TTRPG Pickup Con Games Schedule
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Pickup Con Schedule
*All times listed in the US Central Time Zone.*
Friday
Saturday
Sunday
Upcoming Cons!
“The Eighth Prophesy” is a standard one-shot in the Mavericks system. Led by Ansel Burch
Deep in the heart of the world, there is a mighty cache of magic. Where rock and soil give way, it leaks up to the surface. Seeping magic fuels the work of the few dozen mages scattered across the width of the expanse. The Prophecy of the Eighth has long held that a mighty warlord will rise from the ranks of the Brague. His eighth assault upon the hamlets of the blue valley will see the rise of the mightiest heroes of the age.
This game will be good if you like high fantasy stories on the frontier of magic.
Players should build characters ahead of time or use a pre-generated option.
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: none
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“The Classics” is a West Marches (Roughly Connected) session in the Masks system. Led by Ansel Burch.
Clifton Bay connects Halcyon City to the wide ocean and has been the focus of community life in the region since the first peoples built their village here. It is now home to the statue of the Triumvirate, a celebrated symbol of protection. Not many people know that it was originally called “The Statue of Liberation”, sculpted by Marlene Framble. The statue’s three faces looked out with steely (bronze, actually) determination over the city's weak and endangered people. It inspired the birth of the Alliance of Super Saviors and attracted the attention of Lady Indomitable’s people from across the stars. That was a long time ago. Since then, it's been remade about 50 times. Enough that the unveilings only attract the deputy mayor and a handful of onlookers. It’s enough to drive an artist mad…
This game will be good if you like teenage superheroes and sidekicks, as well as Marvel movies.
Players should build characters ahead.
Playbooks will be provided.
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: isolation, loss.
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“Bring the Party” is a playtest of the Never Split the Party system, led by Ansel Burch
Never Split the Party is a party game designed for large groups to all play an RPG at the same time. The design focus is on streamlining action economy and maintaining immersion and active time in play. Expect to spend most of the session moving from one action set piece to the next, with "taven" and "camp" phases to rest and focus on RP.
This game will be great if you like playing with lots of people but hate waiting forever to take your turn.
This game will be great for new players.
We will build characters in the session
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚪⚪ Serious
Combat: ⚪⚪⚪⚪⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: none
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“The Eighth Prophesy” is a standard one-shot in the Mavericks system. Led by Ansel Burch
Deep in the heart of the world, there is a mighty cache of magic. Where rock and soil give way, it leaks up to the surface. Seeping magic fuels the work of the few dozen mages scattered across the width of the expanse. The Prophecy of the Eighth has long held that a mighty warlord will rise from the ranks of the Brague. His eighth assault upon the hamlets of the blue valley will see the rise of the mightiest heroes of the age.
This game will be good if you like high fantasy stories on the frontier of magic.
Players should build characters ahead of time or use a pre-generated option.
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: none
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“The Classics” is a West Marches (Roughly Connected) session in the Masks system. Led by Ansel Burch.
Clifton Bay connects Halcyon City to the wide ocean and has been the focus of community life in the region since the first peoples built their village here. It is now home to the statue of the Triumvirate, a celebrated symbol of protection. Not many people know that it was originally called “The Statue of Liberation”, sculpted by Marlene Framble. The statue’s three faces looked out with steely (bronze, actually) determination over the city's weak and endangered people. It inspired the birth of the Alliance of Super Saviors and attracted the attention of Lady Indomitable’s people from across the stars. That was a long time ago. Since then, it's been remade about 50 times. Enough that the unveilings only attract the deputy mayor and a handful of onlookers. It’s enough to drive an artist mad…
This game will be good if you like teenage superheroes and sidekicks, as well as Marvel movies.
Players should build characters ahead.
Playbooks will be provided.
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: isolation, loss.
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“Bring the Party” is a playtest of the Never Split the Party system, led by Ansel Burch
Never Split the Party is a party game designed for large groups to all play an RPG at the same time. The design focus is on streamlining action economy and maintaining immersion and active time in play. Expect to spend most of the session moving from one action set piece to the next, with "taven" and "camp" phases to rest and focus on RP.
