TTRPG Pickup Con Games Schedule
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Pickup Con Schedule
*All times listed in the US Central Time Zone.*
Friday
Saturday
Sunday
Upcoming Cons!
“The Hippogruff Heist” Standard Oneshot, Land of Eem system led by Nona
System pitch: Land of Eem is often pitched as LOTR meets the Muppets. It's a pretty lighthearted fantasy game about adventurers exploring and discovering the remnants of a forgotten, better age. The game emphasizes player creativity and collaborative storytelling, with character abilities that allow players to invent and shape the world around them. Play is more about roleplaying, teamwork, exploration, and finding lost treasures than it is about always fighting monsters...though that's definitely part of the game! It's a whimsical and almost cozy post-apocalyptic fantasy experience. It has the usual fantasy tropes such as lore-seeking travelers, fortune-seeking pioneers and adventure-seeking heroes in a time devoid of them. But in Land of Eem, you can play as various unique and colorful characters such as a Gelatinous Goo, Bogril (frog) or Gnome!
Session pitch: Not too long ago, Lester Gofer, CEO of the Hasty Hippogruff Shipping Co, tried to purchase a special recipe from a gnome named B. Burgell Burger. This magical recipe called soothberry jam is rumored to pacify hippogruffs. But when B. Burgell wouldn’t sell, Lester and his Dratch mooks jumped the helpless gnome while he was out foraging for berries. They stole B. Burgell’s cookbook and left him tied to a tree. Now B. Burgell is looking for payback and it just happens that Lester Gofer is throwing an extravagant party for potential business partners on his riverboat, the Spiffy Scull. And you're the party B. Burgell has hired to infiltrate and steal back his cookbook! Keywords: hijinks, fun, goofy, lighthearted
This game will be great if you like The Muppets, Labyrinth, Adventure Time, The Hobbit and LOTR, and Delicious in Dungeon.
New players are welcome.
The GM is very familiar with this system.
Pre-generated characters are provided to pick from.
Hosted on the Pickup Con server, spectators welcome.
This game will be hosted in room #3 of the TTRPG Pickup Con Discord Server. Spectators welcome
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“The Magistrate's Gambit”, a Standard One Shot in the Dragonbane system led by Nona
Dragonbane is a classic fantasy TTRPG, OSR/NSR in spirit and full of magic, mystery, and adventure. Carefully explore, creatively solve problems, and treat combat like the dangerous thing it is! Dragonbane is designed from the ground up to facilitate fast-and-furious play, with room for laughs at the table, while still offering brutal challenges for adventurers.
Archmage Kalisial has a bet with Magistrate Stalomer. In their youth, the two of them came upon a magical necklace. To decide who gets to wear it, they meet once a year for a game of smickleboard. Kalisial always wins. For the first ten years, Stalomer thought he would be victorious. He practiced with masters and studied classic games, but still lost every time. Now Stalomer wants to win just once before he departs this life. In recent years, Stalomer has been studying the artifacts Kalisial wears during their games. She always wears a wig that hides her scalp, a pair of gilded spectacles, and carries an exquisite game board of onyx and silver with expertly carved, ruby-encrusted pieces. Stalomer believes these three artifacts are why Kalisial keeps winning. He has therefore had replicas made of these items, and you have been tasked with replacing the artifacts with the replicas before the party begins.
Today you'll play the Magistrate's Gambit scenario, designed specifically for convention play. Players will need to work together to complete their quest in just two hours, as the IC part has a strict time limit! The session is scheduled for 3 hours to allow for introducing characters, teaching, a midway break, and a short wrap-up revealing your score! The latter is just a fun nod to those old-school tournament-style games, as always, telling a good story together is more important 🙂
Pre-generated characters provided.
New players welcome.
The GM is very familiar with this system.
