TTRPG Pickup Con Games Schedule

Please contact me with any questions or concerns about registration.


Pickup Con Schedule

*All times listed in the US Central Time Zone.*


Friday

Saturday

Sunday

Upcoming Cons!


Filtering by: “Room 3”

"Myths & Omens" is a Standard Oneshot in the Mythic Bastionland system, led by Nona.
Apr
26

"Myths & Omens" is a Standard Oneshot in the Mythic Bastionland system, led by Nona.

Take the Oath and venture into Mythic Bastionland, a TTRPG inspired by British folklore, Arthurian legends, and our own medieval-era myths. Rooted in GHD's previous games, Into the Odd and Electric Bastionland, the gameplay is fast and streamlined, and the world is dangerous. Nobody ever rolls to hit. You go straight to the damage roll. Every turn you decide to stay in the fight matters. Use the new Gambit system to push enemies, splinter shields, drag them down from their steeds, and deftly reposition yourself. As Knights, you also use Feats to Smite for extra damage, Focus on the perfect tactical maneuver, or Deny the strongest attacks of your foes. But combat is only a small part of the game! Like the other NSR games that inspired this, exploration and clever problem-solving will each play key parts in your adventure!

In Mythic Bastionland, you begin as a young knight errant, seeking the glory to lead warbands, earn a place in court, and rule your own domain. Glory is found in hunting the Myths of this world, manifesting them into reality while protecting the Realm from their strange influence. Each player randomly becomes one of 72 pre-existing Knights, each with personal equipment, a unique ability, and a passion that fuels their spirit. As your glory grows, you might eventually embark on the legendary City Quest, an impossible challenge to find The City itself, a shining metropolis seen only in dreams. Mythic Bastionland was inspired by the lies we tell about history, whether by misconception or design. A past that never was, brought to life, and a place that you can visit if you know the way. Come try it for yourself and discover Omens that lead you to confront the first of 72 Myths this land has to offer you!

New players welcome. 

The GM is very familiar with NSR games. 

Roll for a random Knight ahead of time. 

Hosted in room #3 of the Pickup Con Discord. Spectators welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning 

View Event →
"Luna's Tunes" Standard Oneshot, Neon City Blues system,led by Nona
Apr
26

"Luna's Tunes" Standard Oneshot, Neon City Blues system,led by Nona

Neon City Blues is a TTRPG where you play as a group of street-level characters, bartenders, street hawkers, dealers etc. The PCs find themselves pulled into the underbelly of the city’s darkest mysteries as discreet and disposable troubleshooters. They don’t live in the shadows of towering megacorporations and gleaming skyscrapers, but on the grimy streets. They’re the ones who hear the whispers, see the deals go down, and know where the bodies are buried. What starts as hustling to survive turns into investigating crimes that no one else will touch. As they dig deeper, they begin to uncover nefarious schemes by corrupt politicians, corporate executives, and the criminal elite, who use the people of Neon City as pawns and sacrifices in their quest for power.

Neon City Blues is a 'Carved from Brindlewood' game, meaning the solution to the mystery is NOT prewritten and unknown to the GM as well.  You'll visit locations, meet suspects and gather clues, then Theorize as a group how to put it all together. The more clues you can tie into your theory, the better the odds that you are right! 

In today's case, Luna V is missing! She is a cultural icon: not only is she one of Neon City's hottest musos, but she is also an MC beyond compare. Her raves at the Grotto, the nightclub where she has a residency, were legendary. Her manager is getting anxious and needs you to solve the case. And prompto, as he's already working on finding a replacement, one who is far more glitchy and far more dangerous...

New players are welcome. 

The GM is very familiar with Carved from Brindlewood games. 

Hosted in room #3 of the Pickup Con Discord. Spectators welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

View Event →
“Kane's Tone” Standard Oneshot in the Call of Cthulhu system, led by Nona.
Apr
25

“Kane's Tone” Standard Oneshot in the Call of Cthulhu system, led by Nona.

Call of Cthulhu is a TTRPG based upon the worlds of H. P. Lovecraft. It is a game of secrets, mysteries, and horror. You're not heroes, just ordinary people who investigate things that turn out to be beyond their imagination. You travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the Cthulhu Mythos. You encounter sanity-blasting entities, monsters, and insane cultists. Within strange and forgotten tomes of lore, you discover revelations that man was not meant to know. You and your companions may very well decide the fate of the world. Today's scenario is Kane's Tone’s modern-day scenario with a cast of pregenerated characters to play as. 

YOU WAKE UP.

You sit among trees, lying on soft pine needles.

Your clothes are torn, your hands are scratched. You’re in pain. 

You don’t know how you got here. And you don’t know who you are.

There’s a dim, pulsing yellow light at the top of the hill, nearby.

Something is very, very wrong.