This game will be great if you like playing with lots of people but hate waiting forever to take your turn.
This game will be great for new players.
We will build characters in the session
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚪⚪ Serious
Combat: ⚪⚪⚪⚪⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: none
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
"Myths & Omens" is a Standard Oneshot in the Mythic Bastionland system, led by Nona.
Take the Oath and venture into Mythic Bastionland, a TTRPG inspired by British folklore, Arthurian legends, and our own medieval-era myths. Rooted in GHD's previous games, Into the Odd and Electric Bastionland, the gameplay is fast and streamlined, and the world is dangerous. Nobody ever rolls to hit. You go straight to the damage roll. Every turn you decide to stay in the fight matters. Use the new Gambit system to push enemies, splinter shields, drag them down from their steeds, and deftly reposition yourself. As Knights, you also use Feats to Smite for extra damage, Focus on the perfect tactical maneuver, or Deny the strongest attacks of your foes. But combat is only a small part of the game! Like the other NSR games that inspired this, exploration and clever problem-solving will each play key parts in your adventure!
In Mythic Bastionland, you begin as a young knight errant, seeking the glory to lead warbands, earn a place in court, and rule your own domain. Glory is found in hunting the Myths of this world, manifesting them into reality while protecting the Realm from their strange influence. Each player randomly becomes one of 72 pre-existing Knights, each with personal equipment, a unique ability, and a passion that fuels their spirit. As your glory grows, you might eventually embark on the legendary City Quest, an impossible challenge to find The City itself, a shining metropolis seen only in dreams. Mythic Bastionland was inspired by the lies we tell about history, whether by misconception or design. A past that never was, brought to life, and a place that you can visit if you know the way. Come try it for yourself and discover Omens that lead you to confront the first of 72 Myths this land has to offer you!
New players welcome.
The GM is very familiar with NSR games.
Roll for a random Knight ahead of time.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
"Luna's Tunes" Standard Oneshot, Neon City Blues system,led by Nona
Neon City Blues is a TTRPG where you play as a group of street-level characters, bartenders, street hawkers, dealers etc. The PCs find themselves pulled into the underbelly of the city’s darkest mysteries as discreet and disposable troubleshooters. They don’t live in the shadows of towering megacorporations and gleaming skyscrapers, but on the grimy streets. They’re the ones who hear the whispers, see the deals go down, and know where the bodies are buried. What starts as hustling to survive turns into investigating crimes that no one else will touch. As they dig deeper, they begin to uncover nefarious schemes by corrupt politicians, corporate executives, and the criminal elite, who use the people of Neon City as pawns and sacrifices in their quest for power.
Neon City Blues is a 'Carved from Brindlewood' game, meaning the solution to the mystery is NOT prewritten and unknown to the GM as well. You'll visit locations, meet suspects and gather clues, then Theorize as a group how to put it all together. The more clues you can tie into your theory, the better the odds that you are right!
In today's case, Luna V is missing! She is a cultural icon: not only is she one of Neon City's hottest musos, but she is also an MC beyond compare. Her raves at the Grotto, the nightclub where she has a residency, were legendary. Her manager is getting anxious and needs you to solve the case. And prompto, as he's already working on finding a replacement, one who is far more glitchy and far more dangerous...
New players are welcome.
The GM is very familiar with Carved from Brindlewood games.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Kane's Tone” Standard Oneshot in the Call of Cthulhu system, led by Nona.
Call of Cthulhu is a TTRPG based upon the worlds of H. P. Lovecraft. It is a game of secrets, mysteries, and horror. You're not heroes, just ordinary people who investigate things that turn out to be beyond their imagination. You travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the Cthulhu Mythos. You encounter sanity-blasting entities, monsters, and insane cultists. Within strange and forgotten tomes of lore, you discover revelations that man was not meant to know. You and your companions may very well decide the fate of the world. Today's scenario is Kane's Tone’s modern-day scenario with a cast of pregenerated characters to play as.