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server, and spectators are welcome. Using Miro whiteboards. https://miro.com/
Nona de Koning’s Game Runner Profilehttps://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Parsely: Jungle Adventure” a Standard One Shot in the Parsely system. Led by Nona de Koning
"After surviving a crash landing in the jungle, a daring archaeologist sets out to retrieve a legendary treasure. Are you ready to enter? [Y/N]
Come play this party game parlor-style RPG that's a love letter to the old text-based computer adventures! With all the laughs, frustrated groans, and story paths that you remember :D Can you find your way through this Jungle Adventure? You only have 90 minutes to make it out alive! Relive the glory days of floppy disks, dot-matrix printers, and 128K RAM with this collection of party games inspired by the text adventures of the 1980s.
Before the first 3D video game came out, all video games were text-based adventures. These were simple scenarios with limited interactions. The player would type their actions into the game, and if it was a valid command, the game would respond with new content.
Players will take control of a character together and the GM will play as the parser and control the computer processing your commands. Players will alternate giving commands like GO NORTH, LIGHT LAMP or GET SWORD, which the GM will follow to the best of the imaginary computer's ability. There’s no limit to the number of people that can play and no limit to the fun. So what are you waiting for? It’s time to unplug from your computer and plug into Parsely! Don't forget to hit SAVE and be mindful, because 3 deaths mean GAME OVER! ;-) "
This game will be great if you like Indiana Jones, 80s computer RPGs, choose your own adventure books
Players control the protagonist together.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚬
Exploration: ⚪⚪⚪⚪⚪
This game will be run in room # 3 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: lack of control, character death (but without any gore or explicit details)
Check out the Rules: https://jaredsorensen.itch.io/parsely-preview-n-play-edition
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Gone to Seed” is a standard one-shot in the Something Tookish system, led by Nona
In Something Tookish, you play as a Halfling in a cozy little village, solving various mysteries. Not everything is a crime, and there's nothing as gruesome as murder, oh no, they wouldn't do that! But petty theft or spats between neighbours also require someone to meddle and solve them, right? And you're just the Halflings for the job! This game uses the Carved from Brindlewood framework.
This means (just like in Brindlewood Bay), there is no canon solution to the mysteries. It's up to the players to come up with a clever way to tie everything together. However, there are plenty of clues to find and plenty of locals to meet!
This one-shot is for 2-4 Halflings and will take about 3 hours. Our session pitch: "Rogert Bumblestaff's vegetables have gone missing from his garden overnight during the past few weeks, and he suspects his old rival and neighbour Cotter Mugwort of stealing them. He wants the Halfings to prove Cotter’s misdeeds and shame him before the village. Can you catch the thief red-handed? And is Cotter or someone else? Play to find out!"
This game will be great if you like cozy mysteries, community, small-town village life, rhymes and tales, The Hobbit, PbtA, and/or Carved from Brindlewood games.
New players welcome.
The game runner is very familiar with this system.
The game runner will provide playbooks in advance, so you can customize your character.
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
Nona de Koning’s Game Runner Profilehttps://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
The Necropolis
Call of Cthulhu is a TTRPG based upon the worlds of H.P. Lovecraft. It is a game of secrets, mysteries, and horror. You're not heroes, just ordinary people who investigate things that turn out to be beyond their imagination. You travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the Cthulhu Mythos. You encounter sanity-blasting entities, monsters, and insane cultists. Within strange and forgotten tomes of lore, you discover revelations that man was not meant to know. You and your companions may very well decide the fate of the world. Today's scenario is The Necropolis, a 1920s scenario from the Gateways of Terror, a collection of introductory scenarios that play in two hours tops!
What ancient horrors lie slumbering in a newly discovered tomb deep in Egypt's Valley of the Kings? Are you allowing local superstitions and the unfortunate events surrounding the opening of Tutankhamen's tomb to play on your mind as you wait to step down into the darkness…
Content warnings: this is a horror game; you can expect the usual loss of sanity and cosmic horrors that CoC games deal with.
This game will be great if you like Indiana Jones (although this is regular CoC, not Pulp CoC!), The Mummy, Cthulhu, horror.