Will you figure out what happened in time to avoid what is coming?

Content warnings: features themes of amnesia, paranoia, loss of control, and loss of sense of self, plus the usual loss of sanity and cosmic horrors that CoC games deal with. 

New players are welcome. 

The GM is very familiar with this game. 

Hosted in room #3 of the Pickup Con Discord. Spectators welcome.


Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

View Event →
“Swamp Goblin Mysteries” is a Standard Oneshot, Carved from Brindlewood system, led by Nona.
Apr
25

“Swamp Goblin Mysteries” is a Standard Oneshot, Carved from Brindlewood system, led by Nona.

Swamp Goblin Mysteries is a short, simplified, fun and likely pretty chaotic game using the Carved from Brindlewood engine. You're goblins, you're in a swamp, you solve mysteries! But no one actually knows who the culprit is ahead of time, not even the GM! Embrace the chaos of being a little goblin with custom moves like Agent of Chaos, Cheat and Reckless. You also have one Main Thing. This is a swamp goblin special interest that is very dear to you, such as drunken debauchery or rejecting personal hygiene. It’s up to you how often you bring it up, but when it does come up, you have to be incredibly passionate about it. Get into trouble, find clues, brainstorm theories and end up with a big finale where you try to catch the culprit!

New players welcome. 

The GM is very familiar with Carved from Brindlewood games. Characters can be quickly customized at the start or ahead of time. 

Hosted in room #3 of the Pickup Con Discord. Spectators welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

View Event →
"Because Everyone Did It" Standard Oneshot, Murder Most Foolish system, led by Nona.
Apr
25

"Because Everyone Did It" Standard Oneshot, Murder Most Foolish system, led by Nona.

Murder Most Foolish is a collaborative group storytelling game about crafting the clues of an Agatha Christie-style murder mystery, and then using those clues to determine what happened. However, the twist in this story is that everyone is guilty of the dastardly crime. A detective (NPC controlled by alternating players or a GM depending on player count) first questions the rest of the players who serve as the unusual suspects for a murder that has occurred. Together your group fills out the Evidence Tracker with outlandish clues. Once filled the suspects take turns using those clues to describe how they attempted the murder, the detective weaving each suspects story together into one large murder most foolish. While the game deals with murder and violence, it intends to do so in a comedic and cartoonish manner. Come make your own outrageous murder mystery story full of camp and plot holes!

Players need to have played some TTRPGs before and be comfortable with improv. 

Hosted in room #3 of the Pickup Con Discord. Spectators welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

View Event →
“Camp Flying Moose” Standard Oneshot, PbtA system, led by Nona.
Apr
25

“Camp Flying Moose” Standard Oneshot, PbtA system, led by Nona.

Welcome to Camp Flying Moose!

Summer camp is a magical experience, isn’t it? The heat of the summer, the excitement of being away from home, and the sense that you are figuring out who you are. Away from your parents, school, and your annoying little brother. Nights spent whispering secrets and toasting marshmallows with a group of girls you don’t see 10 months of the year. Exchanging friendship bracelets, learning new skills, tipping canoes, and identifying animal tracks. It’s always the best part of the year. Don’t forget the afternoons spent deep in the forest, helping the local werewolf break the curse that keeps her in human form or performing the rituals to end the time vortex that keeps rapidly aging the campers… wait…. what?!

Camp Flying Moose for Girls of All Kinds is a PbtA game about teen girls at a summer camp filled with strange supernatural occurrences. Each session has a mystery to solve involving a strange event at camp. Use your skills, friendship, and empathy to help supernatural creatures solve their problems! 

New players welcome. 

The GM is very familiar with PbtA games. 

Characters can be customized ahead of time. 

Hosted in room #3 of the Pickup Con Discord. Spectators welcome.


Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning 

View Event →
“Of Flesh And Steel” is a Standard Oneshot in the Things from the Flood system, led by Nona.
Apr
24

“Of Flesh And Steel” is a Standard Oneshot in the Things from the Flood system, led by Nona.

System Pitch

Things from the Flood is a TTRPG using the Year Zero Engine, a D6 dice pool system from Free League, and the sequel to Tales from the Loop. You need no familiarity with any of these to play. Play as Teens in an alternate 1990s Sweden, after a decade of change and disaster, with plenty of weird stuff to investigate. There are the leftover remnants of a few decades of science-fiction technology (The Loop) gone awry. The Flood has transformed the once pastoral islands into a dark marshland. Some say that the dark water pouring out of the ground comes from within the Loop itself. Machines are afflicted by a strange virus, turning them unreliable and dangerous. 

Still, your lives go on as before. You go to school, fall miserably in love, and try to do everything possible to fend off boredom. When you hear about other teens going missing, and even turning up dead, you realize its time to gather the group again.