YOU WAKE UP.
You sit among trees, lying on soft pine needles.
Your clothes are torn, your hands are scratched. You’re in pain.
You don’t know how you got here. And you don’t know who you are.
There’s a dim, pulsing yellow light at the top of the hill, nearby.
Something is very, very wrong.
Will you figure out what happened in time to avoid what is coming?
Content warnings: features themes of amnesia, paranoia, loss of control, and loss of sense of self, plus the usual loss of sanity and cosmic horrors that CoC games deal with.
New players are welcome.
The GM is very familiar with this game.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Swamp Goblin Mysteries” is a Standard Oneshot, Carved from Brindlewood system, led by Nona.
Swamp Goblin Mysteries is a short, simplified, fun and likely pretty chaotic game using the Carved from Brindlewood engine. You're goblins, you're in a swamp, you solve mysteries! But no one actually knows who the culprit is ahead of time, not even the GM! Embrace the chaos of being a little goblin with custom moves like Agent of Chaos, Cheat and Reckless. You also have one Main Thing. This is a swamp goblin special interest that is very dear to you, such as drunken debauchery or rejecting personal hygiene. It’s up to you how often you bring it up, but when it does come up, you have to be incredibly passionate about it. Get into trouble, find clues, brainstorm theories and end up with a big finale where you try to catch the culprit!
New players welcome.
The GM is very familiar with Carved from Brindlewood games. Characters can be quickly customized at the start or ahead of time.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
"Because Everyone Did It" Standard Oneshot, Murder Most Foolish system, led by Nona.
Murder Most Foolish is a collaborative group storytelling game about crafting the clues of an Agatha Christie-style murder mystery, and then using those clues to determine what happened. However, the twist in this story is that everyone is guilty of the dastardly crime. A detective (NPC controlled by alternating players or a GM depending on player count) first questions the rest of the players who serve as the unusual suspects for a murder that has occurred. Together your group fills out the Evidence Tracker with outlandish clues. Once filled the suspects take turns using those clues to describe how they attempted the murder, the detective weaving each suspects story together into one large murder most foolish. While the game deals with murder and violence, it intends to do so in a comedic and cartoonish manner. Come make your own outrageous murder mystery story full of camp and plot holes!
Players need to have played some TTRPGs before and be comfortable with improv.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Camp Flying Moose” Standard Oneshot, PbtA system, led by Nona.
Welcome to Camp Flying Moose!
Summer camp is a magical experience, isn’t it? The heat of the summer, the excitement of being away from home, and the sense that you are figuring out who you are. Away from your parents, school, and your annoying little brother. Nights spent whispering secrets and toasting marshmallows with a group of girls you don’t see 10 months of the year. Exchanging friendship bracelets, learning new skills, tipping canoes, and identifying animal tracks. It’s always the best part of the year. Don’t forget the afternoons spent deep in the forest, helping the local werewolf break the curse that keeps her in human form or performing the rituals to end the time vortex that keeps rapidly aging the campers… wait…. what?!
Camp Flying Moose for Girls of All Kinds is a PbtA game about teen girls at a summer camp filled with strange supernatural occurrences. Each session has a mystery to solve involving a strange event at camp. Use your skills, friendship, and empathy to help supernatural creatures solve their problems!
New players welcome.
The GM is very familiar with PbtA games.
Characters can be customized ahead of time.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Of Flesh And Steel” is a Standard Oneshot in the Things from the Flood system, led by Nona.
System Pitch
Things from the Flood is a TTRPG using the Year Zero Engine, a D6 dice pool system from Free League, and the sequel to Tales from the Loop. You need no familiarity with any of these to play. Play as Teens in an alternate 1990s Sweden, after a decade of change and disaster, with plenty of weird stuff to investigate. There are the leftover remnants of a few decades of science-fiction technology (The Loop) gone awry. The Flood has transformed the once pastoral islands into a dark marshland. Some say that the dark water pouring out of the ground comes from within the Loop itself. Machines are afflicted by a strange virus, turning them unreliable and dangerous.