New players are welcome.
The GM is very familiar with this game.
Pre-generated characters are provided to pick from.
This game will be hosted in room #3 of the TTRPG Pickup Con Discord Server. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
Trial of the Slime Lord
Shadowdark is a OSR/NSR style game where the world is dangerous, you are no big hero and both your character's supplies and your own creative problem-solving are an important part of survival rather than abilities on a character sheet. It pitches itself as modernized oldschool gaming, fast, familiar, intuitive, and deadly. Built for sword-and-sorcery adventures where fell monsters slither in darkness and ancient gems glint upon forgotten thrones, waiting to be discovered. A unique feature is that torches flame out in real-time, making adventures full of tension! Balance staying on the move with taking your time to plan ahead, all to stay alive.
You may have heard of DCC funnels, where each player runs several 0-level characters through an adventure, hoping at least 1 survives and becomes a full-fledged Level 1 Character. Shadowdark's Gauntlets use the same principle, but each turn you pick only 1 of your characters to act with instead of all at once, less multitasking! Once one perishes, the next one will show up to take their place!
Today's Gauntlet is called Trial of the Slime Lord. This cursed dungeon serves as a sort of crucible for an ooze-worshiping cult. Those who survive are granted a boon from the Slime Lord. Those who do not, wander the halls as the unquiet dead, doomed to serve the ooze for eternity. The player characters have just been kidnapped from their village and thrown in a pit to face the Trial of the Slime Lord. The adventure begins as the cultists slide a heavy stone lid over an opening in the ceiling. With nothing more than their wits and the clothes on their backs, they must escape or die! Are you brave enough to attempt it?
This game will be great if you like OSR/NSR style RPGs, creative problem-solving, dungeon crawls.
You'll be handed a set of four pregenerated 0-level characters.
New players are welcome.
The GM is new to this system, but very familiar with NSR games.This game will be hosted in room #3 of the TTRPG Pickup Con Discord server, and spectators are welcome. Using https://miro.com/
Nona de Koning’s Game Runner Profilehttps://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
For the Spoils
For the Spoils is a zero-prep GMless game and a hack of For The Queen. In this game, we collaboratively tell a story about scoundrels looking to score big. For this month's Pickup Con theme of High Seas, I've predetermined we'll play as a crew of pirates! We'll tell the story of our crew planning, executing, and facing the fallout from what they hope is a big score. As is typical of heists in film and TV, your story will be told in a non-linear fashion - with point-of-view shifts, flashbacks, and other common tropes of the genre.
This game will be great if you like For The Queen, heist movies, pirate crews, and collaborative prompt-based storytelling.
This system is especially great for new players.
The game runner is very familiar with this system.
Hosted in room #3 of the Pickup Con server, only using Discord, as always, spectators are welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“The Eighth Prophesy” is a standard one-shot in the Mavericks system. Led by Ansel Burch
Deep in the heart of the world, there is a mighty cache of magic. Where rock and soil give way, it leaks up to the surface. Seeping magic fuels the work of the few dozen mages scattered across the width of the expanse. The Prophecy of the Eighth has long held that a mighty warlord will rise from the ranks of the Brague. His eighth assault upon the hamlets of the blue valley will see the rise of the mightiest heroes of the age.
This game will be good if you like high fantasy stories on the frontier of magic.
Players should build characters ahead of time or use a pre-generated option.
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: none
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“The Classics” is a West Marches (Roughly Connected) session in the Masks system. Led by Ansel Burch.
Clifton Bay connects Halcyon City to the wide ocean and has been the focus of community life in the region since the first peoples built their village here. It is now home to the statue of the Triumvirate, a celebrated symbol of protection. Not many people know that it was originally called “The Statue of Liberation”, sculpted by Marlene Framble. The statue’s three faces looked out with steely (bronze, actually) determination over the city's weak and endangered people. It inspired the birth of the Alliance of Super Saviors and attracted the attention of Lady Indomitable’s people from across the stars. That was a long time ago. Since then, it's been remade about 50 times. Enough that the unveilings only attract the deputy mayor and a handful of onlookers. It’s enough to drive an artist mad…
This game will be good if you like teenage superheroes and sidekicks, as well as Marvel movies.