One way or another, you will find out what these Things from the Flood really are. You're still balancing day-to-day life with solving exciting mysteries with your friends. But this is a darker time, and the stakes are higher. You're not a kid anymore, and death is not off the table. 

Session Pitch

When the Teens find another local kid dead, they soon find themselves in the centre of a mystery threatening the whole population of the Mälaren Islands. What kind of creature is the machine fetus? And who are these strange robots guarding the secret?

New players are welcome. 

The GM is very familiar with this system. Pregens are provided. 

Hosted in room #3 of the Pickup Con Discord. Spectators welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

View Event →
“The Land of Giants” is a Standard One Shot in the Mavericks system, led by Ansel Burch
Mar
29

“The Land of Giants” is a Standard One Shot in the Mavericks system, led by Ansel Burch

"Some people go off into the world and become too big for their hometown. It happened to my brother. He writes every once in a while and once tried to visit, but this place just isn't big enough for him anymore. 

That's why I had to bring you all here. That's the emergency. We got a letter last week, and it's suspicious. Everything about it raises red flags. I know if you read it, it all seems innocuous and normal. Trust me, if you knew my brother, you'd know that there's no way he could have written anything like this. That's why I'm putting together a group to go to the big city. We're going to find my brother and make sure he's okay. It won't be easy, I don't know. I don't know the first thing about life in that place. How do they get around? What kind of dangers might there be? What is the food like? How much money should we bring? 

Every family in the valley has someone who went off to the big city. So, the way I see we all have reason to worry if something's wrong there. We've got to go and see for ourselves. "

This game will be great if you like switching perspectives, trying something new, and getting into danger.

The game runner will provide characters.

New players are welcome. This system was written by the game runner.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: Extreme power disparity, high likelihood of serious injury

Warhorn Links

Sun AM: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/0720fcbb-7182-40f6-abd8-086af9bb3e05

Sun PM:

https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/29b80bb7-b164-4377-bf38-00f91f371554


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
Mar
29

“The Shrinking” is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch

Sometimes, something happens that throws a person on their heels, makes them want to hide, makes them shrink. This is bad for anyone, but for a powerful metahuman with the power to affect reality, it's got real potential to change the city

This game will be great if you like Teenage superhero stories, solving problems by breaking stuff, and goldfish crackers.

Players should build characters ahead.

New players are welcome. The game runner is very familiar with this system.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: Being squished

Warhorn Links:

Sat: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/691d7946-2594-4c21-a691-7035d2d56d9c 

Sun: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/a867963e-77ee-4502-8c59-65c36f759c3c 

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch 

View Event →
Mar
29

“The Land of Giants” is a Standard One Shot in the Mavericks system, led by Ansel Burch

"Some people go off into the world and become too big for their hometown. It happened to my brother. He writes every once in a while and once tried to visit, but this place just isn't big enough for him anymore. 

That's why I had to bring you all here. That's the emergency. We got a letter last week, and it's suspicious. Everything about it raises red flags. I know if you read it, it all seems innocuous and normal. Trust me, if you knew my brother, you'd know that there's no way he could have written anything like this. That's why I'm putting together a group to go to the big city. We're going to find my brother and make sure he's okay. It won't be easy, I don't know. I don't know the first thing about life in that place. How do they get around? What kind of dangers might there be? What is the food like? How much money should we bring? 

Every family in the valley has someone who went off to the big city. So, the way I see we all have reason to worry if something's wrong there. We've got to go and see for ourselves. "

This game will be great if you like switching perspectives, trying something new, and getting into danger.

The game runner will provide characters.

New players are welcome. This system was written by the game runner.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: Extreme power disparity, high likelihood of serious injury

Warhorn Links

Sun AM: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/0720fcbb-7182-40f6-abd8-086af9bb3e05

Sun PM:

https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/29b80bb7-b164-4377-bf38-00f91f371554


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
“The Shrinking” is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
Mar
28

“The Shrinking” is a West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch

Sometimes, something happens that throws a person on their heels, makes them want to hide, makes them shrink. This is bad for anyone, but for a powerful metahuman with the power to affect reality, it's got real potential to change the city

This game will be great if you like Teenage superhero stories, solving problems by breaking stuff, and goldfish crackers.

Players should build characters ahead.

New players are welcome. The game runner is very familiar with this system.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: Being squished

Warhorn Links:

Sat: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/691d7946-2594-4c21-a691-7035d2d56d9c 

Sun: https://warhorn.net/events/ttrpg-pickup-con/schedule/sessions/a867963e-77ee-4502-8c59-65c36f759c3c 

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch 

View Event →
“Into The Maelstrom” is a Standard One-Shot in the Pirate Borg system, led by Ansel Burch
Mar
27

“Into The Maelstrom” is a Standard One-Shot in the Pirate Borg system, led by Ansel Burch

“In this gothic-castle-on-a-boat adventure, you'll cross cutlasses with Albrecht the Tideborne, a vampire lord, and his crew. Garlic and sunlight won't save you from monsters hungry for the blood of scurvy-ridden pirates”. This is a special session using the new rules from Down Among the Dead, the new rule expansion from Free League Publishing.