Still, your lives go on as before. You go to school, fall miserably in love, and try to do everything possible to fend off boredom. When you hear about other teens going missing, and even turning up dead, you realize its time to gather the group again.
One way or another, you will find out what these Things from the Flood really are. You're still balancing day-to-day life with solving exciting mysteries with your friends. But this is a darker time, and the stakes are higher. You're not a kid anymore, and death is not off the table.
Session Pitch
When the Teens find another local kid dead, they soon find themselves in the centre of a mystery threatening the whole population of the Mälaren Islands. What kind of creature is the machine fetus? And who are these strange robots guarding the secret?
New players are welcome.
The GM is very familiar with this system. Pregens are provided.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“The Land of Giants” is a Standard One Shot in the Mavericks system, led by Ansel Burch
"Some people go off into the world and become too big for their hometown. It happened to my brother. He writes every once in a while and once tried to visit, but this place just isn't big enough for him anymore.
That's why I had to bring you all here. That's the emergency. We got a letter last week, and it's suspicious. Everything about it raises red flags. I know if you read it, it all seems innocuous and normal. Trust me, if you knew my brother, you'd know that there's no way he could have written anything like this. That's why I'm putting together a group to go to the big city. We're going to find my brother and make sure he's okay. It won't be easy, I don't know. I don't know the first thing about life in that place. How do they get around? What kind of dangers might there be? What is the food like? How much money should we bring?
Every family in the valley has someone who went off to the big city. So, the way I see we all have reason to worry if something's wrong there. We've got to go and see for ourselves. "
This game will be great if you like switching perspectives, trying something new, and getting into danger.
The game runner will provide characters.
New players are welcome. This system was written by the game runner.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: Extreme power disparity, high likelihood of serious injury
Warhorn Links
Sun AM: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/0720fcbb-7182-40f6-abd8-086af9bb3e05
Sun PM:
https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/29b80bb7-b164-4377-bf38-00f91f371554
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“The Shrinking” is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
Sometimes, something happens that throws a person on their heels, makes them want to hide, makes them shrink. This is bad for anyone, but for a powerful metahuman with the power to affect reality, it's got real potential to change the city
This game will be great if you like Teenage superhero stories, solving problems by breaking stuff, and goldfish crackers.
Players should build characters ahead.
New players are welcome. The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: Being squished
Warhorn Links:
Sat: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/691d7946-2594-4c21-a691-7035d2d56d9c
Sun: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/a867963e-77ee-4502-8c59-65c36f759c3c
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“The Land of Giants” is a Standard One Shot in the Mavericks system, led by Ansel Burch
"Some people go off into the world and become too big for their hometown. It happened to my brother. He writes every once in a while and once tried to visit, but this place just isn't big enough for him anymore.
That's why I had to bring you all here. That's the emergency. We got a letter last week, and it's suspicious. Everything about it raises red flags. I know if you read it, it all seems innocuous and normal. Trust me, if you knew my brother, you'd know that there's no way he could have written anything like this. That's why I'm putting together a group to go to the big city. We're going to find my brother and make sure he's okay. It won't be easy, I don't know. I don't know the first thing about life in that place. How do they get around? What kind of dangers might there be? What is the food like? How much money should we bring?
Every family in the valley has someone who went off to the big city. So, the way I see we all have reason to worry if something's wrong there. We've got to go and see for ourselves. "
This game will be great if you like switching perspectives, trying something new, and getting into danger.
The game runner will provide characters.
New players are welcome. This system was written by the game runner.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: Extreme power disparity, high likelihood of serious injury
Warhorn Links
Sun AM: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/0720fcbb-7182-40f6-abd8-086af9bb3e05
Sun PM:
https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/29b80bb7-b164-4377-bf38-00f91f371554
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“The Shrinking” is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
Sometimes, something happens that throws a person on their heels, makes them want to hide, makes them shrink. This is bad for anyone, but for a powerful metahuman with the power to affect reality, it's got real potential to change the city
This game will be great if you like Teenage superhero stories, solving problems by breaking stuff, and goldfish crackers.