Players should build characters ahead.
Playbooks will be provided.
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: isolation, loss.
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“Bring the Party” is a playtest of the Never Split the Party system, led by Ansel Burch
Never Split the Party is a party game designed for large groups to all play an RPG at the same time. The design focus is on streamlining action economy and maintaining immersion and active time in play. Expect to spend most of the session moving from one action set piece to the next, with "taven" and "camp" phases to rest and focus on RP.
This game will be great if you like playing with lots of people but hate waiting forever to take your turn.
This game will be great for new players.
We will build characters in the session
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚪⚪ Serious
Combat: ⚪⚪⚪⚪⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: none
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“The Eighth Prophesy” is a standard one-shot in the Mavericks system. Led by Ansel Burch
Deep in the heart of the world, there is a mighty cache of magic. Where rock and soil give way, it leaks up to the surface. Seeping magic fuels the work of the few dozen mages scattered across the width of the expanse. The Prophecy of the Eighth has long held that a mighty warlord will rise from the ranks of the Brague. His eighth assault upon the hamlets of the blue valley will see the rise of the mightiest heroes of the age.
This game will be good if you like high fantasy stories on the frontier of magic.
Players should build characters ahead of time or use a pre-generated option.
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: none
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“The Classics” is a West Marches (Roughly Connected) session in the Masks system. Led by Ansel Burch.
Clifton Bay connects Halcyon City to the wide ocean and has been the focus of community life in the region since the first peoples built their village here. It is now home to the statue of the Triumvirate, a celebrated symbol of protection. Not many people know that it was originally called “The Statue of Liberation”, sculpted by Marlene Framble. The statue’s three faces looked out with steely (bronze, actually) determination over the city's weak and endangered people. It inspired the birth of the Alliance of Super Saviors and attracted the attention of Lady Indomitable’s people from across the stars. That was a long time ago. Since then, it's been remade about 50 times. Enough that the unveilings only attract the deputy mayor and a handful of onlookers. It’s enough to drive an artist mad…
This game will be good if you like teenage superheroes and sidekicks, as well as Marvel movies.
Players should build characters ahead.
Playbooks will be provided.
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: isolation, loss.
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“Bring the Party” is a playtest of the Never Split the Party system, led by Ansel Burch
Never Split the Party is a party game designed for large groups to all play an RPG at the same time. The design focus is on streamlining action economy and maintaining immersion and active time in play. Expect to spend most of the session moving from one action set piece to the next, with "taven" and "camp" phases to rest and focus on RP.
This game will be great if you like playing with lots of people but hate waiting forever to take your turn.
This game will be great for new players.
We will build characters in the session
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚪⚪ Serious
Combat: ⚪⚪⚪⚪⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: none
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
"Myths & Omens" is a Standard Oneshot in the Mythic Bastionland system, led by Nona.
Take the Oath and venture into Mythic Bastionland, a TTRPG inspired by British folklore, Arthurian legends, and our own medieval-era myths. Rooted in GHD's previous games, Into the Odd and Electric Bastionland, the gameplay is fast and streamlined, and the world is dangerous. Nobody ever rolls to hit. You go straight to the damage roll. Every turn you decide to stay in the fight matters. Use the new Gambit system to push enemies, splinter shields, drag them down from their steeds, and deftly reposition yourself. As Knights, you also use Feats to Smite for extra damage, Focus on the perfect tactical maneuver, or Deny the strongest attacks of your foes. But combat is only a small part of the game! Like the other NSR games that inspired this, exploration and clever problem-solving will each play key parts in your adventure!