This game will be great if you like pirates, over-the-top action, old school gaming

The game runner will provide characters.

New players are welcome.

Players will be learning this system together with the game runner.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚪

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: Character death and extreme gonzo violence are on the table.


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
Against the Clock West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
Feb
22

Against the Clock West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch

The Tock Tickler has long been a villain that the adult heroes did not think their teen counterparts should face, mostly because of the name. Everyone agrees that it's just a little too dicey to talk about with teens. Today, there is no choice. The Tock Tickler has taken time to track these teens and try to teach them to tangle temporally. 

This game will be good if you like Teen Titans, Marvel movies, sassy and emotionally vulnerable characters, and effects that occasionally come before cause.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: none


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
Against the Clock West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch
Feb
21

Against the Clock West Marches (Roughly Connected) session in the Masks system, led by Ansel Burch

The Tock Tickler has long been a villain that the adult heroes did not think their teen counterparts should face, mostly because of the name. Everyone agrees that it's just a little too dicey to talk about with teens. Today, there is no choice. The Tock Tickler has taken time to track these teens and try to teach them to tangle temporally. 

This game will be good if you like Teen Titans, Marvel movies, sassy and emotionally vulnerable characters, and effects that occasionally come before cause.

Tone: Silly⚪⚪⚬⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: none


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
240 Seconds to Kill is a Standard One Shot in the Blades in the Dark, led by Ansel Burch
Feb
20

240 Seconds to Kill is a Standard One Shot in the Blades in the Dark, led by Ansel Burch

The crew has already made all of the preparations for the biggest heist of our lives. The lines are in place, gear secured, information wrangled and maps studied. Now, it's between the rogues and the clock. 240 seconds are all we have to get in and get out with minimal need for violence or getting recognized. Can we pull it off?

This game will be great if you like being up against a clock, flashbacks, Honey Heist.

We will build characters in session.

Your crew will be pre-made. 

You only need to choose a playbook and make some selections within it. 

New players are welcome. The game runner is very familiar with this system.

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚬⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.

CW: High stress, deadlines, likelihood of failure


Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
This Will Be Graded is a Standard One-Shot in the Daggerheart system. Led by Ley
Jan
25

This Will Be Graded is a Standard One-Shot in the Daggerheart system. Led by Ley

This is it!  The Demonstration Dungeon: the final test before you all get to call yourselves full fledged *trained* adventurers, licensed to go out and scour the notice boards for fame and fortune, and maybe even help some people along the way.  You’ve worked so hard for this.  But so have all the other teams, and the team with the highest grade gets the coveted Golden Key.  Except, you’re not really sure *how* they grade this, and you’ve only passed by some of your teammates in the hall sometimes.  You suppose the only thing to do is do your best!

This game is great if you like exploration, team strategy, and time-based challenges.

The game runner will provide level 1 characters

  • If players are familiar with the material, they can build their own characters with GM final approval

  • All players will be able to choose Ancestries, Communities, and Experiences.  GM will provide ancestry and community options and example experiences.

New players are welcome. Players need to have played some RPGs.

Players will be learning this system together with the game runner.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #3 on the TTRPG Pickup Con Discord server. 

Spectators are welcome in the Discord room.

CW: violence and tricks


Check out the Rules: https://www.daggerheart.com/srd/

View Event →
This Will Be Graded is a Standard One-Shot in the Daggerheart system. Led by Ley
Jan
23

This Will Be Graded is a Standard One-Shot in the Daggerheart system. Led by Ley

This is it!  The Demonstration Dungeon: the final test before you all get to call yourselves full fledged *trained* adventurers, licensed to go out and scour the notice boards for fame and fortune, and maybe even help some people along the way.  You’ve worked so hard for this.  But so have all the other teams, and the team with the highest grade gets the coveted Golden Key.  Except, you’re not really sure *how* they grade this, and you’ve only passed by some of your teammates in the hall sometimes.  You suppose the only thing to do is do your best!

This game is great if you like exploration, team strategy, and time-based challenges.

The game runner will provide level 1 characters

  • If players are familiar with the material, they can build their own characters with GM final approval

  • All players will be able to choose Ancestries, Communities, and Experiences.  GM will provide ancestry and community options and example experiences.

New players are welcome. Players need to have played some RPGs.

Players will be learning this system together with the game runner.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚪⚪⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚪⚪⚪

This game will be hosted in room #3 on the TTRPG Pickup Con Discord server. 

Spectators are welcome in the Discord room.