Players should build characters ahead.
New players are welcome. The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: Being squished
Warhorn Links:
Sat: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/691d7946-2594-4c21-a691-7035d2d56d9c
Sun: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/a867963e-77ee-4502-8c59-65c36f759c3c
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“Into The Maelstrom” is a Standard One-Shot in the Pirate Borg system, led by Ansel Burch
“In this gothic-castle-on-a-boat adventure, you'll cross cutlasses with Albrecht the Tideborne, a vampire lord, and his crew. Garlic and sunlight won't save you from monsters hungry for the blood of scurvy-ridden pirates”. This is a special session using the new rules from Down Among the Dead, the new rule expansion from Free League Publishing.
This game will be great if you like pirates, over-the-top action, old school gaming
The game runner will provide characters.
New players are welcome.
Players will be learning this system together with the game runner.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚪⚪
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: Character death and extreme gonzo violence are on the table.
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
Against the Clock West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
The Tock Tickler has long been a villain that the adult heroes did not think their teen counterparts should face, mostly because of the name. Everyone agrees that it's just a little too dicey to talk about with teens. Today, there is no choice. The Tock Tickler has taken time to track these teens and try to teach them to tangle temporally.
This game will be good if you like Teen Titans, Marvel movies, sassy and emotionally vulnerable characters, and effects that occasionally come before cause.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: none
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
Against the Clock West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
The Tock Tickler has long been a villain that the adult heroes did not think their teen counterparts should face, mostly because of the name. Everyone agrees that it's just a little too dicey to talk about with teens. Today, there is no choice. The Tock Tickler has taken time to track these teens and try to teach them to tangle temporally.
This game will be good if you like Teen Titans, Marvel movies, sassy and emotionally vulnerable characters, and effects that occasionally come before cause.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: none
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
240 Seconds to Kill is a Standard One Shot in the Blades in the Dark, led by Ansel Burch
The crew has already made all of the preparations for the biggest heist of our lives. The lines are in place, gear secured, information wrangled and maps studied. Now, it's between the rogues and the clock. 240 seconds are all we have to get in and get out with minimal need for violence or getting recognized. Can we pull it off?
This game will be great if you like being up against a clock, flashbacks, Honey Heist.
We will build characters in session.
Your crew will be pre-made.
You only need to choose a playbook and make some selections within it.
New players are welcome. The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: High stress, deadlines, likelihood of failure
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
This Will Be Graded is a Standard One-Shot in the Daggerheart system. Led by Ley
This is it! The Demonstration Dungeon: the final test before you all get to call yourselves full fledged *trained* adventurers, licensed to go out and scour the notice boards for fame and fortune, and maybe even help some people along the way. You’ve worked so hard for this. But so have all the other teams, and the team with the highest grade gets the coveted Golden Key. Except, you’re not really sure *how* they grade this, and you’ve only passed by some of your teammates in the hall sometimes. You suppose the only thing to do is do your best!
This game is great if you like exploration, team strategy, and time-based challenges.
The game runner will provide level 1 characters
If players are familiar with the material, they can build their own characters with GM final approval
All players will be able to choose Ancestries, Communities, and Experiences. GM will provide ancestry and community options and example experiences.
New players are welcome. Players need to have played some RPGs.
Players will be learning this system together with the game runner.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚪⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #3 on the TTRPG Pickup Con Discord server.
Spectators are welcome in the Discord room.
CW: violence and tricks
Check out the Rules: https://www.daggerheart.com/srd/
This Will Be Graded is a Standard One-Shot in the Daggerheart system. Led by Ley
This is it! The Demonstration Dungeon: the final test before you all get to call yourselves full fledged *trained* adventurers, licensed to go out and scour the notice boards for fame and fortune, and maybe even help some people along the way. You’ve worked so hard for this. But so have all the other teams, and the team with the highest grade gets the coveted Golden Key. Except, you’re not really sure *how* they grade this, and you’ve only passed by some of your teammates in the hall sometimes. You suppose the only thing to do is do your best!