In Mythic Bastionland, you begin as a young knight errant, seeking the glory to lead warbands, earn a place in court, and rule your own domain. Glory is found in hunting the Myths of this world, manifesting them into reality while protecting the Realm from their strange influence. Each player randomly becomes one of 72 pre-existing Knights, each with personal equipment, a unique ability, and a passion that fuels their spirit. As your glory grows, you might eventually embark on the legendary City Quest, an impossible challenge to find The City itself, a shining metropolis seen only in dreams. Mythic Bastionland was inspired by the lies we tell about history, whether by misconception or design. A past that never was, brought to life, and a place that you can visit if you know the way. Come try it for yourself and discover Omens that lead you to confront the first of 72 Myths this land has to offer you!
New players welcome.
The GM is very familiar with NSR games.
Roll for a random Knight ahead of time.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
"Luna's Tunes" Standard Oneshot, Neon City Blues system,led by Nona
Neon City Blues is a TTRPG where you play as a group of street-level characters, bartenders, street hawkers, dealers etc. The PCs find themselves pulled into the underbelly of the city’s darkest mysteries as discreet and disposable troubleshooters. They don’t live in the shadows of towering megacorporations and gleaming skyscrapers, but on the grimy streets. They’re the ones who hear the whispers, see the deals go down, and know where the bodies are buried. What starts as hustling to survive turns into investigating crimes that no one else will touch. As they dig deeper, they begin to uncover nefarious schemes by corrupt politicians, corporate executives, and the criminal elite, who use the people of Neon City as pawns and sacrifices in their quest for power.
Neon City Blues is a 'Carved from Brindlewood' game, meaning the solution to the mystery is NOT prewritten and unknown to the GM as well. You'll visit locations, meet suspects and gather clues, then Theorize as a group how to put it all together. The more clues you can tie into your theory, the better the odds that you are right!
In today's case, Luna V is missing! She is a cultural icon: not only is she one of Neon City's hottest musos, but she is also an MC beyond compare. Her raves at the Grotto, the nightclub where she has a residency, were legendary. Her manager is getting anxious and needs you to solve the case. And prompto, as he's already working on finding a replacement, one who is far more glitchy and far more dangerous...
New players are welcome.
The GM is very familiar with Carved from Brindlewood games.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Kane's Tone” Standard Oneshot in the Call of Cthulhu system, led by Nona.
Call of Cthulhu is a TTRPG based upon the worlds of H. P. Lovecraft. It is a game of secrets, mysteries, and horror. You're not heroes, just ordinary people who investigate things that turn out to be beyond their imagination. You travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the Cthulhu Mythos. You encounter sanity-blasting entities, monsters, and insane cultists. Within strange and forgotten tomes of lore, you discover revelations that man was not meant to know. You and your companions may very well decide the fate of the world. Today's scenario is Kane's Tone’s modern-day scenario with a cast of pregenerated characters to play as.
YOU WAKE UP.
You sit among trees, lying on soft pine needles.
Your clothes are torn, your hands are scratched. You’re in pain.
You don’t know how you got here. And you don’t know who you are.
There’s a dim, pulsing yellow light at the top of the hill, nearby.
Something is very, very wrong.
Will you figure out what happened in time to avoid what is coming?
Content warnings: features themes of amnesia, paranoia, loss of control, and loss of sense of self, plus the usual loss of sanity and cosmic horrors that CoC games deal with.
New players are welcome.
The GM is very familiar with this game.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Swamp Goblin Mysteries” is a Standard Oneshot, Carved from Brindlewood system, led by Nona.
Swamp Goblin Mysteries is a short, simplified, fun and likely pretty chaotic game using the Carved from Brindlewood engine. You're goblins, you're in a swamp, you solve mysteries! But no one actually knows who the culprit is ahead of time, not even the GM! Embrace the chaos of being a little goblin with custom moves like Agent of Chaos, Cheat and Reckless. You also have one Main Thing. This is a swamp goblin special interest that is very dear to you, such as drunken debauchery or rejecting personal hygiene. It’s up to you how often you bring it up, but when it does come up, you have to be incredibly passionate about it. Get into trouble, find clues, brainstorm theories and end up with a big finale where you try to catch the culprit!