CW: violence and tricks


Check out the Rules: https://www.daggerheart.com/srd/

View Event →
Dec
7

“The Winter Formal” is West marches style game in the Masks system led by Ansel Burch

High school is hard enough with all the normal changes to your body, life, worldview, and ability to control your own life. With superpowers though, everything gets harder. So, the staff of Halcyon high try valiantly to keep a few normal touchstones of an American high school experience in place for the kids. And that means two hours in which the entire gymatorium is encased in a Faraday cage so that no distress call, beacon, warning, or extraterrestrial data wave will interrupt the festivities. That should be absolutely fine. It's been fine before.

This game will be great if you like teenage angst, well intentioned mistakes, and the threat of romance.

Players should build characters ahead.

The GM is very familiar with this game.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con server. Spectators are welcome.

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/a

nsel-burch

View Event →
Dec
6

“The Winter Formal” is West marches style game in the Masks system led by Ansel Burch (Copy)

High school is hard enough with all the normal changes to your body, life, worldview, and ability to control your own life. With superpowers though, everything gets harder. So, the staff of Halcyon high try valiantly to keep a few normal touchstones of an American high school experience in place for the kids. And that means two hours in which the entire gymatorium is encased in a Faraday cage so that no distress call, beacon, warning, or extraterrestrial data wave will interrupt the festivities. That should be absolutely fine. It's been fine before.

This game will be great if you like teenage angst, well intentioned mistakes, and the threat of romance.

Players should build characters ahead.

The GM is very familiar with this game.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con server. Spectators are welcome.

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/a

nsel-burch

View Event →
Dec
6

“The Winter Formal” is West marches style game in the Masks system led by Ansel Burch

High school is hard enough with all the normal changes to your body, life, worldview, and ability to control your own life. With superpowers though, everything gets harder. So, the staff of Halcyon high try valiantly to keep a few normal touchstones of an American high school experience in place for the kids. And that means two hours in which the entire gymatorium is encased in a Faraday cage so that no distress call, beacon, warning, or extraterrestrial data wave will interrupt the festivities. That should be absolutely fine. It's been fine before.

This game will be great if you like teenage angst, well intentioned mistakes, and the threat of romance.

Players should build characters ahead.

The GM is very familiar with this game.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con server. Spectators are welcome.

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/a

nsel-burch

View Event →
Dec
5

"Holidays on the Farthbelg Space Station" is a standard one-shot in the Mavericks system led by Ansel Burch

Holodays have always been an important part of life in the Stellaric College. Everyone needs a chance to relax, restore themselves and engage with fantasy. The idea of having everyone on the station engage in the holo at once to build community seems … odd. This is usually a private enterprise or to be shared with intimates. There's something alien about getting to know a new person and making small talk while lasers carefully replicate a world around you. 


Nevertheless you have been voluntold to gather supplies for the real, consumable refreshments and to stage them in the holo-array. Might as well get it done.


This game will be great if you like Star Trek, Doctor Who, and holiday special games.

Pre-generated characters will be available though you are also welcome to build your own weird alien.

This game was written by the GM.

Tone: Silly⚪⚪⚪⚬⚬ Serious

Combat: ⚪⚪⚬⚬⚬

Role Play: ⚪⚪⚪⚪⚪

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con server. Spectators are welcome. 

Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

View Event →
“A Life on the Ocean Waves” is a Standard one-shot in the Goblin Quest system. Led by Nona de Koning.
Sep
28

“A Life on the Ocean Waves” is a Standard one-shot in the Goblin Quest system. Led by Nona de Koning.

Goblin Quest is a tabletop roleplaying game by Grant Howitt about slapstick violence, fatal ineptitude, and the most incredible adventure of your life.. Doodle and play five goblins each (in sequence, not parallel) and watch them one by one meet hilarious ends. As you play, you’ll tell stories about goblins trying to achieve basic tasks and meeting fatal misadventure as they do it. You’ll play the goblins, and you’ll steer them through (or, more commonly, directly into) adversity, and you’ll have a fun time doing it. Will they survive the dangerous world and complete all their silly quests? Probably not. But you'll have fun finding out! Today, your Goblins will go on a Quest we'll call A Life on the Ocean Waves. Tired of the reeking claustrophobia of the Green Pits, you’ve decided to get together a greasy crew of restless adventure types and set sail for a nautical life. Unfortunately, you’re going to have to build a boat out of filthy rubbish and scrounged scrap, and all you have to sail it on is the festering swamp that borders the western wall of the Great Battle Camp. What could possibly go wrong with that plan, right? 

This game will be great if you like drawing, goblins, shenanigans, harebrained schemes, Saturday morning cartoons, and Grant Howitt's games. This system is especially great for new players. 

The game runner is very familiar with this system. 

We will build characters in session. 

Note: drawing your goblins is a minor but required part of gameplay; this can be done digitally or on paper. If drawing on paper, please be prepared to take pictures of your goblins (using a smartphone) and share/upload them in our game's thread here on Discord. 

