The Wildsea, with a few little bugly twists thrown in to keep things fresh! It is a fiction-first system about playing as tiny bugs in a huge world where humans have disappeared entirely. The game's themes are Cute, Weird, Community, Creativity and Adventure. It is a game about solving tiny problems, most often in creative ways and often without violence. 

This game will be great if you like exploration, creative problem solving, playing small creatures in a big world, The Wildsea, Mausritter, Redwall, The Rescuers, The Hobbit, Over The Hedge, Discworld, Hollow Knight, or Thumbelina.

New players are welcome. 

The GM is also new to this system.

Pregenerated characters are provided to pick from. 

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚬

Exploration: ⚪⚪⚪⚪⚬

 Tags: exploration, animals. 

Content warnings: lots of different bugs 

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning


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Dec
6

“The Winter Formal” is West marches style game in the Masks system led by Ansel Burch

High school is hard enough with all the normal changes to your body, life, worldview, and ability to control your own life. With superpowers though, everything gets harder. So, the staff of Halcyon high try valiantly to keep a few normal touchstones of an American high school experience in place for the kids. And that means two hours in which the entire gymatorium is encased in a Faraday cage so that no distress call, beacon, warning, or extraterrestrial data wave will interrupt the festivities. That should be absolutely fine. It's been fine before.

This game will be great if you like teenage angst, well intentioned mistakes, and the threat of romance.

Players should build characters ahead.

The GM is very familiar with this game.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con server. Spectators are welcome.

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/a

nsel-burch

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"Ghost Beetle Blues” is a Standard One-Shot in the Mausritter system led by Nona,
Dec
6

"Ghost Beetle Blues” is a Standard One-Shot in the Mausritter system led by Nona,

Session pitch: There is a disturbance in the Pet Cemetery. The dead rise from their graves, wandering among the tombstones. Something sinister is going on, but what's causing all of this? Runi the Moon Witch, a mourner of every unsettled soul, has come to the cemetery to sing the Blues of Moonlit Rest. This should solve the disturbance, but things have gone wrong, and she cannot do it alone! In a dream, she came to you for help. Now the adventurers must brave the cemetery, figure out what's causing these disturbances, and aid Runi in completing her ritual, before it is too late... About Mausritter: The settled mice huddle together, hidden in their settlements in trees and burrows and walls, scraping and saving. A tenuous existence. You are not like those settled mice. By choice or by necessity, you are an adventurer. You live by your luck, your smarts, your bravery. With your friends by your side, you will abandon the warmth and safety of the mouse settlements and venture forth into the dark and dangerous places where other mice do not dare to tread. There is great wealth to be found by those who are willing to take it. It's a huge and dangerous world out there. It does not look kindly on a small mouse. But if you are very brave and very clever and just a bit lucky, you might be able to survive. And if you survive long enough, you might even become a hero amongst mice. 

This game will be great if you like Redwall, The Rescuers, The Hobbit, Over the Hedge, Thumbelina, OSR-style RPGs, and ghost stories. 

Character creation is very quick and involves just a few random rolls. We'll do this together at the start of the session.

This session will be especially good for new players.

The GM is very familiar with this system. 

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome. using https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“Ghost Tour” is a Standard One-Shot in the Creepy Crawls system led by Nona.
Dec
6

“Ghost Tour” is a Standard One-Shot in the Creepy Crawls system led by Nona.

Creepy Crawls is a short collaborative storytelling game that uses mapmaking and worldbuilding elements. The game is inspired by walking ghost tours that exists in real life. Each tour has its own flavor inspired by the history of the city, the ambiance of the walk, and the tour guides themselves. In Creepy Crawls, players take turns as Tour Guide, leading a walking tour through their city. As you walk, you are describing its history, atmosphere, and the many stories that it holds, particularly Ghost Stories. During play, we draw from a deck of cards that corresponds to random tables to guide and inspire us. This is a quick GMless game of just 1 to 2 hours. 

New players are welcome. 

This game will be great if you like ghost stories, map-building, storytelling, worldbuilding, games like The Quiet Year, Beak Feather & Bone and i'm sorry did you say street magic. 

Content warnings: talks about topics like death, grisly murders, and frightening spirits. Lines & Veils along with the X-card will be used as Safety Tools to ensure everyone is comfortable. 