New players welcome.
The GM is very familiar with Carved from Brindlewood games. Characters can be quickly customized at the start or ahead of time.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
"Because Everyone Did It" Standard Oneshot, Murder Most Foolish system, led by Nona.
Murder Most Foolish is a collaborative group storytelling game about crafting the clues of an Agatha Christie-style murder mystery, and then using those clues to determine what happened. However, the twist in this story is that everyone is guilty of the dastardly crime. A detective (NPC controlled by alternating players or a GM depending on player count) first questions the rest of the players who serve as the unusual suspects for a murder that has occurred. Together your group fills out the Evidence Tracker with outlandish clues. Once filled the suspects take turns using those clues to describe how they attempted the murder, the detective weaving each suspects story together into one large murder most foolish. While the game deals with murder and violence, it intends to do so in a comedic and cartoonish manner. Come make your own outrageous murder mystery story full of camp and plot holes!
Players need to have played some TTRPGs before and be comfortable with improv.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Camp Flying Moose” Standard Oneshot, PbtA system, led by Nona.
Welcome to Camp Flying Moose!
Summer camp is a magical experience, isn’t it? The heat of the summer, the excitement of being away from home, and the sense that you are figuring out who you are. Away from your parents, school, and your annoying little brother. Nights spent whispering secrets and toasting marshmallows with a group of girls you don’t see 10 months of the year. Exchanging friendship bracelets, learning new skills, tipping canoes, and identifying animal tracks. It’s always the best part of the year. Don’t forget the afternoons spent deep in the forest, helping the local werewolf break the curse that keeps her in human form or performing the rituals to end the time vortex that keeps rapidly aging the campers… wait…. what?!
Camp Flying Moose for Girls of All Kinds is a PbtA game about teen girls at a summer camp filled with strange supernatural occurrences. Each session has a mystery to solve involving a strange event at camp. Use your skills, friendship, and empathy to help supernatural creatures solve their problems!
New players welcome.
The GM is very familiar with PbtA games.
Characters can be customized ahead of time.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“Of Flesh And Steel” is a Standard Oneshot in the Things from the Flood system, led by Nona.
System Pitch
Things from the Flood is a TTRPG using the Year Zero Engine, a D6 dice pool system from Free League, and the sequel to Tales from the Loop. You need no familiarity with any of these to play. Play as Teens in an alternate 1990s Sweden, after a decade of change and disaster, with plenty of weird stuff to investigate. There are the leftover remnants of a few decades of science-fiction technology (The Loop) gone awry. The Flood has transformed the once pastoral islands into a dark marshland. Some say that the dark water pouring out of the ground comes from within the Loop itself. Machines are afflicted by a strange virus, turning them unreliable and dangerous.
Still, your lives go on as before. You go to school, fall miserably in love, and try to do everything possible to fend off boredom. When you hear about other teens going missing, and even turning up dead, you realize its time to gather the group again.
One way or another, you will find out what these Things from the Flood really are. You're still balancing day-to-day life with solving exciting mysteries with your friends. But this is a darker time, and the stakes are higher. You're not a kid anymore, and death is not off the table.
Session Pitch
When the Teens find another local kid dead, they soon find themselves in the centre of a mystery threatening the whole population of the Mälaren Islands. What kind of creature is the machine fetus? And who are these strange robots guarding the secret?
New players are welcome.
The GM is very familiar with this system. Pregens are provided.
Hosted in room #3 of the Pickup Con Discord. Spectators welcome.
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
“The Land of Giants” is a Standard One Shot in the Mavericks system, led by Ansel Burch
"Some people go off into the world and become too big for their hometown. It happened to my brother. He writes every once in a while and once tried to visit, but this place just isn't big enough for him anymore.