Hosted in room #3 of the Pickup Con server, only using Discord, as always, spectators are welcome.


View Event →
Sep
28

“Stonespire Marsh” a Standard One Shot in the Mausritter system. Led by Nona de Koning

Session pitch - Crawler Beyond The Stone:
Stonespire Marsh, named for the eponymous boulder at its center, is home to reclusive, sun-basking lizards. One day, amidst the muck and mud, they uncovered an entrance to the Stonespire itself, and their demeanor changed. They opened their island, speaking to visitors about a ""Second Sun.” They promise sanctuary and shelter the lost and needy, ""The Second Sun brings warmth and prosperity to all it shines upon."" However, pilgrims that enter the Stonespire never seem to leave again. What are High Priest Zon and the lizard cult up to? It's time for your brave mice to crawl beyond the stone and investigate what's really going on in Stonespire Marsh!
About Mausritter:
The settled mice huddle together, hidden in their settlements in trees and burrows and walls, scraping and saving. A tenuous existence. You are not like those settled mice. By choice or by necessity you are an adventurer. You live by your luck, your smarts, your bravery. With your friends by your side, you will abandon the warmth and safety of the mouse settlements and venture forth into the dark and dangerous places where other mice do not dare to tread. There is great wealth to be found by those that are willing to take it.
It's a huge and dangerous world out there. It does not look kindly on a small mouse. But if you are very brave and very clever and just a bit lucky, you might be able to survive. And if you survive long enough, you might even become a hero amongst mice."
This game will be great if you like Redwall, The Rescuers, The Hobbit, Over The Hedge, Thumbelina, OSR style RPGs
We will build Level 1 characters in the session. Character creation is lightning-quick and involves just a few random rolls. We'll do this together at the start of the session. If you've played Mausritter before and want to bring an existing character, contact me upfront to discuss.
This session will be especially good for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room. The game runner will use Miro whiteboards for mapping. https://miro.com/
CW
: drug use, cult, imprisonment, ritual sacrifice, possible PC death (you can continue with a new PC if that happens)
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
Check
out the Rules: https://losing-games.itch.io/mausritter

View Event →
“All Hands on Deck” is a Standard one-shot in the Descended From The Queen system. Led by Nona de Koning.
Sep
28

“All Hands on Deck” is a Standard one-shot in the Descended From The Queen system. Led by Nona de Koning.

All Hands on Deck is a zero-prep GMless game and a hack of For The Queen. In this game, we collaboratively tell a story about a ship, its crew, and the sea they sail on. It is a game about the relationships between those people, about relying on each other, about being an individual in a team. We start by briefly discussing what sort of ship you sail, giving it a captain and naming them both. There is no need to dwell on details at this step; we'll learn more about our individual crew members, our captain, and our ship as our story develops! 

This game will be great if you like For The Queen, ships, pirate crews, and collaborative prompt-based storytelling. 

This system is especially great for new players. 

The game runner is very familiar with this system.

Hosted in room #3 of the Pickup Con server, only using Discord, as always, spectators are welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

View Event →
“The Sunken Tower” is a Standard One-Shot in the Dragonbane system. Led by Nona de Koning.
Sep
27

“The Sunken Tower” is a Standard One-Shot in the Dragonbane system. Led by Nona de Koning.

 Dragonbane is a classic fantasy TTRPG, OSR/NSR in spirit and full of magic, mystery, and adventure. Carefully explore, creatively solve problems, and treat combat like the dangerous thing it is! Dragonbane is designed from the ground up to facilitate fast and furious play, with room for laughs at the table, while still offering brutal challenges for the adventurers. The sea wind howls, and the smell of seaweed and decay stings your noses. You pull your cloaks tighter around you as the rowboat cuts through the restless sea towards your destination. Then the fog clears to reveal the sinking tower rising from the water. This is the moment you have all been waiting for, the day when the enchanted stone tower said to have been built by a mad mage rises from the sea once more. It only happens once every twenty years, according to the fishermen around the inn’s warming hearth, and only stays above water for two hours. Then it sinks back into the deep along with its treasures. There is a ghostly green light glowing ominously at the top of the tower. That is where the sorcerer’s emerald is said to be. Perhaps you will be the first to find it? Today, you'll play the Sunken Tower scenario, which Free League designed specifically for convention play. Players will need to work together to solve puzzles, win battles, and find valuable treasures. And all that in just two hours, as the IC part has a strict time limit! The session is scheduled for 3 hours to allow for introducing characters, a brief teach, a midway break, and a short wrap-up at the end, where your score is revealed! The latter is just a fun nod to those old-school tournament-style games, as always, telling a good story together is more important than winning! Pregen characters are provided. 

New players are welcome. 