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome. using Miro whiteboards. https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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Dec
5

"Holidays on the Farthbelg Space Station" is a standard one-shot in the Mavericks system led by Ansel Burch

Holodays have always been an important part of life in the Stellaric College. Everyone needs a chance to relax, restore themselves and engage with fantasy. The idea of having everyone on the station engage in the holo at once to build community seems … odd. This is usually a private enterprise or to be shared with intimates. There's something alien about getting to know a new person and making small talk while lasers carefully replicate a world around you. 


Nevertheless you have been voluntold to gather supplies for the real, consumable refreshments and to stage them in the holo-array. Might as well get it done.


This game will be great if you like Star Trek, Doctor Who, and holiday special games.

Pre-generated characters will be available though you are also welcome to build your own weird alien.

This game was written by the GM.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con server. Spectators are welcome. 

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

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“Resort Island” is a Standard One Shot in the Deathmatch Island system led by Nona.
Dec
5

“Resort Island” is a Standard One Shot in the Deathmatch Island system led by Nona.

Deathmatch Island explores the idea of a cruel system that uses paranoia and competitiveness to turn competitors against one another, and whether those victims will ultimately destroy each other or build the solidarity needed to smash the system together. You are Competitors who have been dropped onto an island for this strange and scary game with only vague memories. You will forge relationships with your fellow teammates, negotiate alliances with other competitors, compete in deadly contests, earn rewards, and make your way towards a thrilling endgame. Along the way, you'll narrate flashbacks to your competitor's mysterious past, giving everyone insight into what motivates them in the present. Ultimately, the competitors will progress through the island until the final Stand Off. Will you play to win? Or will you try to break the game? While this is a brutal game about survival, you are mostly trying to work together for survival against rival groups. However, PvP is possible in the endgame. It is also important to know that it uses a zoomed-out single-roll resolution system and time skips. Be prepared to take turns narrating outcomes for group scenes, often switching between what happened in the scene and your character's private confessionals in front of a camera, taped after the fact as the audience gets to view what happened. This all works to represent how reality TV shows only show certain interesting bits, along with montage sequences, and not every single moment. Today, you'll play on Resort Island, an idyllic-looking island that was once a former resort for the rich and powerful. Complete with white sand beaches and peaceful-looking lagoons, theme park attractions, luxury entertainments, and even the usual bit of cultural appropriation. But this peaceful-looking island will soon reveal a whole array of deadly games. Ready or not, here you go!

  • This game will be great if you like Battle Royale, Squid Game, The Hunger Games, FantasticLand, Black Mirror and/or reality TV. 

  • New players to the system are welcome, but they need to have overall TTRPG experience and be comfortable narrating (parts of) a scene on their own.

  • You will get to roll up a character ahead of time, guided by the GM. 

  • The game runner is familiar with this system. 

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚬

Tags: modern, dystopia, battle royale, game show Content warnings: possible player-vs-player in the end game

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome. Possibly using Miro whiteboards. https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“Mount & Mana” a Standard One-Shot in the Journeymon system led by Nona.
Dec
5

“Mount & Mana” a Standard One-Shot in the Journeymon system led by Nona.

Mount & Mana” a Standard One-Shot in the Journeymon system led by Nona.

Friday, December 5, 2025 3:30 AM, 3.5 hours, 2-4 players 

Take one more step to crest the rise, and look towards the horizon: out there, in new and fantastical lands, your next big adventure awaits! Though you have set out on this journey with your friends, your closest companion is the monster at your side. Welcome to the world of JourneyMon! This PbtA-based game takes inspiration from Pokémon and other similar anime. It plays just like a TV show/cartoon, where each session is a single Episode split into three parts: the Prologue, the Show, and the Epilogue. Everyone, including the GM, gets to go on a journey of discovery as we start each episode by taking turns answering prompts about our region and its inhabitants. In this Pilot Episode called Mount & Mana, player trainers are attending a fun competition at the beach, but the stakes quickly change! Before they know it, they must avert a volcanic disaster at the Mon Loa holiday resort instead! Will you succeed? Play to find out! This game will be great if you like having a pet companion, Pokémon, Digimon, PbtA games. New players are welcome. The GM is also new to this. You can pick a Playbook/Trainer Type and customize your trainer ahead of time. You may also come up with the details of your partner Mon if you want, or you can ask the GM to make one up for you. 