This game is great if you like exploration, team strategy, and time-based challenges.
The game runner will provide level 1 characters
If players are familiar with the material, they can build their own characters with GM final approval
All players will be able to choose Ancestries, Communities, and Experiences. GM will provide ancestry and community options and example experiences.
New players are welcome. Players need to have played some RPGs.
Players will be learning this system together with the game runner.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚪⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #3 on the TTRPG Pickup Con Discord server.
Spectators are welcome in the Discord room.
CW: violence and tricks
Check out the Rules: https://www.daggerheart.com/srd/
“The Winter Formal” is West marches style game in the Masks system led by Ansel Burch
High school is hard enough with all the normal changes to your body, life, worldview, and ability to control your own life. With superpowers though, everything gets harder. So, the staff of Halcyon high try valiantly to keep a few normal touchstones of an American high school experience in place for the kids. And that means two hours in which the entire gymatorium is encased in a Faraday cage so that no distress call, beacon, warning, or extraterrestrial data wave will interrupt the festivities. That should be absolutely fine. It's been fine before.
This game will be great if you like teenage angst, well intentioned mistakes, and the threat of romance.
Players should build characters ahead.
The GM is very familiar with this game.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con server. Spectators are welcome.
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/a
nsel-burch
“The Winter Formal” is West marches style game in the Masks system led by Ansel Burch (Copy)
High school is hard enough with all the normal changes to your body, life, worldview, and ability to control your own life. With superpowers though, everything gets harder. So, the staff of Halcyon high try valiantly to keep a few normal touchstones of an American high school experience in place for the kids. And that means two hours in which the entire gymatorium is encased in a Faraday cage so that no distress call, beacon, warning, or extraterrestrial data wave will interrupt the festivities. That should be absolutely fine. It's been fine before.
This game will be great if you like teenage angst, well intentioned mistakes, and the threat of romance.
Players should build characters ahead.
The GM is very familiar with this game.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con server. Spectators are welcome.
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/a
nsel-burch
“The Winter Formal” is West marches style game in the Masks system led by Ansel Burch
High school is hard enough with all the normal changes to your body, life, worldview, and ability to control your own life. With superpowers though, everything gets harder. So, the staff of Halcyon high try valiantly to keep a few normal touchstones of an American high school experience in place for the kids. And that means two hours in which the entire gymatorium is encased in a Faraday cage so that no distress call, beacon, warning, or extraterrestrial data wave will interrupt the festivities. That should be absolutely fine. It's been fine before.
This game will be great if you like teenage angst, well intentioned mistakes, and the threat of romance.
Players should build characters ahead.
The GM is very familiar with this game.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con server. Spectators are welcome.
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/a
nsel-burch
"Holidays on the Farthbelg Space Station" is a standard one-shot in the Mavericks system led by Ansel Burch
Holodays have always been an important part of life in the Stellaric College. Everyone needs a chance to relax, restore themselves and engage with fantasy. The idea of having everyone on the station engage in the holo at once to build community seems … odd. This is usually a private enterprise or to be shared with intimates. There's something alien about getting to know a new person and making small talk while lasers carefully replicate a world around you.
Nevertheless you have been voluntold to gather supplies for the real, consumable refreshments and to stage them in the holo-array. Might as well get it done.
This game will be great if you like Star Trek, Doctor Who, and holiday special games.
Pre-generated characters will be available though you are also welcome to build your own weird alien.
This game was written by the GM.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con server. Spectators are welcome.
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“A Life on the Ocean Waves” is a Standard one-shot in the Goblin Quest system. Led by Nona de Koning.