That's why I had to bring you all here. That's the emergency. We got a letter last week, and it's suspicious. Everything about it raises red flags. I know if you read it, it all seems innocuous and normal. Trust me, if you knew my brother, you'd know that there's no way he could have written anything like this. That's why I'm putting together a group to go to the big city. We're going to find my brother and make sure he's okay. It won't be easy, I don't know. I don't know the first thing about life in that place. How do they get around? What kind of dangers might there be? What is the food like? How much money should we bring?
Every family in the valley has someone who went off to the big city. So, the way I see we all have reason to worry if something's wrong there. We've got to go and see for ourselves. "
This game will be great if you like switching perspectives, trying something new, and getting into danger.
The game runner will provide characters.
New players are welcome. This system was written by the game runner.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: Extreme power disparity, high likelihood of serious injury
Warhorn Links
Sun AM: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/0720fcbb-7182-40f6-abd8-086af9bb3e05
Sun PM:
https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/29b80bb7-b164-4377-bf38-00f91f371554
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“The Shrinking” is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
Sometimes, something happens that throws a person on their heels, makes them want to hide, makes them shrink. This is bad for anyone, but for a powerful metahuman with the power to affect reality, it's got real potential to change the city
This game will be great if you like Teenage superhero stories, solving problems by breaking stuff, and goldfish crackers.
Players should build characters ahead.
New players are welcome. The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: Being squished
Warhorn Links:
Sat: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/691d7946-2594-4c21-a691-7035d2d56d9c
Sun: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/a867963e-77ee-4502-8c59-65c36f759c3c
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“The Land of Giants” is a Standard One Shot in the Mavericks system, led by Ansel Burch
"Some people go off into the world and become too big for their hometown. It happened to my brother. He writes every once in a while and once tried to visit, but this place just isn't big enough for him anymore.
That's why I had to bring you all here. That's the emergency. We got a letter last week, and it's suspicious. Everything about it raises red flags. I know if you read it, it all seems innocuous and normal. Trust me, if you knew my brother, you'd know that there's no way he could have written anything like this. That's why I'm putting together a group to go to the big city. We're going to find my brother and make sure he's okay. It won't be easy, I don't know. I don't know the first thing about life in that place. How do they get around? What kind of dangers might there be? What is the food like? How much money should we bring?
Every family in the valley has someone who went off to the big city. So, the way I see we all have reason to worry if something's wrong there. We've got to go and see for ourselves. "
This game will be great if you like switching perspectives, trying something new, and getting into danger.
The game runner will provide characters.
New players are welcome. This system was written by the game runner.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: Extreme power disparity, high likelihood of serious injury
Warhorn Links
Sun AM: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/0720fcbb-7182-40f6-abd8-086af9bb3e05
Sun PM:
https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/29b80bb7-b164-4377-bf38-00f91f371554
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“The Shrinking” is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
Sometimes, something happens that throws a person on their heels, makes them want to hide, makes them shrink. This is bad for anyone, but for a powerful metahuman with the power to affect reality, it's got real potential to change the city
This game will be great if you like Teenage superhero stories, solving problems by breaking stuff, and goldfish crackers.
Players should build characters ahead.
New players are welcome. The game runner is very familiar with this system.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: Being squished
Warhorn Links:
Sat: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/691d7946-2594-4c21-a691-7035d2d56d9c
Sun: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/a867963e-77ee-4502-8c59-65c36f759c3c
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
“Into The Maelstrom” is a Standard One-Shot in the Pirate Borg system, led by Ansel Burch
“In this gothic-castle-on-a-boat adventure, you'll cross cutlasses with Albrecht the Tideborne, a vampire lord, and his crew. Garlic and sunlight won't save you from monsters hungry for the blood of scurvy-ridden pirates”. This is a special session using the new rules from Down Among the Dead, the new rule expansion from Free League Publishing.
This game will be great if you like pirates, over-the-top action, old school gaming
The game runner will provide characters.