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚪⚬⚬⚬

This game will be hosted in room #2 of The TTRPG Pickup Con Discord server; spectators are welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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"On the Hill" a Standard One Shot in the Liminal Horror system, led by Nona de Koning
Oct
26

"On the Hill" a Standard One Shot in the Liminal Horror system, led by Nona de Koning

Liminal Horror is a rules-lite, adaptable Survival-Horror roleplaying game about regular characters and their struggles against the things that go bump in the night. The game focuses on surviving the weird and investigating horrors while blending simple, old-school-inspired rules with modern, narrative first principles. Survival is not guaranteed, and those who do make it through are often forever changed. Liminal Horror is not a game about solving mysteries, but rather surviving them. This time, you're all going to explore a state park where uncanny things keep happening. Can you make it back out alive? Play to find out! It does not matter if the new signs read “Gareth Pines State Park.” The locals will always call it The Hill, and they will always say it with a wary glance out the window. The trail maps and spray-painted blazes have done nothing to allay their superstitious fear of The Hill and its abandoned monastery. But the tourists still come. Whispered warnings at the gas station will not stop them from venturing out into the woods. The junkyard full of abandoned cars with out-of-state license plates will not stop them from seeking out the ruins on The Hill. And the tattered “Missing Person” flyers will not stop them from going missing themselves... 

This game will be great if you like exploration, investigative horror, playing as ordinary people, doom clocks, OSR and NSR games. 

New players welcome. 

Pre-generated character templates are provided to pick from. 

This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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“Parsely: Spooky Manor” a Standard One Shot in the Parsely system. Led by Nona de Koning
Oct
25

“Parsely: Spooky Manor” a Standard One Shot in the Parsely system. Led by Nona de Koning

The job was simple: deliver a package to the reclusive resident of a mysterious mansion. But all is not as it seems…. Lord Spooky’s mansion is full of mystery and danger and who knows what else?!

Before the first 3D video game came out, all video games were text-based adventures. These were simple scenarios with limited interactions. The player would type their actions into the game, and if it was a valid command, the game would respond with new content.

Players will take control of a character together and the GM will play as the parser and control the computer processing your commands. Players will alternate giving commands like GO NORTH, LIGHT LAMP or GET SWORD, which the GM will follow to the best of the imaginary computer's ability. There’s no limit to the number of people that can play and no limit to the fun. So what are you waiting for? It’s time to unplug from your computer and plug into Parsely! Don't forget to hit SAVE and be mindful, because 3 deaths means GAME OVER! ;-) "

This game will be great if you like choose-your-own-adventure books, 80s computer RPGs, and Super Mario.

Players will control a single nameless player character together as a group

This session will be especially good for new players. New players are welcome.

The game runner is very familiar with this system

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚬⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚬

This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.

CW: lack of control, character death (but without any gore or explicit details)

Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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"Under the Weather" a Standard One Shot in the Bump in the Dark system, led by Nona de Koning,
Oct
24

"Under the Weather" a Standard One Shot in the Bump in the Dark system, led by Nona de Koning,

“Bump in the Dark” is a Forged in the Dark (FitD) game about people hunting monsters in a fictionalized version of a mid-90s US mining town. Each player plays one of these monster hunters in a group that already knows each other. You will gather clues, piece them together, and solve a supernatural mystery, for which there is no predefined solution. This usually ends in a final showdown with some monster(s), your success partially depending on the earlier investigation. Consider shows like X-Files and Buffy, which feature supernatural mystery and action. The setting is quite dark and gritty, but not bleak. There are still moments of slice-of-life, humor, and levity, balancing out the supernatural horror. The game also has a strong message about the value of community and people in the town, particularly player characters, working together to make their town the best it can be and to stand against the darkness. Play to find out how the hunters survive as the stakes grow higher around them. Will they put the pieces together in time to save the day? Today's scenario is called Under the Weather, where local citizen Joe Halazia has been found dead in his home near Guilty River. However, all doors and windows of his house were locked from the inside. The state of the body indicates that this wasn’t a natural death, and it’s decaying at a supernatural rate. You will have to investigate soon, but there’s a problem: the weather forecast predicts that a huge storm is about to hit Last Pine. 

This game will be great if you like the supernatural, Monster of the Week, the X-Files, Buffy the Vampire Slayer, chosen family, investigation, showdowns, PbtA, and FitD games. 

The GM will contact players to select and customize characters ahead of time. 

New players welcome. 

This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

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