
TTRPG Pickup Con Games Schedule
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Pickup Con Schedule
*All times listed in the US Central Time Zone.*
Friday
Saturday
Sunday
Upcoming Cons!

“I'm Sorry Did You Say Street Magic” a Standard One Shot in the Microscope system. Led by Nona de Koning.
I'm Sorry Did You Say Street Magic is a GMless and diceless worldbuilding game (a hack of Microscope) about building a city together: filling it with life and vivid detail, exploring its hidden corners, and meeting its strange and wondrous inhabitants. This city that we call home has a magic all its own. It is wonder, and joy, and spirit ̶ and with that spirit, we breathe life into the city together. An archipelago-based fishing town, separated by its various islands, gathers annually to celebrate the turn of the harvest. A collective of magical artists embarks on an ambitious project: a guerrilla public transit system powered by enchanted street art. In a sprawling metropolis decades from now, breakthroughs in biotechnology offer citizens superpowers far beyond mortal ability.
These are just a few samples of the types of cities and stories this game can create. What will ours look like? Play to find out! For a smoother and shorter experience, we'll use the Easy Streets supplement, providing us with a base framework to guide our worldbuilding. The gamerunner will provide several options for everyone to vote on, to ensure we'll develop a city with themes and a setting everyone is excited about.
This game will be great if you like worldbuilding, city life, exploring neighborhoods, people watching, architecture, and collaborative storytelling.
This game is great for new players.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Role Play: ⚪⚪⚪⚪⚪
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #3 of the TTRPG Pickup Con Discord server, and spectators are welcome. Using Miro whiteboards. https://miro.com/
Content warnings: n/a
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“A Blank Map, Worldbuilding Triptych” is a Standard One Shot in the A Quiet Year system, led by Ansel Burch
"In one day, let us create and destroy a world. Throughout Saturday, we will devise a world using the tools and deck of Decuma, we will explore the pressures of a community living in that world through the lens of language in Dialect, and then you will see how that community ends in a Quiet Year.
The setting we build over the course of Saturday will be the subject of a game run in the Mavericks system on Monday. Sign up for any or all of these games to be a part of the lore."
This game will be great if you like creative exercises, answering prompts, and working together.
We will build characters in the session.
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: None
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

“A Blank Map, Worldbuilding Triptych” is a Standard One Shot in the Dialect system, led by Ansel Burch
"In one day, let us create and destroy a world. Throughout Saturday, we will devise a world using the tools and deck of Decuma, we will explore the pressures of a community living in that world through the lens of language in Dialect, and then you will see how that community ends in a Quiet Year.
The setting we build over the course of Saturday will be the subject of a game run in the Mavericks system on Monday. Sign up for any or all of these games to be a part of the lore."
This game will be great if you like creative exercises, answering prompts, and working together.
We will build characters in the session.
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: None
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

“A Blank Map, Worldbuilding Triptych” is a Standard One Shot in the Decuma system, led by Ansel Burch
"In one day, let us create and destroy a world. Throughout Saturday, we will devise a world using the tools and deck of Decuma, we will explore the pressures of a community living in that world through the lens of language in Dialect, and then you will see how that community ends in a Quiet Year.
The setting we build over the course of Saturday will be the subject of a game run in the Mavericks system on Monday. Sign up for any or all of these games to be a part of the lore."
This game will be great if you like creative exercises, answering prompts, and working together.
We will build characters in the session.
New players are welcome.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Combat: ⚪⚪⚪⚬⚬
Role Play: ⚪⚪⚪⚬⚬
Exploration: ⚪⚪⚪⚬⚬
This game will be hosted in room #2 of the TTRPG Pickup Con Discord server. Spectators are welcome in the Discord room.
CW: None
Ansel Burch’s Game Runner Profile- https://www.indecisionist.com/ttrpg-pickup-con-game-runners/ansel-burch

“Seat of Power” a Standard One Shot in the Beak, Feather & Bone system. Led by Nona de Koning.
Beak, Feather, & Bone is a collaborative worldbuilding tool as well as a competitive map-labeling RPG. It's original setting comes from Ravenfolk myth, but works with any setting. For this oneshot we'll skip past the lore and play as humans in a medieval type of town (which may absolutely include mythical/fantasy/magical elements), to keep the game the most accessible to everyone. In this game we are all a player; there is no GM. You do not control a single character, but speak as the voice of an entire faction within the city. Starting with an unlabeled city map, players are assigned community roles before taking turns claiming and describing locations. We draw from a standard 52-card deck to determine a building's purpose and then describe its beak (reputation), feather (appearance), and bone (interior). As buildings are claimed, a narrative for the town and its inhabitants emerges, including major NPCs and shifting power dynamics. Will your faction take the seat of power at the end? Play to find out!
This game will be great if you like collaborative storytelling, character creation, and worldbuilding.
New players welcome. Players should have played some RPGs before.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Role Play: ⚪⚪⚪⚪⚪
This game will be hosted in room #4 of the TTRPG Pickup Con Discord server. The game runner will use Miro whiteboards for mapping. https://miro.com/ Spectators are welcome.
Tags: worldbuilding, storytelling, faction play
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning

“Single Unique Power” is a Standard one-shot in the Possible Worlds system. Led by Nona de Koning.
“Single Unique Power” is a Standard one-shot in the Possible Worlds system. Led by Nona de Koning. Friday, May 23, 2025 4:00 AM-6:00 AM Minimum of 3, maximum of 5 people. Team up and create an exciting world and its superpowered inhabitants! Single Unique Power is a collaborative cast-building and setting-creation game inspired by the “one person, one power” trope popular in superhero media, manga, and anime. Examples include mutations in X-Men, quirks in My Hero Academia, but also TTRPG staples like PbtA playbooks and class archetypes. In each of these examples, select characters all have unique, personalized powers. Everyone will be asked by the gamerunner to submit several random single-word prompts ahead of time. During the game, those prompts will inspire both our setting and the characters that live in it. We'll learn about their powers, weaknesses, and personalities. For some of them, we'll learn a bit about previous events that once occurred in their lives. You don't own any one character, as character sheets tend to move around the table, making their creations a group project. At the end of this game, we'll have created a setting populated by a colorful cast of characters as well as bits and pieces of their backstories. It's a fun standalone exercise, but it may also inspire you to take these characters into future games!
This game will be great if you like collaborative storytelling, character creation, and worldbuilding.
New players welcome.
Players should have played some RPGs before.
The game runner is very familiar with this system.
Tone: Silly⚪⚪⚪⚬⚬ Serious
Role Play: ⚪⚪⚪⚪⚪
This game will be hosted in room #4 of the TTRPG Pickup Con Discord server. The game runner will use Miro whiteboards for mapping. https://miro.com/ Spectators are welcome.
Content warnings: n/a
Tags: worldbuilding, storytelling, superpowers, improv
Nona de Koning’s Game Runner Profile
https://www.indecisionist.com/ttrpg-pickup-con-game-runners/nona-de-koning