New players are welcome.
Players will be learning this system together with the game runner.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚪⚪⚪
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: Character death and extreme gonzo violence are on the table.
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
Against the Clock West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
The Tock Tickler has long been a villain that the adult heroes did not think their teen counterparts should face, mostly because of the name. Everyone agrees that it's just a little too dicey to talk about with teens. Today, there is no choice. The Tock Tickler has taken time to track these teens and try to teach them to tangle temporally.
This game will be good if you like Teen Titans, Marvel movies, sassy and emotionally vulnerable characters, and effects that occasionally come before cause.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: none
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
Against the Clock West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
The Tock Tickler has long been a villain that the adult heroes did not think their teen counterparts should face, mostly because of the name. Everyone agrees that it's just a little too dicey to talk about with teens. Today, there is no choice. The Tock Tickler has taken time to track these teens and try to teach them to tangle temporally.
This game will be good if you like Teen Titans, Marvel movies, sassy and emotionally vulnerable characters, and effects that occasionally come before cause.
Tone: Silly⚪⚪⚬⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: none
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
240 Seconds to Kill is a Standard One Shot in the Blades in the Dark, led by Ansel Burch
The crew has already made all of the preparations for the biggest heist of our lives. The lines are in place, gear secured, information wrangled and maps studied. Now, it's between the rogues and the clock. 240 seconds are all we have to get in and get out with minimal need for violence or getting recognized. Can we pull it off?
This game will be great if you like being up against a clock, flashbacks, Honey Heist.
We will build characters in session.
Your crew will be pre-made.
You only need to choose a playbook and make some selections within it.
New players are welcome. The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚪⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚬⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: High stress, deadlines, likelihood of failure
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch
This Will Be Graded is a Standard One-Shot in the Daggerheart system. Led by Ley
This is it! The Demonstration Dungeon: the final test before you all get to call yourselves full fledged *trained* adventurers, licensed to go out and scour the notice boards for fame and fortune, and maybe even help some people along the way. You’ve worked so hard for this. But so have all the other teams, and the team with the highest grade gets the coveted Golden Key. Except, you’re not really sure *how* they grade this, and you’ve only passed by some of your teammates in the hall sometimes. You suppose the only thing to do is do your best!
This game is great if you like exploration, team strategy, and time-based challenges.
The game runner will provide level 1 characters
If players are familiar with the material, they can build their own characters with GM final approval
All players will be able to choose Ancestries, Communities, and Experiences. GM will provide ancestry and community options and example experiences.
New players are welcome. Players need to have played some RPGs.
Players will be learning this system together with the game runner.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚪⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #3 on the TTRPG Pickup Con Discord server.
Spectators are welcome in the Discord room.
CW: violence and tricks
Check out the Rules: https://www.daggerheart.com/srd/
This Will Be Graded is a Standard One-Shot in the Daggerheart system. Led by Ley
This is it! The Demonstration Dungeon: the final test before you all get to call yourselves full fledged *trained* adventurers, licensed to go out and scour the notice boards for fame and fortune, and maybe even help some people along the way. You’ve worked so hard for this. But so have all the other teams, and the team with the highest grade gets the coveted Golden Key. Except, you’re not really sure *how* they grade this, and you’ve only passed by some of your teammates in the hall sometimes. You suppose the only thing to do is do your best!
This game is great if you like exploration, team strategy, and time-based challenges.
The game runner will provide level 1 characters
If players are familiar with the material, they can build their own characters with GM final approval
All players will be able to choose Ancestries, Communities, and Experiences. GM will provide ancestry and community options and example experiences.
New players are welcome. Players need to have played some RPGs.
Players will be learning this system together with the game runner.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚪⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚪⚪⚪
This game will be hosted in room #3 on the TTRPG Pickup Con Discord server.
Spectators are welcome in the Discord room.
CW: violence and tricks
Check out the Rules: https://www.daggerheart.com/srd/