The game runner is new to this system, but has plenty of experience with similar games. 

Hosted in room #3 of the Pickup Con server, only using Discord, as always, spectators are welcome. using Miro whiteboards, https://miro.com/

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

View Event →
“Off the Hook” is a Standard One-Shot in the Descended From The Queen system. Led by Nona de Koning.
Sep
27

“Off the Hook” is a Standard One-Shot in the Descended From The Queen system. Led by Nona de Koning.

Rumors of a terrible sea monster have been floating around your seaside town. People disappearing, tides changing, total devastation... Gnashing teeth, unimaginable strength... Hardly anyone goes outside anymore. No one has actually seen this monster in all its entirety, but you can't live in terror forever. Boarding the next available boat, you set off on what might be your last marine journey. With nothing better to do, you begin to reminisce about the tall tales about the sea monster. Will they prove to be true when you finally encounter the monster? And can you bring yourself to end its life?

Off the Hook is a zero-prep GMless game and a hack of For The Queen. In this game, we collaboratively tell a story of rumors and mystery surrounding a sea monster currently terrorizing the seaside town you and your ragtag group of people hail from. Using a card deck and pregenerated prompts, we exchange memories, tales, hypotheticals, and general banter about the sea monster. Ultimately, we decide if we let the monster live, out of mercy or perhaps out of safety, or confront the monster, to capture it, kill it, or die trying. 

This game will be great if you like For The Queen, sea monsters, pirate crews, and collaborative prompt-based storytelling. 

This system is especially great for new players.

The game runner is very familiar with this system. 

Hosted in room #3 of the Pickup Con server, only using Discord, as always, spectators are welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

View Event →
“The Coldsteel Curse” is a Standard One-Shot in the Cryptid Creeks system. Led by Nona de Koning.
Sep
27

“The Coldsteel Curse” is a Standard One-Shot in the Cryptid Creeks system. Led by Nona de Koning.

In Cryptid Creeks, you play a crew of River Scout teenagers setting out to save Clawfoot, the place you call home. Guided by a benevolent cryptid called the Watcher, you will travel the waterways, track down Clues to dangerous Curses, and break them before it’s too late! All the while, an eldritch figure known as the Peddler schemes from the shadows, willing you to fail, and for Clawfoot to fall. It is meant to emulate a blend of mystery, horror, and coming-of-age genres. And the overall vibe is cozy horror, meaning it alternates between comforting and creepy fiction. The system is based off Carved from Brindlewood: this means there is no canon solution to breaking the curses! Instead, players must collect and piece together different clues to come up with a convincing answer and play to find out if they're right! This time, the Coldsteel Curse is plaguing your town: In recent days, vandalism and petty burglaries have been plaguing the area. People are saying that the docks have suffered the most because of this. In addition, the Tranquility ferry has ceased operations due to an unseasonably heavy fog. The police don't seem worried, but you are sure a Curse is the cause. It's not long before you learn that the McGally & Son Fish and Tackle shop is aglow with eldritch energy! Could this be the Ghost of Captain Coldsteel, a feared pirate who lived and died in this area many centuries ago? Can you find out what brought him back and how to stop him once and for all? 

This game will be great if you like playing as teenagers, solving mysteries, Carved from Brindlewood, and media like The Goonies, Gravity Falls, Night in the Woods & Stranger Things. 

The GM will make a thread in advance to sort character selections. 

New players are welcome. 

The GM is very familiar with this system. 

Hosted in room #3 of the Pickup Con server, only using Discord, as always, spectators are welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

View Event →
“For the Spoils” is a Standard One-Shot in the Descended From The Queen system. Led by Nona de Koning.
Sep
26

“For the Spoils” is a Standard One-Shot in the Descended From The Queen system. Led by Nona de Koning.

For the Spoils is a zero-prep GMless game and a hack of For The Queen. In this game, we collaboratively tell a story about scoundrels looking to score big. For this month's Pickup Con theme of High Seas, I've predetermined we'll play as a crew of pirates! We'll tell the story of our crew planning, executing, and facing the fallout from what they hope is a big score. As is typical of heists in film and TV, your story will be told in a non-linear fashion - with point-of-view shifts, flashbacks, and other common tropes of the genre. 

This game will be great if you like For The Queen, heist movies, pirate crews, and collaborative prompt-based storytelling. 

This system is especially great for new players. 

The game runner is very familiar with this system. 

Hosted in room #3 of the Pickup Con server, only using Discord, as always, spectators are welcome.