Goblin Quest is a tabletop roleplaying game by Grant Howitt about slapstick violence, fatal ineptitude, and the most incredible adventure of your life.. Doodle and play five goblins each (in sequence, not parallel) and watch them one by one meet hilarious ends. As you play, you’ll tell stories about goblins trying to achieve basic tasks and meeting fatal misadventure as they do it. You’ll play the goblins, and you’ll steer them through (or, more commonly, directly into) adversity, and you’ll have a fun time doing it. Will they survive the dangerous world and complete all their silly quests? Probably not. But you'll have fun finding out! Today, your Goblins will go on a Quest we'll call A Life on the Ocean Waves. Tired of the reeking claustrophobia of the Green Pits, you’ve decided to get together a greasy crew of restless adventure types and set sail for a nautical life. Unfortunately, you’re going to have to build a boat out of filthy rubbish and scrounged scrap, and all you have to sail it on is the festering swamp that borders the western wall of the Great Battle Camp. What could possibly go wrong with that plan, right?
This game will be great if you like drawing, goblins, shenanigans, harebrained schemes, Saturday morning cartoons, and Grant Howitt's games. This system is especially great for new players.
The game runner is very familiar with this system.
We will build characters in session.
Note: drawing your goblins is a minor but required part of gameplay; this can be done digitally or on paper. If drawing on paper, please be prepared to take pictures of your goblins (using a smartphone) and share/upload them in our game's thread here on Discord.
Hosted in room #3 of the Pickup Con server, only using Discord, as always, spectators are welcome.
“Stonespire Marsh” a Standard One Shot in the Mausritter system. Led by Nona de Koning
Session pitch - Crawler Beyond The Stone:
Stonespire Marsh, named for the eponymous boulder at its center, is home to reclusive, sun-basking lizards. One day, amidst the muck and mud, they uncovered an entrance to the Stonespire itself, and their demeanor changed. They opened their island, speaking to visitors about a ""Second Sun.” They promise sanctuary and shelter the lost and needy, ""The Second Sun brings warmth and prosperity to all it shines upon."" However, pilgrims that enter the Stonespire never seem to leave again. What are High Priest Zon and the lizard cult up to? It's time for your brave mice to crawl beyond the stone and investigate what's really going on in Stonespire Marsh!
About Mausritter:
The settled mice huddle together, hidden in their settlements in trees and burrows and walls, scraping and saving. A tenuous existence. You are not like those settled mice. By choice or by necessity you are an adventurer. You live by your luck, your smarts, your bravery. With your friends by your side, you will abandon the warmth and safety of the mouse settlements and venture forth into the dark and dangerous places where other mice do not dare to tread. There is great wealth to be found by those that are willing to take it.
It's a huge and dangerous world out there. It does not look kindly on a small mouse. But if you are very brave and very clever and just a bit lucky, you might be able to survive. And if you survive long enough, you might even become a hero amongst mice."
This game will be great if you like Redwall, The Rescuers, The Hobbit, Over The Hedge, Thumbelina, OSR style RPGs
We will build Level 1 characters in the session. Character creation is lightning-quick and involves just a few random rolls. We'll do this together at the start of the session. If you've played Mausritter before and want to bring an existing character, contact me upfront to discuss.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room. The game runner will use Miro whiteboards for mapping. https://miro.com/
CW: drug use, cult, imprisonment, ritual sacrifice, possible PC death (you can continue with a new PC if that happens)
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
Check out the Rules: https://losing-games.itch.io/mausritter
“All Hands on Deck” is a Standard one-shot in the Descended From The Queen system. Led by Nona de Koning.
All Hands on Deck is a zero-prep GMless game and a hack of For The Queen. In this game, we collaboratively tell a story about a ship, its crew, and the sea they sail on. It is a game about the relationships between those people, about relying on each other, about being an individual in a team. We start by briefly discussing what sort of ship you sail, giving it a captain and naming them both. There is no need to dwell on details at this step; we'll learn more about our individual crew members, our captain, and our ship as our story develops!
This game will be great if you like For The Queen, ships, pirate crews, and collaborative prompt-based storytelling.
This system is especially great for new players.
The game runner is very familiar with this system.
Hosted in room #3 of the Pickup Con server, only using Discord, as always, spectators are welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