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

View Event →
Sep
26

“The Sunken Lampooned” a Standard One Shot in the Beakwood Bay system. Led by Nona de Koning

About the game system:
Beakwood Bay is a PbtA/Carved from Brindlewood roleplaying game for 2-4 ducks and a Keeper (GM), but not just any ducks. Inspired by Donald Duck and Uncle Scrooge comics, in this hack of Brindlewood Bay you play as bipedal Mallards hired to hunt down treasure instead of solving mysteries. Beakwood Bay is a thriving port city inhabited by all sorts of anthropomorphic animals, where anything can happen and adventure is always on the agenda. The city’s aesthetics are rooted in the early 20th Century, but there are all manner of scientific advancements, such as an experimental rocketpad, a bustling university, and many factories. The oligarchs who control these technology-focused businesses often act as patrons for working ducks and adventurous mallards. No one comes to Beakwood Bay without a plan of how to leave richer. But there’s a curse that comes with this pursuit and many fall victim to the so-called Coin Fever. Ducks who are sitting on vaults of gold are frequently cruel and miserly in later years, pushing away family and friends to slavishly protect the gold they’ve acquired.

But for now, you are just a Middle Class Mallard who dreams of adventure with your friends. Your ducks work in service of the city’s wealthy benefactors, trying to make a fortune to call their own all while working to avoid the crippling greed and exploitation that is rampant among the city’s elite. Hindered by NPCs after the same treasure, players do their best to gather clues (represented as helpful information and tools that can be used to recover the treasure) before finally trying to retrieve it. There is no prewritten canon path or method, instead it's up to you to cleverly combine all that you've found to obtain the treasure! Will you succeed? Play to find out!
Session pitch:
New-money billionaire Silas Pepperbeek has had just about enough of trying to ingratiate himself in Beakwood Bay society. But he has a plan that will make him a fortune and get him in good with the other oligarchs! He decides to sent the Mallards off to uncover the remains of the recently sunk so-called unsinkable freighter, the Lampooned, hoping to find the Shining Beak, a stunningly-detailed diamond bust of the legendary Morganna le Duck. The ship went down while crossing the North Atlantic, supposedly striking an iceberg and sinking in inhospitable frigid waters. He offers to pay handsomely if the Mallards recover it."
This game will be great if you like Ducktales, Indiana Jones, cartoons, comic books, Brindlewood Bay, PbtA games, collaborative storytelling
Players should build characters ahead.
New characters (this system has no levels) Character creation is a really quick multiple-choice process. The game runner will contact players in advance to share handouts (rules reference & character sheets) and make your selections.
New players are welcome., Players need to have played some RPGs.
The game runner has run this game a few times now.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚬⚬⚬⚬
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚪⚬
This game will be played in room #1 of the TTRPG Pickup Con Discord Server. Spectators are welcome in the Discord room.
CW: greed, capitalism, social class differences

Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning
Check
out the Rules: https://jackson-adams-rpg.itch.io/beakwood-bay (free download of character sheet)

View Event →
Recipe for Disaster is a Standard one-shot in the Wilderfeast system, led by Nona.
Aug
31

Recipe for Disaster is a Standard one-shot in the Wilderfeast system, led by Nona.

Hunter. Ranger. Keeper. Chef. In Wilderfeast, you are a Wilder. You are human, though you might not look like it, as with every hunt, you incorporate part of another monster into yourself. Once upon a time, the first Wilder dedicated their lives to containing the Frenzy, the incurable curse that amplifies hunger, pain, and rage in a vicious cycle. But despite their best efforts, it now circulates with virulent speed across the One Land. Wilders spend their time between hunting monsters that cannot be saved and helping those that can. As the Frenzy spreads, the Wilders fight to maintain harmony between humanity and nature. They kill the creatures they must, nurture the ones they can, and consume the ones they fail to save. In doing so, Wilders transform into half-human chimeras, for like all monsters, they derive their power from the One Law of the One Land: You are what you eat. The game offers a nice blend of exploration, roleplay, and combat in its gameplay loop: Travel and discover plants and monsters in the One Land. Forage and cook meals. Track and hunt down a frenzied monster. Honor its sacrifice with a feast that will forever change you (literally!) In today's adventure, poachers have captured the Wilders, along with several wild monsters they hope to sell to the Charter. But one caged monster has the frenzy and escapes! To secure their own freedom, to keep the infection from spreading, and to ensure no one else gets hurt, the Wilders must band together and hunt it down.

This game will be great if you like cooking, exploration, nature, animals, monsters, Dungeon Meshi and Monster Hunter. 

New players welcome. 

The GM is very familiar with this system. 

Pregen characters provided. 

Tone: Silly⚪⚪⚪⚪⚬ Serious

Combat: ⚪⚪⚪⚬⚬

Role Play: ⚪⚪⚪⚬⚬

Exploration: ⚪⚪⚪⚬⚬

This game will be hosted in room #3 of the TTRPG Pickup Con Discord server. The game runner will use Miro whiteboards for mapping. https://miro.com/ Spectators are welcome.

Content warnings: harm to animal-like monsters

Nona de Koning’s Game Runner Profile

https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

View Event →